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Master-Mike
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I found some new screen shots that i havnt seen around here befor so i thought i would let you's in on it. Its from the Demo of Moo3 released in Australian PC Powerplay Issue 73. http://www.agz.com.au/FeaturedGames/Moo3/
Ive also upload these screen shots. I believe this demo was from an earlier build but they are very interesting.
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Master-Mike
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Here are some more screen shoots, couldnt fit them all in the first time.
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Llama
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London
Nov 2001 time: 05:23
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quote: Originally posted by Master-Mike
I found some new screen shots that i havnt seen around here befor so i thought i would let you's in on it. Its from the Demo of Moo3 released in Australian PC Powerplay Issue 73. http://www.agz.com.au/FeaturedGames/Moo3/
Ive also upload these screen shots. I believe this demo was from an earlier build but they are very interesting. |
Oh christ not that again. Yes, it was a very early build, and it shouldn't have been released but IG Australia sent it out to the mag. It's not a demo, it's more along the lines of an alpha.
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Besuchov
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But togeather with the newer screens and the info of what has been cut they might give some inressting info. I for one did not understand the 'rules' for groundunits that could be seen on gamespy until I saw these.
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Master-Mike
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It is a demo because im playing it right now. A few bugs but works fine on Wondows 98 SE, I tried it on XP but had no hope, luckly i have both installed on a partitioned Hard drive. It may be an Alpha but it is still playable and i can fiddle with it to learn more about the game, untill the full version is released.
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Master-Mike
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Forums are for the spread of information and ideas, even if they are old ones. Other people may be interested in reading them, simple if your not then dont read it.
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Master-Mike
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This "demo", alpha build was released less then six months ago, It was built after IFP's where already tacken out, as that happened nearly a year ago when the game was delayed and redeveloped. If you read my first post i did State that i believe it was from an earlier build. And by the way the Demo as not crashed on me since i started running it on Windows 98 SE, it barely ran on XP. Im sure it has changed alot since then but for new people who dont know much about moo3 it will give them an insight into the game. I've only had a quick look at the demo as i dont want to spoil it when i get the whole game, but it is tempting.
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Rantz
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Southern CA
May 2002 time: 05:23
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Mike~
the kangamoo atrocity was from a pre alpha build that we had done in may of 2001. To say it was done 6 months ago is highly innacurate.
IFP's and all revisions of the games were started in March of 2002, announced in April, which alone is more than 6 months.
The Kangamoo, either in visual approach, or in gameplay style bears little resemblance to the product that will be out this month. It's like looking at a guy in a hospital cover in bandages and IV tubes while he's being fixed up and saying 'well he's an ugly git, there's no hope for him' and bearing it with the same weight and conditon he'll be in when he's released.
Should the Kangamoo ever even been seen by the public? No, but it's a bit too late to be unringing any bells at this point
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Gooberman32
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all right!!! Rantz said its coming out this month! now we need a gold announcement.
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Master-Mike
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Ive only looked at it once, as i didnt want to spoil the game when i get it, as ive been waiting for 3 years. Thats great news that the game is still being released this month as ive already pre-ordered it. Sorry for any misunderstandings. Great work by the way, i still liked it in pre-alpha.
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