Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > Granaries bugged?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Vinz is offline Vinz
Settler

Nov 2002
time: 05:23
  Old Post 19-11-2002 00:26
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Granaries bugged? Support Apolyton, buy Galactic Civilizations

Hello all,

Short time reader, first time poster..

I'm playing deity level games to help me cut my teeth on CivIII, and I've run into a snag.

Over the past few games (1.29f), I've noticed that my granaries stop working - they are in a cities improvment's list, but the growth bar requires the entire window, instead of half. I've been able to sell and rebuild the granary to get it working again - but I don't know what's causing this. I've had several games where half of my cities granaries are working, the other half aren't.

No MODs, 1.29f, securom-fixed .exe from Infogrames (my CD-rom doesn't cooperate otherwise), deity, normal map size, random, random, random, normal options, accelerated production off.

Any ideas/work arounds?

Thanks,
Vinz

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:23
  Old Post 19-11-2002 15:59
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Call to Power 2

from size 6 to 7 & 12 to 13the granaries get emptied completely.

This was done in one of the patches IIRC, to kill an exploit

Vinz is offline Vinz
Settler

Nov 2002
time: 05:23
  Old Post 19-11-2002 21:03
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Thanks for the reply, but this not what I mean.

This is occuring on size 2,3,4,5 cities - the granary does not show any division between the 'reserve' and the 'collection' fields. It looks like city does not have a granary at all.

Rebuilding the granary in these smaller cities causes it to work correctly again. This is not something related to size 6 or size 12 worker building..

The granaries cease functioning in these cities. I'll post a screenshot when I get a chance.

Vinz

Vinz is offline Vinz
Settler

Nov 2002
time: 05:23
  Old Post 21-11-2002 00:18
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete



Hi, I'm smoking crack - this is exactly what it is.

I thought I saw this on cities with size other than 7, but apparently I'm slightly delusional.

Thanks for the help!

Vinz

jjgarcia is offline jjgarcia
Settler
philippines
Jul 2001
time: 13:23
  Old Post 25-11-2002 14:57
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton buy from Amazon

IT's TRUE!! i experience the same thing even when my cities are smaller than 6. can't understand, never experienced before, even with pyramids...

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:23.
Apolyton Time is 00:23.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0287 seconds (87.21% PHP - 12.79% MySQL) with 29 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net