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How do you feel about having pollution in Civ 3? (Time out:0 days after 16-11-2002, 20:34)
I like having pollution play a role.
I'd enjoy the game more if they got rid of pollution.
I wish they had it only as an effect of nuclear weapons.
I don't care much one way or the other.
Let's pollute the world with banana peels!
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nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:23
  Old Post 16-11-2002 20:31
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How do you feel about pollution? Support Apolyton, buy Alpha Centauri

Does polution help or hurt your enjoyment of Civ 3, or do you care?

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:23
  Old Post 16-11-2002 21:59
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Increase the size of your Attachments

It gives something for your workers to do when your empire is all built up.

Pyrodrew is offline Pyrodrew
Prince

Dec 2000
time: 21:23
  Old Post 16-11-2002 22:05
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Is there a key to put a worker on Automatic Pollution Clean Up only?

Fosse is offline Fosse
King
U.S.A.
Mar 2002
time: 23:23
  Old Post 16-11-2002 22:21
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If you could tell workers to stay on Clean up pollution, and they wouldn't wake up whenever the country was clean, it would be fine.

Having to keep a worker force ready and then push them to the pollution when it does show up is a terrible idea of fun.

ChaotikVisions is offline ChaotikVisions
Prince
Oklahoma, USA
Apr 2002
time: 23:23
  Old Post 16-11-2002 22:26
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I'm not sure about Civ3 because I never produced that much pollution in my games. But in my current game in Play the World my automated workers are cleaning pollution. But anyway, I like having pollution be important.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:23
  Old Post 16-11-2002 22:30
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Shift-P will do the trick

1 thing, I really would have liked some countermeasures, forests should lower global warming (proven IRL or not).

Pyrodrew is offline Pyrodrew
Prince

Dec 2000
time: 21:23
  Old Post 16-11-2002 22:39
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quote:
Shift-P will do the trick


I thought I remembered reading some keys worked. Thanks.

Purple is offline Purple
Prince
Austin, TX, US
Apr 1999
time: 23:23
  Old Post 16-11-2002 22:55 Visit Purple's homepage!
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Lose 30 kilos (of popups)

The only thing I really dislike about pollution is remembering to go back to the nearby city in order to put a worker back on the cleaned-up tile.

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:23
  Old Post 16-11-2002 23:00 Visit Alex's homepage!
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Increase the size of your Attachments

I like pollution in the game. It surely hurts you when you have a big industrial powerforce. I only wish it could be reduced by some countermeasures, as alva said.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:23
  Old Post 16-11-2002 23:06
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Increase Your PM Length

Recycling and mass transit pretty much eliminate it.

cyclotron7 is offline cyclotron7
King
Drowning in Schnitzel
Jan 2001
time: 21:23
  Old Post 16-11-2002 23:49
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I would like a worker function that automated the worker until pollution appeared, then the worker would immediatly cease work and clean up the pollution.

Besides that, the system is pretty good. I wish global warming has a more severe effect, though.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:23
  Old Post 17-11-2002 00:57
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I hate pollution and have since civ2, but at least you could terraform the damag of Global Warming.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:23
  Old Post 17-11-2002 02:53
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quote:
Originally posted by cyclotron7
I wish global warming has a more severe effect, though.


I've got an all desert world save or 2 lying around. I think it can be pretty severe (not as bad as SMAC though).

Fosse is offline Fosse
King
U.S.A.
Mar 2002
time: 23:23
  Old Post 17-11-2002 07:09
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Shift-P will send workers to pollution to clean it, and when they finish they will look for more. If there is more, they go about their business. If there isn't, then you have to give them commands.

If Shift-P would make them go into sentry mode in a nearby city until pollution showed up then the tedium of the late game would be reduced.

Pollution as a force that curbs the growth of the empire and brings a dark side to massivly producing cities is good. Pollution as a busy work inducing mass off orange goo that forces the player to put settlers to sleep until there is pollution is bad.

cyclotron7 is offline cyclotron7
King
Drowning in Schnitzel
Jan 2001
time: 21:23
  Old Post 17-11-2002 07:51
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quote:
Originally posted by WarpStorm
I've got an all desert world save or 2 lying around. I think it can be pretty severe (not as bad as SMAC though).


Did it start that way, or did pollution create it?

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:23
  Old Post 17-11-2002 08:25 Visit Alex's homepage!
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Avatar Enlargement: We've got the solution

One thing annoys me about pollution: its graphics. I hate that orange goo. Is there a graphic mod that alters pollution?

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:23
  Old Post 17-11-2002 09:25
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quote:
Originally posted by cyclotron7
Did it start that way, or did pollution create it?


Global Warming. It started as a normal world. Let your global warming indicator get into the red zone and you too can be the proud owner of lots of desert. In the game I'm thinking of at least 20 tiles a turn degraded towards desert .

wilbill is offline wilbill
Warlord
Not Mayberry, NC
Jul 2002
time: 00:23
  Old Post 17-11-2002 14:01
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Pollution is the price of growth. Civ is a game about give and take. Sometimes you have to control your growth until you're in a position to deal with the pollution it causes. I don't really like pollution, just accept it. Hate the orange goo, though. Maybe a graphic of discarded beer cans and dead fish?

cyclotron7 is offline cyclotron7
King
Drowning in Schnitzel
Jan 2001
time: 21:23
  Old Post 17-11-2002 22:30
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Changing the graphics of pollution shouldn't be too hard. There's probably some graphic mod for it in the files section.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:23
  Old Post 17-11-2002 22:52 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Pollution in Civ 3 is IMO kinda screwed. By the time pollution kicks in, you have got an army of workers that has probably finished optimizing your land. You just set two dozen Workers to auto-pollution cleaning, and that's all. Sometimes I will have 100+ automated workers resting in my cities with nothing to do that will clean any pollutiont that appears immediately. That way, I find it kinda boring.

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:23
  Old Post 18-11-2002 11:02
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Without the auto-clear-pollution this consumes a lot of time... thus I don't like pollution...

I think the pollution should be something you cannot handle at all.

When city reaches certain size and has certain improvements (factories for instance), the disease and crop failures should increase, thus making it more difficult for the city grow.

Sean is offline Sean
Prince
Auckland, New Zealand.
Jan 2001
time: 05:23
  Old Post 18-11-2002 12:48
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Remove this text

Pollution itdelf isn't so bad...but this global warming nonsense has to go!

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