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Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:23
  Old Post 15-11-2002 13:19
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What should be our initial research goal?

I believe that with our traits, we start out with Warrior Code and Masonry.

I would have to say Bronse Working. After we get that, pick a city to start building a wonder to store shields. Then bee-line for literacy so we can build the Great Library. If we get this wonder, we will be able to drop our sci rate to nothing and build up our treasury for the horsemen upgrade to Rider.

What do you guys think?

Inverse Icarus is offline Inverse Icarus
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May 2001
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  Old Post 15-11-2002 21:37 Visit Inverse Icarus's homepage!
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2 things.

1. We're probably going to want the wheel (if not horseback riding) fairly early (not before bronze, of course) so we can find the horses. iron couldn't hurt either.

i was just playing a game with my friends and i had no iron when i got to riders, and they werent too keen on selling it. horseman kamakazies against pikemen it was.

i did get the iron though.

2. I wonder who else will be diving for literacy...

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 15-11-2002 22:32 Visit GhengisFarb's homepage!
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My first goal is usually Ironworking, I can usually trade for the Wheel and Horseback Riding.

Panzer32 is offline Panzer32
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Queens University, Kingston, Ontario
Oct 2002
time: 00:23
  Old Post 16-11-2002 01:38
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It may depend on our starting position. If there are alot of hills and mountains, beline for Iron working. If there are plains and grassland, get the wheel. Then we can start going for the great library. (Who says we have to build GL??? What is the Glory of War for, anyways, if we sit back an let others bask in the glory of of their wonders??)

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 16-11-2002 02:42 Visit GhengisFarb's homepage!
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Wonder-wise, I tend to go for the ones that never expire.

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:23
  Old Post 16-11-2002 02:52
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remember as far as wonders go there are going to be other human teams beelining for them as well. i think our best bet is to beat the heck out of any AI or human player around us while we expand like crazy

Inverse Icarus is offline Inverse Icarus
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May 2001
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  Old Post 16-11-2002 03:37 Visit Inverse Icarus's homepage!
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yea, that what i was going towards. the builders might beeline for literacy before even getting simple war techs. we may lose out BIG.

Donegeal is offline Donegeal
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Jul 2002
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  Old Post 16-11-2002 03:49
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Ok, this is a good example of things that I, as a builder would miss. Wide open plains, Wheel then Horseback Riding. Hills and mountians, Bronse and Iron Working. Since we already have Warrior Code, do we go for an Archer rush early in an attempt to counter the Mounted Warriors of GS (just speculating on their Civ choice).

Inverse Icarus is offline Inverse Icarus
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May 2001
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  Old Post 16-11-2002 03:53 Visit Inverse Icarus's homepage!
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i loathe archer rushing. if anyone here has had a few successful ones, speak up. the only one i saw work was in the demogame.

and im not sure how they work in MP.

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 16-11-2002 03:55 Visit GhengisFarb's homepage!
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I think we should beeline and concentrate on horsemen INSTEAD of warriors and spearman.

We can upgrade them to Riders.

Last edited by GhengisFarb on 16-11-2002 at 06:16

Donegeal is offline Donegeal
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  Old Post 16-11-2002 04:04
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Hey, not me Uber. I never even heard of it before the Demogame. And wern't you the SMC for that Archer Rush?

Inverse Icarus is offline Inverse Icarus
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May 2001
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  Old Post 16-11-2002 09:32 Visit Inverse Icarus's homepage!
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quote:
Originally posted by donegeal
Hey, not me Uber. I never even heard of it before the Demogame. And wern't you the SMC for that Archer Rush?


yes, but i took a page out of sir ralph's book of war so to speak. notice how i was pushing for war chariots until the bitter end?

Ennet is offline Ennet
Warlord
Stockholm, Sweden
May 2002
time: 06:23
  Old Post 16-11-2002 18:44
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Well Great Library would be very nice indeed but should still only be our secondary goal to begin with. Fast units is what we will need! When playing against other human players speed is going to be essental. Information is the way to victory, and fast moving units tend to be able to strike before you even know they were there.

korn469 is offline korn469
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Apr 1999
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  Old Post 16-11-2002 23:33
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so it sounds like we are all pretty much in agreement that we either beeline for horsemen or swordsmen depending on the terrain and try to conquer as much as we can

after we get our armies operating, i think we should go for monarchy, because the earlier we change our government the better it is for us

Panzer32 is offline Panzer32
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Oct 2002
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  Old Post 17-11-2002 03:33
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Definately get monarchy soon. I don't see us being much for republic or democracy. Of course, about wonder building, we can let other civs build it for us!

Ennet is offline Ennet
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May 2002
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  Old Post 17-11-2002 04:23
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Yes, tho if we manage to build Great Library we would basicaly have free reserch.

korn469 is offline korn469
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Apr 1999
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  Old Post 17-11-2002 04:58
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quote:
Yes, tho if we manage to build Great Library we would basicaly have free reserch.


if we can capture it we will get the same effect though

Inverse Icarus is offline Inverse Icarus
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  Old Post 17-11-2002 05:52 Visit Inverse Icarus's homepage!
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quote:
Originally posted by korn469


if we can capture it we will get the same effect though


and we'd have the great library's shield count in horsemen / sowedsmen

Panzer32 is offline Panzer32
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Queens University, Kingston, Ontario
Oct 2002
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  Old Post 17-11-2002 18:45
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Thats what I'm talking about: We're the Glory of War, not the Glory of Building Nice Wonders so That Other Civs Can Come and Take Them From Us.

Ennet is offline Ennet
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May 2002
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  Old Post 17-11-2002 19:16
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well whoever else builds it, it doesn't need to be build on our side of the planet.. btw just because we are the glory of war team, that doesn't need to mean we cant build a wonder.. and if we build it, we wont need to spend so much money on science, instead we can get a nice turn income..

UnOrthOdOx is offline UnOrthOdOx
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Jun 2002
time: 22:23
  Old Post 18-11-2002 20:00
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Speaking of spending cash, we should consider spending as much as possilbe to research early, for multi player games, trading is rather diminished. I say max research through bronze and the wheel, then pull back the slider and save cash for the 40 turns to horseback for upgrading those chariots.

Yes, I have had many an archer rush work (though never to the degree of the demo game), but I generally tend to pass them up. I have found it far more appealing to have more horses around later, than a few cities that early and outdated units running around. I have used far more swordsmen in PTW as well, but tend to stick to the horses still.

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 18-11-2002 21:20 Visit GhengisFarb's homepage!
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Typical strategy for me, is try to locate first city with food bonus (wheat, cattle, or game adjacent to city site). Second city goes in a location for high production.

First city puts out settlers and workers, second city starts building a wonder, if someone beats me to a specific wonder I just switch to Palace. even on Diety level I get at least one wonder this way.

Against human opponents we would probably get our pick of wonders.

I think it would be a really nice psychological advantage if the "Warmongers" built the first Wonder.

realpolitic is offline realpolitic
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Rogue States of America
Mar 2002
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  Old Post 08-12-2002 03:02 Visit realpolitic's homepage!
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quote:
Originally posted by UberKruX
yea, that what i was going towards. the builders might beeline for literacy before even getting simple war techs. we may lose out BIG.

I hope you're joking. That's just going to make it easier to crush them. We can go for Literacy/Code of Laws next, then catch up because we'll have more cities.

As for an early build, we need about 4 warriors to explore, before we should consider archers. Rushing ithem is absurd, it damages our production later. All rushes should be judicously, the price is high.

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 08-12-2002 04:24 Visit GhengisFarb's homepage!
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We cannot simply build military units and win. The Spartans tried and failed miserably. Their Elite fighting units were decimated by the smaller kingdoms who overran them.

The Roman and Mongol Empires are far more successful military examples. Examples which built civilization to improve the combat effectiveness of their war machine.

korn469 is offline korn469
King
Poetic Justic
Apr 1999
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  Old Post 08-12-2002 05:35
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quote:
We cannot simply build military units and win.


i completely agree, but i feel that every action we make should be to increase our military position, and if an action doesn't really strengthen us then we should avoid it

realpolitic is offline realpolitic
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Mar 2002
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  Old Post 13-12-2002 04:04 Visit realpolitic's homepage!
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Get the 4 war techs, then go for literacy --- our conquests will give us more cities to build libraries in and soon we will be ahead in tech. We should pre-build libraries. We still will need riders & Cavalry later.

Wonders - we'll be a little late getting the techs, and against builders etc., we probably won't get them.

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