 |
|  |
 |
|
Inverse Icarus
|
 |
flying too low to the ground
May 2001 time: 00:23
|
|
yes, but i just dislike that sytle of play in principle.
i mean, thats ALL people did in civ2 MP, and there was no chence to stop them unless you did it yourself, and i fear it may happen in this game.
as for governments, i said i usually go despotism -> communism (pop rush whore), but i usually have a slowdown during the late mideval era, and thats probably why.
what usually happens is i think about going to monarchy, and then i start building sun tzus, or sistenes, leos, whatever, and i end up in the late mideval age still in despotism, wiht communism not too far away.
i'm certainly willing to bend to people who know how to use revolutions effectively. i almost never play as a religious civ (aztecs / celts occasionally) and those 7 turns (or however many) seem like an eternity of wasted cities.
|
|
|  |
 |
|
Donegeal
|
 |
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002 time: 05:23
|
|
I must agree with GF. With a standard size map and so many war-like teams, I do not see this game going much if at all into the industrial age. This was one of the main reasons I wanted a UU that replaced the Knight. The bulk of the fighting will be done in the Middle Age. Tech will be hard to come by and the age will last for a very long time (we must see to this by constant warring to keep the others tech sliders low ). Monarchy will be our best bet and I think we should go for it one we have either Iron Working and Horseback Ridding. Screw Literacy and map making. Let the builder get it then extort it from them. As for ICS, well I don't know what it stands for but I understand the concept. I have found that cramped cities don't work as well in Civ III as it did in Civ I and II. However, if it works, then we should do it. GS will undoutedly do it, and there would be NO CHANCE of getting a multi-site game to not do it. Sorry Uber, it might be sissy but if it works, we should do it (would you avoid kicking a guy in the groin in a bar fight just because its "unfair"?). Besides, if the game goes as I think it will, I do not see cities getting any bigger then about 10 and reach a max of 12 because the game will be over before anyone gets medicine.
|
|
|  |
 |
|
Donegeal
|
 |
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002 time: 05:23
|
|
quote: Originally posted by UberKruX
Monarchy only allows more units if you have metropolis... and as you stated, you could end up supporting LESS units.
town = 1-6, city = 7-12, metro = 13+.
how many hospitals do you have in the mideval era? |
This is very true, however, we cannot stay as a Despotism untill communisim in a MP game. We would get crushed. Our Choice will be between Republic and Monarchy. As a Warmonger team, republic is out of the question. This leaves Monarchy.
We won't have any hospitals in the Midevel era, however, with a "normal" wettness setting, we might be able to find a river and build our cities on it so we can avoid the Aquaduct. Hills and rivers will be the best citiy spots IMHO.
|
|
|  |
 |
|
realpolitic
|
 |
Rogue States of America
Mar 2002 time: 21:23
|
|
quote: Originally posted by GhengisFarb
Why I think Monarchy would be good for us.
I think Republic might work well if we go through a period of peace, but as we plan to be warlike, Monarchy looks to be better once are cities have been established. |
Peace? When? I hope that after Feudalism, we make a beeline for Military Tradition.
Even if a civ gets factories they have to be 2/3 the size of us to produce what we can without them. We won't need Universities & Banks, because, our military trumps technology.
As for Depotism-->Monarchy, it becomes worthwhile when corruption gets out of hand.
Last edited by realpolitic on 12-12-2002 at 03:05
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:23. Apolyton Time is 00:23. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|