Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > problem with savegames
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
GSA is offline GSA
Settler

Nov 2002
time: 05:23
  Old Post 22-11-2002 01:58 Visit GSA's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
problem with saved games Increase Your PM Length

hello everybody!

I am new on this forum and i have a problem with my savegames in the scenario

ex: in 1900 i save a game after have moved my armys.
and in my city called " paris " there are 2 years remaining to build a battleship
i load this game and army can now move and one year remaining to build the battleship !
So it s a cheat and the game is less funny
and it s only in the scenarios. In the normal game with autogen maps there isn t this problem.

So how can i solve this ?
Thx to help me

NB : sorry for my poor english ^^

Last edited by GSA on 23-11-2002 at 01:25

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:23
  Old Post 22-11-2002 02:39 Visit Immortal Wombat's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton buy from Amazon

Yes, it's a known bug with the scenario saved games.

The best way to avoid it (if you are using altered game rules) is to use ModSwapper instead of the scenario structure, and save games normally from there.

Of course, then you have to load the map up at the beginning of the first turn, but that isn't too hard.

Which scenario are you playing?

GSA is offline GSA
Settler

Nov 2002
time: 05:23
  Old Post 22-11-2002 05:01 Visit GSA's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

thx for reply.

I am noob with mods maps and scenarios.

I play with patch 1.11 fr, apolyton super pack 2.0, loaded with modswapper 1.12 and the scenario is 27 civs on earth maps 400 x 400

Can u explain me with more details the way to load correctly the map at the begining of the game to avoid this ****ing bug plz?

( I think activision succkkkksss with their ****ing ( and non existing ) support of their games )

HuangShang is offline HuangShang
King
USA, SoCal, L.A.
Jul 2002
time: 21:23
  Old Post 22-11-2002 05:37
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Browse Apolyton AD-FREE

i agree w/ u there

but the activision 02 games seem well supported
(like tony hawk 4)

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:23
  Old Post 22-11-2002 18:21 Visit Immortal Wombat's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Help yourself to an AD-FREE life

Probably the easiest way is to load the scenario, go into the map editor (load game, press ! ) then go to "save map".

Than start a normal SAP game, and go to the map editor again. Click "load map" and select the one you just exported.

GSA is offline GSA
Settler

Nov 2002
time: 05:23
  Old Post 23-11-2002 01:29 Visit GSA's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Remove this text

héhé great idea.
i can play normally now.

Thx immortal wombat and long and glorious life to yours civs ^^

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:23.
Apolyton Time is 00:23.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0278 seconds (86.24% PHP - 13.76% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net