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metalhead
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The effects of the specialists work fine, however those effects don't show up in the city screen. A taxman will add 1 gpt to your overall civ income, and a scientist will add 1 beaker to your overall civ research. These effects cannot be seen on the city screen, but can be checked on your domestic advisor screen.
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metalhead
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It's just empire wide, now. Civ2 would apply the bonus to the city, which was great because it applied bonuses of improvements/wonders. They changed it, and now it just gives you +1 of the appropriate thing - gpt or beaker. Not nearly as useful, and I can't really figure out why they changed it. IIRC, a scientist in Civ2 with all science improvements, and both double science wonders, would add 7 or 8 beakers or so to the total science output. I used to love getting that size 42 science city - the 22 extra scientists would give a ton of extra beakers. One of the things they shouldn't have changed, IMO.
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