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Adam_Smith
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The Raisin Capital of the World
Dec 1999 time: 05:13
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Why are you bothering to play or to post here then?
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Adam_Smith
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The Raisin Capital of the World
Dec 1999 time: 05:13
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Ok, I'll try to relax. Sorry, I don't get sarcasm sometimes when it's writen.
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SixArmedMan
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Toronto, Canada.
Jan 1970 time: 00:13
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Hey, ever since I installed the patch, I've encountered an absolutely frustrating the CPU uses. I've gone to the trouble of invading its continents and capturing two bases. Instead of the CPU buidling a military force to fight back, what it does is, it switches all production in its cities to building probe teams. Now I didn't care at first but what started happening was, I didn't have enough military to proceed with my conquest so while it would've taken me another 25 years or so to advance, the CPU just sends wave after wave of probes at what used to be his bases. I'd kill'em off ad nauseum but it got to a point where the CPU's turn would take three-four minutes because he had to move all 1,000,000 of his probes teams from his base so he could increase drone activity at my base. F***, now that was frustrating. Every probe team of course, would be sent back to base unharmed and any probe team I would build would simply be overwhelmed. Elite P. teams are a joke because just about any faction can get them. I had the Data Angels do this to me when I was the Believers and I had the Caretakers do this to me when I was the Hive. Both games I ended in frustration because of the tedious amount of time it took for the stupid AI to finish its turns. I've uninstalled SMAC and SMACX since and haven't played in months. Anyone experience this also? Anyone know of a possible way of countering this???????
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