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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Other Games > Master of Orion I/II > MOO1: has anyone ever found the derelict?
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DaveV is offline DaveV
King
USA - EDT (GMT-5)
Jan 1970
time: 00:23
  Old Post 22-11-2002 18:00
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MOO1: has anyone ever found the derelict? Support Apolyton buy from Amazon

I've been playing MOO again lately, and the random events are, as usual, killing me. The attempted assassination one always seems to happen to me after I've spent the whole game cultivating one of the AIs (and usually right before a galactic council vote). The one that really annoys me, though, is the ancient derelict. I've played well over a hundred games, but I've never had this event happen to me. Although it's not in the (otherwise amazingly comprehensive) strategy guide, I've come to believe that this event can't happen to a human player. Has anyone else ever had a game where they found the derelict?

emg117 is offline emg117
Settler

Nov 2002
time: 00:23
  Old Post 22-11-2002 20:33
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I've found a derelect a few times.
Of course, if I remember correctly it was just "announced" that I found it on the GNN.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:23
  Old Post 24-11-2002 00:39
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Suffering from ads?

Never have.

wervdon is offline wervdon
Prince

Nov 2001
time: 23:23
  Old Post 24-11-2002 09:17
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I have once or twice, but not recently

That is back when I was originally playing the game in about oh 1996, I found it a few times. I haven't found one since I picked it back up this month while trying to take my mind off of moo3

nato is offline nato
Prince
West Unite
Aug 2001
time: 00:23
  Old Post 26-11-2002 11:16
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Lose 30 kilos (of popups)

Aren't random events effected by how well you are doing in the game? Like, good things happen to players that are behind, and bad things happen to the one who is ahead.

Maybe you are always winning, so you don't get the really good events.

I myself always turn random events off. Some are ok, and even fun. However, there are some that really ruin the fun for me, so I turn it off.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:23
  Old Post 26-11-2002 13:32
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It seems that way, don't know if it is or just coincidence. I often play with them off as they are mostly boring after seeing them so many times.

catullus is offline catullus
Warlord
Norway
Jan 1970
time: 06:23
  Old Post 26-11-2002 14:21 Visit catullus's homepage!
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I'm pretty sure I've found derelicts several times.
IIRC, the first race to visit an artifact system will always discover a tech buried in the sand.
Better send those scouts out fast.

C.

DaveV is offline DaveV
King
USA - EDT (GMT-5)
Jan 1970
time: 00:23
  Old Post 26-11-2002 17:53
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quote:
Originally posted by nato
Aren't random events effected by how well you are doing in the game? Like, good things happen to players that are behind, and bad things happen to the one who is ahead.

Maybe you are always winning, so you don't get the really good events.

According to the strategy guide, probability of random events is based on the ratio between the square of empire's total production. So if the AIs have twice my production, I'm 1/4 as likely to get a bad event and four times more likely to get a good event. Since I always play hard or impossible, I don't catch up on production until well into the game.

quote:
Originally posted by catullus
IIRC, the first race to visit an artifact system will always discover a tech buried in the sand.

Not the same thing as the ancient derelict. The derelict is a once per game event, which can yield up to ten techs instead of just one.

catullus is offline catullus
Warlord
Norway
Jan 1970
time: 06:23
  Old Post 27-11-2002 12:15 Visit catullus's homepage!
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quote:
Not the same thing as the ancient derelict. The derelict is a once per game event, which can yield up to ten techs instead of just one.


Ah, that one. I always wondered about those messages. Don't think I ever had one happening to myself.

C.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:23
  Old Post 28-11-2002 12:55
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I seem to remember getting the ancient derelict once or twice. I wasn't that great at playing, was generally behind the AI (on a very low level game), so that probably qualified me for getting a "helping hand" from the game events.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:23
  Old Post 28-11-2002 14:32
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quote:
Originally posted by DaveV
Not the same thing as the ancient derelict. The derelict is a once per game event, which can yield up to ten techs instead of just one.


10?

In that case, can't say I have ever seen it.

AIL is offline AIL
Warlord
Germany
Jan 2002
time: 06:23
  Old Post 06-01-2003 16:59
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Lose 30 kilos (of popups)

quote:
Originally posted by nato
Aren't random events effected by how well you are doing in the game? Like, good things happen to players that are behind, and bad things happen to the one who is ahead.

Yesterday I run a test game. Only me (human) and the Klackons in a Huge Galaxy... Very early in the game (i only had 2 planets) I got the Start going Supernova for Sol... I could not invent the solar rejuvenator since my 2nd planet did not give enough reserve to double Sol's science output. So I would not say, that bad things happen to those who are ahead. I think, that of course bigger players get more events.

The derelict? I can't remember of ever having found it.

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