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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Does the AI start wars in order to generate leaders?
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SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:23
  Old Post 13-11-2002 19:39
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Does the AI start wars in order to generate leaders? Got spare money?

Its clear that the AI will now use leaders effectively in order to rush-build wonders. I've noticed a trend though, with 1.29 and PtW, that the AI seems to start or join in wars during times when there is a race for a wonder. It seems to me that this is a little unbalanced in that world peace goes to world war in the rush to build a wonder.

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:23
  Old Post 13-11-2002 20:46
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I doubt that leader generation is the reason the AI has been jumping into wars in your games. I doubt it, but that doesn't make me right. The only way to know is for Soren to say "yay" or "nay."

-Arrian

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:23
  Old Post 13-11-2002 21:24
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Well its something I've noticed about the timing but since I dont get to play many games it could be an aberration. It would make sense though.

-> building wonders is a priority
-> use leaders to rush wonders
-> generate leaders with war
-> declare war on weaker nation

Its what players would do to rush a wonder and Soren has shown that his AI uses the same strategies that we do, but to extremes i.e. city expansion.

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