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I have noticed that (at least in SMACX) the Planet rating bonus doesn't seem to be calculated into the odds. Several times before I noticed this, I would be slaughtering mindworms when odds were 3/2 and I had Green on, then the next turn I would be massacared at the same odds after switching to FM. This may account for at least dome of what you were seeing.
Also, I'm not sure if the difference for different reactors is correctly calculated for PSI combat. If it is not, then a 2/3 could easily be won with a Fusion Reactor unit, while a 1/1 might be lost by a fission reactor unit. I do remember someone posting that psi combat always treats units involved as if the had 10 hits, but I've never seen anything to indicate that this is true in gaming.
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Yours Truly
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Helium Pond
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Los Anheles, California, Good Ole U S of A
Nov 1999 time: 05:13
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And another thing--I've noticed that whenever it says the odds are even, like 1 to 1, or 7 to 7 (and why doesn't it turn "7 to 7" into "1 to 1"?), you better not attack or you'll lose every time. For some reason, even odds mean there's no chance. It seems to me it should mean it's 50/50, but experience tells me otherwise.
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TigToad
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Glendale, AZ USA
Dec 1999 time: 22:13
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I always have great fun with Fungal towers. If they're in a zone i want to expand to, I just send a former or two out to the area and start substituting all that nice fungus for forest.. until one of my scout units can get around to removing the nasty obstruction to my growth plans. I needed to remove that fungus anyway, and the baby towers are easy to take out.
On the other hand, if its not a place I really want to expand to, I'll leave them in place, even later in the game add fungus around them use them as 'free' defensive military units on my borders. Of course they don't do much after air drops anyway..sigh
Tig
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