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woody
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After owning Civ3 for more than a year, and playing it many, many, many, many, many times, I can honestly say I've played the game to death.
I have always been a big supporter of Civ3, but after reading all the horror stories about bugs in the new release, I don't think I'll ever be buying it. Firaxis really has to learn how to release playable games on the 1st release. Minor bugs I can accept, but their 1st releases are always unplayable.
Apart from that, I really don't think the new release is worth it. I have no desire to play a Civ-like game as multiplayer (way to long!), and the other things added in the new release seem like a simple patch.
That said, the original Civ3 (after the bugs were fixed) was certainly money well spent.
I've now bought a Playstation 2 for other games. PC's are great for strategy, but action games are too awkward to play with a mouse and keyboard. (Although 1st person shooters benefit greatly from a mouse.)
I'll likely delete Civ3 from my hard drive. Perhaps I'll come back to it next year. I played Civ1 and Civ2 on and off for years, and Civ3 will probably be no different.
If I ever buy another Firaxis game, I'll never preorder it. I'll wait 3-6 months until they get most of the bugs worked out.
I don't want to sound like a troll, but why is it that console (Playstation, etc.) games work right out of the box, while PC games often are full of bugs? I'm not talking about hardware compatibility bugs, I'm talking about basic game-play bugs (like fighters not working in the 1st release of Civ3)!
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werdhertz
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Canada
Jan 2002 time: 05:23
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i hope you burn to death in your house with a fire caused by the ps2
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werdhertz
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Canada
Jan 2002 time: 05:23
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and then i hope you come back here and continue to contribute to the civ3 strategy forum!
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Trip
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Hunt Valley
Apr 2002 time: 00:23
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quote: Originally posted by woody
I don't want to sound like a troll, but why is it that console (Playstation, etc.) games work right out of the box, while PC games often are full of bugs? I'm not talking about hardware compatibility bugs, I'm talking about basic game-play bugs (like fighters not working in the 1st release of Civ3)! |
Publishers are more tolerant to release dates with video games, because they know there will be no patches. With any computer game, you can easily release a patch and numerous problems can be fixed with a simple download. If a video game has major problems, that's how it's gonna be from first disc to last.
However, very rarely do games ever have the problems that Civ 3 had (has). Like vxma said, Brian Reynolds leaving Firaxis and going off on his own (RoN anyone?) really hurt the development process of Civ 3, cutting many things out to approach the original release date was necassary. PTW's problems stem from that along with a short amount of time to get the thing working properly, and Infogrames forcing GameSpy upon Firaxis (Infogrames required them to use it).
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Demerzel
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It is sadly true that because PC games can be patched, the publishers/developers will often release early before proper testing knowing they can patch if necessary.
Almost wish PC were like consoles and had to rely on the released version. Yes we'd no doubt have to wait longer BUT as we seemingly have delay after delay, what's another month or two after a six month delay? Better another wait and finished, then out early and bugged.
Can't really see people accepting a PS2/XBOX/GC game which crashes whilst running for the first/second/nth time, whereas people will accept that for PC games. Not sure why we tolerate it tbh. Nor why we slate people so who don't tolerate it and speak out against it. Yes of course configurations of PC's are far more diverse than the standard console where you can work to tailor your product. However, a long testing period will remove a heck of a lot of bugs from your product, as I know from working in the games industry.
It just seems to come down to the fact that they know we'll accept "shoddy" workmanship for PC games ( as long as we get patchs ) and so they'll give us it whereas console owners won't and so they don't get it. Maybe a little simplistic in answer but a grain of truth nonetheless I'm sure.
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georges bonbon
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Sadly but true about the bugs in CIVIII.
But what about the bugs with Microsoft (98/2000/Me)?
I have now installed XP for 2 months and it has only crashed once.
With all other OS it is was nearly daily.
Oh by the way with Microsoft products they do not talk about patches but about upgrades..........................
A fanboy
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woody
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quote: Originally posted by TheHobbit
But don't get all over the PC developers. A lot of it might be their fault, but you have to give them a break. Console developers have one thing to develop for, one specific console with specific hardware and setup. A PC has many many many configurations and tons of possible hardware. While console games only have to fix problems with one type the reliability of code with one PC to another varies greatly. |
I can understand bugs with hardware incompatibility, but I just don't think that basic gameplay bugs are acceptable.
I already mentioned the example of fighters not working in the 1st release of Civ3. That's just sloppy testing. It took them several fixes and almost a year to release a decent working version of Civ3. Now, they've gone back to sloppy releases with PtW (from what I've read).
I think Firaxis's development process is flawed. I hear they don't even test in-house... it's shipped off to the publisher for testing. WTF???
But, as someone else already mentioned, PC game development can be done right. Microsoft seems to handle it fine.
Civ3 is worth the money. But, I've been put off from ever buying another Firaxis game when it's first released. I'll be sure to wait 6 months to a year, until the bugs are fixed. Is this really what Firaxis wants its customers to do? They're losing reputation, and will be out of business if they don't smarten up.
It seems that most PC game development companies don't "get the message" until it's too late. Since Firaxis spun off from Microprose, you'd think they would have learned! I guess not.
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woody
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quote: Originally posted by Spiffor
Unfortunately, Infogrames has big financial problems, and I assume it explains why they rushed twice this licence. |
I didn't realize that, but yes, it looks like they have serious problems:
http://finance.yahoo.com/q?s=IFGM&d=t
http://biz.yahoo.com/rc/021113/tech_infogrames_1.html
Has Firaxis always been teamed up with Infogrames? If so, that may explain some of their quality problems. Although, they seem to have carried over many bad habits from their former days at Microprose.
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