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wmtrexler is offline wmtrexler
Settler

Apr 2002
time: 00:23
Post  Old Post 19-11-2002 22:56
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Release Date Now 12/4 Support Apolyton, buy Civilization 2

Posted here!

quote:
Update from Chantz
Hi Folks,

Yes, it's been a while, just wanted to give you a quick update.

*The release date for MOO3 has been moved back to 12/4.*

*We're probably going to go gold this Friday or sooner* - i'll make an announcement here when it does.

You'll see EB and the like retool their dates over the next few days.

I know some of you are going to be upset, but understand, we want to release a thoroughly enjoyable, bug free Single Player AND Multiplayer gaming experience. Right now, we have a couple of late game crash bugs in MP that *have* been nailed; we just need some more time to test.

Most of our external testers feel that the game can ship as it stands now. However, we care about all the MP players out there (and there are a lot of you), so we're doing it right. This make all of us (QSI, our internal testers and external testers) very happy.

Be thankful that we are NOT rushing this out the door So hang tight and be cool...we're almost done!

Best,
Constantine

Last edited by wmtrexler on 19-11-2002 at 23:46

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:23
  Old Post 19-11-2002 23:12
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Three times really is overkill. Its not like this forum gets 100 new posts a day?

wmtrexler is offline wmtrexler
Settler

Apr 2002
time: 00:23
  Old Post 19-11-2002 23:22
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Yes I know. I'm sorry for the multiple posts. I had stopped at two but then it was suggested that this be in its own thread.

Awe well. I don't often post. Chalk it up to having something to say for once, instead of just lurking.

Last edited by wmtrexler on 19-11-2002 at 23:37

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:23
  Old Post 19-11-2002 23:24
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Well if there's one message we wanted to hear short of "It'll be in the stores tomorrow", this one was it!

wervdon is offline wervdon
Prince

Nov 2001
time: 23:23
  Old Post 19-11-2002 23:49
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Cool, thats about the 2nd best thing they could of said Just behind, we'll meet the thanksgiving release date.

Course that meant, I had to immediately goto ebgames and pre-order it. If it'd been out thanksgiving weekend, id of just picked it up at the mall as I drove to my mother's house anyways. Since it's after lll be back (and in the middle of the week as well as the 4th is a Wednesday), there's very little point to trying to drive 100 miles to the closest EB, then 100 miles back just to pick it up Not that thats a bad thing really, surprisingly I could overnight air mail it cheaper than it would of cost buying it in state due to TN's sales tax being so high (10 percent), take into account 200 miles worth of gas, and I guess I really came out ahead price wise :P

Perhaps even better, I don't have to work 8-10 hours a day all next week getting all those annoying programming projects that comp sci. professors like to make due on the last week of classes done a week early just so I can play moo3 on the release date. Dec. 4th, just happens to be the day the last one is due anyways

H Tower is offline H Tower
Emperor

Jul 2001
time: 23:23
  Old Post 20-11-2002 03:10
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lucky you, i have semester exams until december 21, so i won't be able to play until christmas day, heck, i should just ask for the game as a christmas present.

wervdon is offline wervdon
Prince

Nov 2001
time: 23:23
  Old Post 20-11-2002 03:59
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I have exams the week after release, and Im graduating the weekend after

But in comp. sci., projects are ussually more of a concern than the actual finals :P

The Rusty Gamer is offline The Rusty Gamer
Prince
Christchurch, New Zealand
Apr 1999
time: 17:23
  Old Post 20-11-2002 19:12 Visit The Rusty Gamer's homepage!
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Will this be a world-wide release date? EB in Australia say Dec 6th. Is that correct?

wervdon is offline wervdon
Prince

Nov 2001
time: 23:23
  Old Post 20-11-2002 21:55
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I have no idea, but if it said Dec. 6th before when the release was going to be Nov. 26th in the states, then I would assume that would be pushed back an equivalent amount too, but who knows

Yolky is offline Yolky
Prince
Ontario Canada
Oct 2001
time: 00:23
  Old Post 20-11-2002 23:23
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Hey at least they are holding off the game so they can fix it. From reading the CivIII PtW forums they are complaining with all the multiplayer problems they are having.

Kudos for delaying it only a week or so. I rather wait for a game that works with no problems instead of waiting for a patch to come out and play a game that is unplayable.

Davor

Billicus is offline Billicus
Settler

Nov 2002
time: 05:23
  Old Post 21-11-2002 03:31
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What about a Mac release date? Anyone here know if it's Os X native?

Main_Brain is offline Main_Brain
King
Economic World Center
Jul 2002
time: 06:23
  Old Post 21-11-2002 14:29
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Sales tax 10 Percent..
here its 16% *sigh*

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:23
  Old Post 22-11-2002 20:15
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Suffering from ads?

quote:
Originally posted by Main_Brain
Sales tax 10 Percent..
here its 16% *sigh*


What?

Proteus_MST is offline Proteus_MST
Prince

Dec 2001
time: 06:23
  Old Post 23-11-2002 05:22
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Got spare money?

What about the Release Date for Germany?

I heard Infogrames would delay it so we (in Germany) had to wait til next year (as usual ) ?

Baro is offline Baro
Settler
Central Avatar
Apr 2002
time: 05:23
  Old Post 24-11-2002 02:33
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Delay Browse Apolyton AD-FREE

You have to wait for moo3 while we have it, we have to wait for Anno 1502 while you have it. SO I supose it all balances out.

PlacidDragon is offline PlacidDragon
Settler
Norway
Apr 2002
time: 06:23
  Old Post 24-11-2002 12:17
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quote:
Originally posted by Yolky
Hey at least they are holding off the game so they can fix it. From reading the CivIII PtW forums they are complaining with all the multiplayer problems they are having.

Kudos for delaying it only a week or so. I rather wait for a game that works with no problems instead of waiting for a patch to come out and play a game that is unplayable.

Davor


Not to sound negative or pessimistic, but that is simply the reason they are giving, and could be because that they know it will shut most of us up. I doubt a reason going along the lines of "IG had to delay because they are renegotiating the price on cardboard for the boxes" would have been anywhere near equally well recieved In any case, its finally just around the corner

TheMaestro is offline TheMaestro
Warlord
of the Potomac
Nov 2002
time: 00:23
  Old Post 24-11-2002 23:36
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Put an end to popups!

It doesn't matter how long they delay a game...if they've been finding bugs now, they won't have a miracle happen and fix them.

Companies that continually try to make games perfect...never do.

That's why some companies release a game earlier, saying it's, "Good." Make a dozen patches in the first month to make it "great."

Besides, if they wait too long, they'll lose all their money to Galaxies, Shrouded Isles, Red Faction II...Bounty Hunter, you know...the thirty great games coming out.

Alex-C is offline Alex-C
Chieftain
Essex, England.
Nov 2002
time: 05:23
  Old Post 25-11-2002 00:24
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They may also lose money from people just getting fed up with the constant wait. Maybe not fans of the series like I and many others here, but strategy gamers who are wanting a game to play over the festive period and are somewhat free of the commitments of work/school.

While the Save game bug is essential to fix, i do hope that they are not merely trying to make the game entirely bug free, as to do so may take a lifetime, and i think that releasing a game with some very rare and minor bugs that would be solved by patching later on would be better as it would get it out to the masses during this oh-so important holiday time.

Gargantua is offline Gargantua
Settler

Oct 2001
time: 05:23
  Old Post 25-11-2002 04:49
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Well, I for example just canceled pre-order from amazon, I am just tired of their delays. Not that I cant wait. Its just not serious, pushing back so many times, and then finally last minute they found one more bug they havent noticed during last year. Lol, I dont belive that, I think they are not serious people, or irresponsible. I dont complain, but I ask myself and you: if they cant even state something definite about release date within a year, if their beta testers find obvious bugs days before release, if people who developed moo2 do not work anymore on moo3, will this game be what we all excepcted?

Last edited by Gargantua on 25-11-2002 at 07:09

PlacidDragon is offline PlacidDragon
Settler
Norway
Apr 2002
time: 06:23
  Old Post 25-11-2002 06:43
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Difficult question to answer

Personally, i have gone from a "i *HAVE* to have this game" stance, to sitting on the fence judging for and against.

I used to be active on the official forum until (apparently the whole range of QuickSilver execs) went on a rampage helping themselves to moderator powers and deleting posts left and right (with no apparent purpose besides getting rid of anything not praising the game into the skies, they even deleted posts being totally unrelated to MoO 3).

That single act tells me all i need to know.

Then, you have the issues of them getting rid of Alan Emrich and others, which doesnt exactly speak for them either..

That is not to say that they cant put forth a good and enjoyable game, just dont expect me to take them seriously, or put any kind of faith into anything of what they are saying

The only thing i can say for certain is that i will not be rushing out to get me a copy.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:23
  Old Post 25-11-2002 13:58
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#21 Report this post to a moderator
Got spare money?

QS vs Firaxis (MOO3 vs Civ3): Pretty different thing.

While QS is trying to give bugless game whatever it takes, which means more delays (and Infogrames supports those delays)

Firaxis is trying to give playable game as soon as possibile, which can give some serous bugs sometimes (and Infogrames supports such kind of rushing too).


Still in both cases there is someone to complain and complain.

As for me, I think that this kind of delay in GOOD thing.

It's better to play then to be beta tester.

georges bonbon is offline georges bonbon
Warlord

May 2002
time: 05:23
  Old Post 25-11-2002 16:20
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Once again delayed.

On Amazon.co.uk the shipping date is now set for 18th of december.

This is beginning to look like PTW.

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:23
  Old Post 25-11-2002 16:46 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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quote:
Once again delayed.

On Amazon.co.uk the shipping date is now set for 18th of december.
never trust dates on stores...

quote:
This is beginning to look like PTW.
ptw was never delayed....

yndy is offline yndy
Settler

Nov 2002
time: 07:23
  Old Post 25-11-2002 19:18
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I've just seen a beautiful animated add at IGN.com with a countdown to the moment MOO3 will be in stores.

Current countdown 00 days 09 hrs 39 min 40 sec.

Heh, heh.

I think they miss something...

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:23
  Old Post 25-11-2002 19:51
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quote:
Originally posted by MarkG
quote:
This is beginning to look like PTW.

ptw was never delayed....


Except in the UK, Germany, Italy, to go by this sites headline news items alone....

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

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Macedonia, Greece
Jan 1970
time: 07:23
  Old Post 25-11-2002 20:16 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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well that's an after-release release delay
we're talking about pre-release release delays here

moomin is offline moomin
King
Moo Like In Moomin
Jul 2000
time: 05:23
  Old Post 25-11-2002 20:20
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Lose 30 kilos (of popups)

Interestingly, QS's open community model seems to have bought them little but grief. That's too bad, because I feel there is much value to community input - it just has to be filtered properly.

Markos, perhaps offering Poly & her moderators as a clearinghouse between developers and community could be worked into a commercial model?

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

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Macedonia, Greece
Jan 1970
time: 07:23
  Old Post 25-11-2002 21:04 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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from our interview with chantz

quote:
Apolyton: After the MOO3 experience, how do you see the role of a fans community during the development of a game?

Constantine Hantzopoulos: For me, it's interesting to note that when I started in this industry, the fans didn't really have an immediate way to contact developers about design ideas... sure, we got some phone calls, snail mail and the occasional 30+ page fax (!!), but the ratio of feedback was nowhere near what it is today. Since you got less, the quality of feedback was generally higher and much more articulate (thoughtful questions/suggestions), although I will note that most of it did come post-release. Now it's basically a wall of noise due to the fact that anyone can say pretty much whatever they want without any consequences to their actions/words... the point here is that you're sifting through a lot of BS to pick out the juicy bits, and it is getting harder and harder to find those juicy bits in relation to noise. It's easy to flame from far away without repercussions, a much different story when it is face to face. Fans need to remember that we are paid to work on the game and not sit on the discussion boards all day to answer questions; that being said, it behooves publishers and developer alike to monitor and read what the fans are saying; I'm all for dev diaries and plan files, monthly updates/screen shots, discussion/community boards, dev chat

I'm not trying to sound negative here, I DO thinks the fans play a very important role in the development process; I got into this industry because I am a fan; a fan created one of my favorite tactical on-line shooters, Counterstrike. I download tons of mods each week for all kinds of games; all that comes from community and that is what makes us all gel and share that common interest in gaming goodness. Heck, I don't know what I'd do without guys like Sencho, Xentax and Apoc and the rest of the crew; these folks monitor our MOO3 discussion boards (not an easy job!) and do it for free; really, how can I complain about that?

I'm also running a surprisingly first-rate external beta program (thanks to Apolyton!) using fans as testers... the feedback has been exceedingly helpful and, what's more, I am very pleased with the professionalism of the testers. These folks know their stuff and they've gone a long way in helping make MOO3 a better game. The only thing I wish I had done differently was start the external beta program a few months earlier.

So, taken as a whole, I've seen it as a positive experience.

moomin is offline moomin
King
Moo Like In Moomin
Jul 2000
time: 05:23
  Old Post 25-11-2002 22:05
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He has to say that, hasn't he? They would take his suit away if he told us "we think our fans are whiny, stupid brats"

Nevertheless, I seem to detect a certain amount of weariness in that last statement of his that was posted here.

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

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Macedonia, Greece
Jan 1970
time: 07:23
  Old Post 26-11-2002 02:13 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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quote:
They would take his suit away if he told us "we think our fans are whiny, stupid brats"
thare are... gentle way to say "we tried it, it didnt work out perfectly, we probably wont do it again"

 
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