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Vinz
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Hello all,
Short time reader, first time poster..
I'm playing deity level games to help me cut my teeth on CivIII, and I've run into a snag.
Over the past few games (1.29f), I've noticed that my granaries stop working - they are in a cities improvment's list, but the growth bar requires the entire window, instead of half. I've been able to sell and rebuild the granary to get it working again - but I don't know what's causing this. I've had several games where half of my cities granaries are working, the other half aren't.
No MODs, 1.29f, securom-fixed .exe from Infogrames (my CD-rom doesn't cooperate otherwise), deity, normal map size, random, random, random, normal options, accelerated production off.
Any ideas/work arounds?
Thanks,
Vinz
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Vinz
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Thanks for the reply, but this not what I mean.
This is occuring on size 2,3,4,5 cities - the granary does not show any division between the 'reserve' and the 'collection' fields. It looks like city does not have a granary at all.
Rebuilding the granary in these smaller cities causes it to work correctly again. This is not something related to size 6 or size 12 worker building..
The granaries cease functioning in these cities. I'll post a screenshot when I get a chance.
Vinz
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