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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > Doubt about goals.txt !
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Pedrunn is offline Pedrunn
King
of Natal, Brazil
Jul 2001
time: 02:23
Question  Old Post 21-11-2002 02:50
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#1 Report this post to a moderator
Doubt about goals.txt ! Get a bigger avatar today!

quote:

ThreatenBonus - Flat bonus to give to this goal if an associated threat has been given


The bonus to the goal of this entry in the goals.txt is given to the civilization who just made threat or for the one that was threatened?

-Thanks in advance

child of Thor is offline child of Thor
Emperor
UK
Jan 2002
time: 05:23
  Old Post 21-11-2002 15:44
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#2 Report this post to a moderator
Lose 30 kilos (of popups)

I can't answer the question directly, but i don't think i've ever seen an AI change it's stance after you threaten them - i use it just to justify to myself that they had it coming!?

mapfi is offline mapfi
Prince
Zurich, Switzerland
Jul 2002
time: 06:23
  Old Post 21-11-2002 21:29
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#3 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

I've seen the threat of declaring war work and I wasn't even much ahead of the AI. It was however a vanilla game. Never ever have I seen threatening work in the mods.

Peter Triggs is offline Peter Triggs
Prince
Gone Fishin, Canada
Jan 2000
time: 05:23
  Old Post 21-11-2002 23:40
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#4 Report this post to a moderator
Support Apolyton, buy Call to Power 2

This ThreatenBonus doesn't have anything to do with diplomatic threats, it's based on military/geographic threats. Check out 'How does the AI task it's units'; there's a link in the Resources For Modmakers thread.

Pedrunn is offline Pedrunn
King
of Natal, Brazil
Jul 2001
time: 02:23
  Old Post 21-11-2002 23:55
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#5 Report this post to a moderator
Full PM-box? Change here!

There is two similar stuff:

code:
GOAL_INCITE_REVOLUTION { AvoidWatchfulCity SquadClass:Special TargetType:City TargetOwner:HotEnemy TargetOwner:ColdEnemy TargetOwner:Neutral Execute ORDER_INCITE_REVOLUTION ThreatBonus 250 EnemyValueBonus 500 AlliedValueBonus -100 PowerBonus 1000 DistanceToHomeBonus 0 DistanceToEnemyBonus 0 ChokePointBonus 10000 UnexploredBonus -999999 ObsoleteArmyBonus 0 TreaspassingArmyBonus 5000 ThreatenTypeestroyCity ThreatenBonus 20000 ForceMatch:Special }

There is the
code:
ThreatBonus 250

and the
code:
ThreatenTypeestroyCity ThreatenBonus 20000


And i mean the last one. In your document you tslk about the first.

Peter Triggs is offline Peter Triggs
Prince
Gone Fishin, Canada
Jan 2000
time: 05:23
  Old Post 22-11-2002 06:47
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#6 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Sorry, I should read more carefully.

The bonus will be given to the AI civ that made the threat. So if it's threatened to destroy a city then all it's goals with the DestroyCity flag will get a bonus. I never noticed that before, it's pretty neat.

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