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fatjoe79
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I look at screenshots of MOO3 and I'm assaulted by nothing but numbers, stats, sliders, etc....and I love it! The more the better...of course the problem is that all these stats are going to turn a whole lotta people off.
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timorange
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quote: Originally posted by fatjoe79
I look at screenshots of MOO3 and I'm assaulted by nothing but numbers, stats, sliders, etc....and I love it! The more the better...of course the problem is that all these stats are going to turn a whole lotta people off. |
Blame it on all the geeks who pissed and moaned about having the ability to micromanage everything.
You'll be glad to know though, that MOO3 supposedly lets even the "tourist" player play this game fairly easily. At least that's what they've said in every interview since the get-go.
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Smiffus
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The EU engine would be ideal for a strategic type of game, however I don't see it handling tactical combat as yet.
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