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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game > C3PtWDG Roleplay > diplomacy starts now...
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ruby_maser is offline ruby_maser
King
Fear sunshine!
Sep 2002
time: 23:23
  Old Post 15-11-2002 00:51
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diplomacy starts now... Avatar Enlargement: We've got the solution

I think we should (by the start of the game) formally release a statement wishing all teams good luck.

I think our biggest advantage over the teams which have a stated purpose is our ambiguity. I hope we continue to utilize this and keep our alterior motives concealed.

mrmitchell is offline mrmitchell
King

Donate to the Red Cross

Sep 2002
time: 23:23
  Old Post 15-11-2002 04:44
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Enter the AD-FREE zone



I couldnt have said it better

ThePlagueRat is offline ThePlagueRat
King
Insert banana to play...
May 2002
time: 06:23
  Old Post 16-11-2002 00:10
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I second that.

ruby_maser is offline ruby_maser
King
Fear sunshine!
Sep 2002
time: 23:23
  Old Post 16-11-2002 02:10
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Enter the AD-FREE zone

I hope that if we do release a statement that it also contain a vow, possibly signed by the members of the team, not to cheat.

We have an opportunity to play a leadership role by letting the other teams know where we stand concerning the game and by letting them know that it is just that, a game.

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:23
  Old Post 21-11-2002 05:40
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I intend to release a public statement at the beginning of the game wishing them all luck and then swearing that our team will fully abide by the rules and promises never to cheat. That we look forward to meeting all of them and interacting with them, etc, etc. Good game to all.

On a related note, I posted in our Roleplay Team tread in the main forum some public information about our team. It is all true, of course. It makes us seem less vague, yes, but also makes us seem rather simplistic and backwards to their more formal and advanced teams. Just another means to convince them to underestimate us.

--Togas

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:23
  Old Post 21-11-2002 09:08
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Perhaps we should have representatives, or Ambassadors, if you like, for dealing with the other teams. This interaction would be limited ATM until there is in-game contact, limited less until an embassy is established and/or we are connected to them. But, for the time being, these spokespersons would have to keep tabs on the other teams as much as possible, and were there to be any further contact as we have made with Legoland, it would be under the purview of these Ambassadors to ensure what needed to be done was actually done.

To go OT for a moment, perhaps we need to determine what our initial policies are towards the other teams, based only upon what we know of their members, stated and implied objectives and game style, civ strengths (especially UU timing and usefulness), and how much we think we can trust them.

Naturally Legoland is an ally of sorts already, and from their stated style, building, I believe we will face little immediate threat from them except in the way of missing out on terrain, resources and WoWs.

Glory of War cannot just be about war, as that tactic would finish them off early on, against either the AI or a likely coalition of other teams, eager to prevent them reaching some early dominance. We need to be vigilant against them, and be prepared to identify their schemes as not just military.

Lux Invicta will certainly be doing this very analysis right now, as I imagine with Trip as a leader, he will be starting threads like this willy-nilly. These guys will be devious in their tactics, and will likely not rule out conflict or cooperation with anyone, even the formerly named "Trash Trip's Ass" team!

Gathering Storm also has some devious characters, and I think thes guys may be the biggest threat right off the bat. I can somehow see a Cold War style stand off between them and one other group early on, before the rest catch up.

I cannot currently look at the members and civ choices of each team, but when I do so later I will post a slightly better analysis.

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:23
  Old Post 21-11-2002 10:27
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quote:
Originally posted by MrWhereItsAt
Perhaps we should have representatives, or Ambassadors, if you like, for dealing with the other teams. This interaction would be limited ATM until there is in-game contact, limited less until an embassy is established and/or we are connected to them. But, for the time being, these spokespersons would have to keep tabs on the other teams as much as possible, and were there to be any further contact as we have made with Legoland, it would be under the purview of these Ambassadors to ensure what needed to be done was actually done.

To go OT for a moment, perhaps we need to determine what our initial policies are towards the other teams, based only upon what we know of their members, stated and implied objectives and game style, civ strengths (especially UU timing and usefulness), and how much we think we can trust them.

Naturally Legoland is an ally of sorts already, and from their stated style, building, I believe we will face little immediate threat from them except in the way of missing out on terrain, resources and WoWs.

Glory of War cannot just be about war, as that tactic would finish them off early on, against either the AI or a likely coalition of other teams, eager to prevent them reaching some early dominance. We need to be vigilant against them, and be prepared to identify their schemes as not just military.

Lux Invicta will certainly be doing this very analysis right now, as I imagine with Trip as a leader, he will be starting threads like this willy-nilly. These guys will be devious in their tactics, and will likely not rule out conflict or cooperation with anyone, even the formerly named "Trash Trip's Ass" team!

Gathering Storm also has some devious characters, and I think thes guys may be the biggest threat right off the bat. I can somehow see a Cold War style stand off between them and one other group early on, before the rest catch up.

I cannot currently look at the members and civ choices of each team, but when I do so later I will post a slightly better analysis.


1. Togas already intends to appoint an ambassador to each other human civ once we make contact with them.

2. Go check out the "The Other Teams: An Assessment" thread. That has both my and many other tribe members' thoughts on just the questions you have asked. I'll bump the thread for you

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