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fatjoe79 is offline fatjoe79
Settler

Nov 2002
time: 05:23
  Old Post 14-11-2002 13:23
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#1 Report this post to a moderator
assaulted by numbers! Support Apolyton, buy Civilization 2

I look at screenshots of MOO3 and I'm assaulted by nothing but numbers, stats, sliders, etc....and I love it! The more the better...of course the problem is that all these stats are going to turn a whole lotta people off.

Nightingale is offline Nightingale
Settler
Denmark
Jun 2001
time: 06:23
  Old Post 14-11-2002 15:36
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#2 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Yes, clearly the game is not for everyone, but it's going to be great for detail junkies! Like me

Just hope there are enough of us to make an expansion pack possible!

Smiffus is offline Smiffus
Settler

Nov 2002
time: 06:23
  Old Post 14-11-2002 16:26
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#3 Report this post to a moderator
Support Apolyton buy from Amazon

Nah, no expansion pack, give us MoM2

Nightingale is offline Nightingale
Settler
Denmark
Jun 2001
time: 06:23
Thumbs up  Old Post 14-11-2002 17:24
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#4 Report this post to a moderator
Uhhh! Remove this text

That would be great toooo!

Or... maybe... BOTH!!!!!

moomin is offline moomin
King
Moo Like In Moomin
Jul 2000
time: 05:23
  Old Post 14-11-2002 17:24
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#5 Report this post to a moderator
Support Apolyton buy from Amazon

You want MoM2 to end up like a spreadsheet too?

Gosh

Smiffus is offline Smiffus
Settler

Nov 2002
time: 06:23
  Old Post 14-11-2002 17:35
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#6 Report this post to a moderator
Put an end to popups!

If it's a spreadsheet which is presented in the same way as MoO3.....

yup!

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:23
  Old Post 14-11-2002 23:17
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#7 Report this post to a moderator
Remove this text

Any further word from Sid on the new project that was to be announce in Oct? He had mention Xcom and MoM.

ashbery is offline ashbery
Chieftain

Aug 2002
time: 05:23
  Old Post 15-11-2002 01:07
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#8 Report this post to a moderator
Inflate your Upload Space

Yeah great firaxis do MOM cant wait for that "NOT"

Xentax is offline Xentax
Warlord
North Carolina
Apr 2002
time: 00:23
  Old Post 15-11-2002 02:30
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#9 Report this post to a moderator
Tired of ads?

No offense, but I do NOT want Sid being the one to do a Master of Magic 2. Sorry, no thanks, uh-uh.

Even moreso for X-Com.

If I had to pick a developer out of the blue, for either, I'd select Paradox (the makers of EU, EU2, etc.) for both. I think they'd do a really good job adapting the EU2 engine to X-Com, in particular.

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:23
  Old Post 15-11-2002 03:55
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#10 Report this post to a moderator
Put an end to popups!

I'd be delighted if MoM and X-Com stay Firaxis free zones. On the other hand, I wouldn't want X-Com or MoM to go more RTS either, so Paradox wouldn't be my first choice either. Now if it turns out that QS do a spot on job with MoO3, I'll have a good candidate to put forward.

timorange is offline timorange
Settler

Apr 2002
time: 05:23
  Old Post 15-11-2002 05:47
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Re: assaulted by numbers! Remove this text

quote:
Originally posted by fatjoe79
I look at screenshots of MOO3 and I'm assaulted by nothing but numbers, stats, sliders, etc....and I love it! The more the better...of course the problem is that all these stats are going to turn a whole lotta people off.


Blame it on all the geeks who pissed and moaned about having the ability to micromanage everything.

You'll be glad to know though, that MOO3 supposedly lets even the "tourist" player play this game fairly easily. At least that's what they've said in every interview since the get-go.

MariOne is offline MariOne
King
Erewhon in Neverland
May 1999
time: 06:23
Wink  Old Post 15-11-2002 14:16
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#12 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:
Originally posted by moomin
You want MoM2 to end up like a spreadsheet too?

Gosh


What do you mean "end up" like it too....?
MoM IS already a spreadsheet, all the racial and units features and characteristics, lotsa tables in the manual appendixes....
...and it's the proof that a spreadsheet is not a bad thing, when it's nicely "dressed" by a meaningful and immersive reality interface.

C'mon, reality IS numbers, it's just that our nature gifted us a direct and intuitive way to perceive it as wholes and phenomenons rather the the underlying guts'n'bits, and we're able to reason about it and handle it in terms of principles rather than of algorythms...
(well... yes, I've just watched The Matrix for the 3rd time, right the other day... )

Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:23
  Old Post 15-11-2002 18:40
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Re: Re: assaulted by numbers! Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by timorange


Blame it on all the geeks who pissed and moaned about having the ability to micromanage everything.

You'll be glad to know though, that MOO3 supposedly lets even the "tourist" player play this game fairly easily. At least that's what they've said in every interview since the get-go.


NICE!! I always enjoy tourists on the gril.....

Xentax is offline Xentax
Warlord
North Carolina
Apr 2002
time: 00:23
  Old Post 15-11-2002 19:00
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#14 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Grumbold
I'd be delighted if MoM and X-Com stay Firaxis free zones. On the other hand, I wouldn't want X-Com or MoM to go more RTS either, so Paradox wouldn't be my first choice either. Now if it turns out that QS do a spot on job with MoO3, I'll have a good candidate to put forward.


It wouldn't be that hard to make the EU2 engine become "pure" turn-based. The biggest changes would be when it comes to combat -- EU2 combat is very simple as far as player interaction goes, while one of the most fun aspects of MoM was commanding your own battles, having magic from the wizards being a factor in the battle, etc.

Smiffus is offline Smiffus
Settler

Nov 2002
time: 06:23
  Old Post 15-11-2002 22:17
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#15 Report this post to a moderator
Get a bigger avatar today!

The EU engine would be ideal for a strategic type of game, however I don't see it handling tactical combat as yet.

Xentax is offline Xentax
Warlord
North Carolina
Apr 2002
time: 00:23
  Old Post 15-11-2002 22:23
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#16 Report this post to a moderator
Support Apolyton

Yeah...that's what they'd have to invent or plug in. They don't have it right now (I imagine) because it wouldn't fit in well with the pseudo-realtime nature of the game, particularly in multiplayer games.

Antonin is offline Antonin
Chieftain

Nov 2001
time: 05:23
  Old Post 17-11-2002 07:26
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#17 Report this post to a moderator
Re: assaulted by numbers! Support Apolyton buy from Amazon

quote:
Originally posted by fatjoe79
I look at screenshots of MOO3 and I'm assaulted by nothing but numbers, stats, sliders, etc....and I love it! The more the better....


Ooooohhhhhh yeeeaaahhhhh.....numbers...stats....sliders.....sounds like I'm going to like this game A LOT...

Bane99 is offline Bane99
Settler

Nov 2002
time: 05:23
  Old Post 19-11-2002 03:33
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#18 Report this post to a moderator
Increase Your PM Length

The more the better in my opinion.

gramians is offline gramians
Settler
Toronto Canada
Jul 2002
time: 00:23
  Old Post 21-11-2002 07:50
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#19 Report this post to a moderator
Get a bigger avatar today!

I don't know about the numbers...

Don't get me wrong, I love the numbers. I want to know how many parsecs / turn I can jet, how much of a beating my ships can take, what the output of my planets are etc...

But if there are too many parameters for one thing, than the individual parameters on the whole are kinda overkill. Like if your overall production (P) is based on P=A+B+C+D and you have been busting ass trying to improve on D, then the results of your effort are small.

Anyway - what I'm thinking here is that it's GREAT to have all the numbers, but ONLY if they work in unison with eachother. You need to have a balanced system in place where all then numbers work out, such that each can have an influence that isn't too small (useless) or too big (unbalanced).

I think this is why they killed the IFP idea - it is hard enough trying to get the numbers to work out never mind trying to develop a "currency" on how you spend your time.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:23
  Old Post 21-11-2002 08:13
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#20 Report this post to a moderator
Increase the size of your Attachments

What I hate is not having any idea of the effect of doing this or that. I was playing Ascendancy and it has Agriplot and says it increases prosperity and Adv Hydroponifer a super efficent nourishment and its prosperity output is greater than Arriplot. This does not help me much, how do I know what exactly my needs are and how many of which will met those needs?

Barshy is offline Barshy
Warlord

May 1999
time: 05:23
  Old Post 22-11-2002 08:21
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#21 Report this post to a moderator
Got spare money?

I agree, I also hate not knowing the effects of stuff. A good example is Tropico. Such a freaking good concept, very innovative, but I never had any clue how to freakin' improve stuff even though there were so many factors! It was so dang frustrating...

I guess I'm one of those people that don't like playing spreadsheet games. I know it's really all numbers underneath, but at least fool me by feeding me eye candy... Make me believe that I'm like a galactic governor and not "increasing happiness by +1 by building the Happiness Dome"

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