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Tiberius

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Europe
Jan 2000 time: 06:23
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I think it's important to agree on the build orders for our capitol, at least for the early turns.
From my experience it should be something like:
1. Warrior
2. Warrior
3. Warrior
4. Settler
5. Numidian Merc.
The next things to build depend very much on discovered techs, encountered civs, map, etc, but probably the following items:
barracks, merc, settler, temple, merc, settler, ...
Speaking in turns, it will look aproximately like:
t1: founding Legopolis, tax slider to 80% science, worker moves to build the 1st mine
t5: first mine ready
t6: 1st warrior
t7: first road
t10: second warrior
t11: border expansion, 2nd mine
t13: 3rd warrior
t18: Bronze Working
t20: 1st settler; starting building our 1st mercenary
t25: founding our 2nd city
OK, this is already too much. 25 turns means next year 
We should agree on this before the game starts!
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Jack_www
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Well in early game I like to slide science down to 20% for a while to get cash into bank, then when I can get a tech in 10 turns or something around there I raise the science rate.
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Jack_www
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Well I dont mind putting it high, but 100% might not be necessary, 80 or 70 percent might give it to us in the same time.
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