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Afterburner
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My preferred strategy is to not leave captured enemy cities around. Is there any way to simply disband these cities without razing them to the ground (and thereby taking the atrocity penalty)? I've tried the "Settler" disband method, but it don't work in SMAC. Any help would be appreciated.
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Ned: Ogie was refering to creating colony pods equal to the base population. In higher dificulty levels, creating a colony pod in a level one base gives you the option to 'disband' the city, and finish creating the pod. The only menu command which eliminates a city is Action, Detroy Base (or something like that).
Afterburner: Out of curiosity, would you relocate those pods to new areas, or just add their population to an existing base?
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Yours Truly
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Afterburner
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The settler disband method will work depending on the level of difficulty you play. Higher difficulties allow cities to disband.
Ah. Well there you are, then. I'm playing "Specialist" (or whatever the 2nd difficulty level is). Probably play a higher difficulty level next time, though. I'm not an advanced Civ/Civ2/SMAC player by any stretch, but criminy, even I like *some* challenge. =)
I'm playing the Pirates and I'm winning with ease using a particularly anal variant of the ICS. I have a pronounced aversion to overlapping city radii, so my cities are built to minimize the amount of unused terrain squares while simultaneously avoiding overlapping city radii. The result is a grid of cities that leaves 3 terrain squares unused between any block of 4 cities. When playing a land based faction, my expansion efforts are often thwarted by rocky terrain or by land turning into ocean in a bad spot. But I picked the "Create Random Map" option and didn't customize it at all (except for the size, which is 88 x 130), and wouldn't ya know that I got a waterworld with very few pieces of land. And my pod landed in the middle of a small archipelago, so I had lots of ocean shelf squares available to get me started. I've been expanding like mad ever since, and I've got about 40-45 cities currently.
(Yeah yeah, I realize that it's not Transcdending before 2250 in a Transcendant-difficulty game, but it's still fun.)
Afterburner: Out of curiosity, would you relocate those pods to new areas, or just add their population to an existing base?
If I can get the colony pods to my territory with a minimum of fuss, I'll pack 'em off to my territory and create a new city close to home. Otherwise, I just disband 'em.
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EternalSpark
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Vvardenfell
Feb 2000 time: 05:13
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In the #rules section of alpha.txt, the last one there is something to the fact of this...
1 - If this number is a non-zero, oblitering a base is an atrocity.
Make this number 0, and then raze anything you want. THis is the only permanant edit I use in Alpha.txt.
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