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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alternative Civs > Stella Polaris > Absorbing new ideas
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Rasbelin is offline Rasbelin

Emperor
Tampere (Tammerfors), Finland
Nov 1999
time: 07:23
  Old Post 25-11-2002 17:41 Visit Rasbelin<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#1 Report this post to a moderator
Absorbing new ideas Support Apolyton

Here's a small collection of images that have been posted on FreeAC Forums. Several might give you ideas for 3D unit models, so it might help the graphics team.

Please note that I haven't created any of the material seen here.













Last edited by Rasbelin on 25-11-2002 at 17:52

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:23
  Old Post 25-11-2002 18:38
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Our easter-egg graphics!!!

Love them

Michiel is offline Michiel
Chieftain

Nov 2002
time: 05:23
  Old Post 25-11-2002 19:00
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Heh, sounds like a chalange.

I pretty much get Pov-Ray now, so I'm gonna try the first one. The mech-warior. I doubt it will be any good, but I'm gonna try making it after my homework.

Vultur is offline Vultur
Warlord
Milan
Jun 2000
time: 06:23
  Old Post 25-11-2002 19:13
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quote:
Originally posted by Michiel
I pretty much get Pov-Ray now, so I'm gonna try the first one. The mech-warior. I doubt it will be any good, but I'm gonna try making it after my homework.

Mech warrior was one of my ideas...

Michiel is offline Michiel
Chieftain

Nov 2002
time: 05:23
  Old Post 25-11-2002 20:25
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I hope you won't object if I try to make a model of it anyway.

Leland is offline Leland
Prince

Jan 2000
time: 07:23
  Old Post 25-11-2002 21:16
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I like the dirigible and the helicopter.

Michiel is offline Michiel
Chieftain

Nov 2002
time: 05:23
  Old Post 25-11-2002 22:44
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Question: What's the 6th one supposed to be? Some kind of laser thingie.. That one looks easy to make, actually. (nope, still not done with the mech-warior, it now has feet and legs )

Rasbelin is offline Rasbelin

Emperor
Tampere (Tammerfors), Finland
Nov 1999
time: 07:23
  Old Post 25-11-2002 23:13 Visit Rasbelin<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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Michiel is offline Michiel
Chieftain

Nov 2002
time: 05:23
  Old Post 25-11-2002 23:57
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Heh, off course it is.

Well, it looks easy enough to make. I'll try that one too, but not today. Hell, don't wait for me, it'll take a while.

Michiel is offline Michiel
Chieftain

Nov 2002
time: 05:23
  Old Post 26-11-2002 00:00
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One other question. What kind of image do you need? One in action, shooting and stuff? Or a passive one, just standing?

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:23
  Old Post 26-11-2002 12:31
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The 'dirigible' and the 'helicopter' are official designs, actually...

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:23
  Old Post 26-11-2002 12:37
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This is something... I'll call it alien landscape...

Attachment: cloudmount01.jpg
This has been downloaded 73 time(s).

Rasbelin is offline Rasbelin

Emperor
Tampere (Tammerfors), Finland
Nov 1999
time: 07:23
  Old Post 26-11-2002 14:21 Visit Rasbelin<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Michiel

One other question. What kind of image do you need? One in action, shooting and stuff? Or a passive one, just standing?

You could make it like the units Aaglo have done, but of course one shooting (animation or still?) could be fine too for promotional use. You need one picture for each direction in the case you make it a preliminary model for use in the game.

Aaglo, could you give Michiel more instruction as you're the Graphics Manager?

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:23
  Old Post 26-11-2002 14:42
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About unit images (in-game):
- Currently it is agreed, that the images should be orthogonal (in pov-ray, insert word orthographic to the camera variables)
- Show the units facing all 8 different directions
- Free your mind

If you want to show us how the unit is destroying an opponent, please do so.

Additional info about the walking mech: IIRC, it was decided that you should forget walking mechs. They are not realistic war-machines. But a mech on threads is a different story...

Michiel is offline Michiel
Chieftain

Nov 2002
time: 05:23
  Old Post 26-11-2002 19:00
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Not realistic... Well, maybe so, but it's for a game. Does it really matter?

And like I said before, my large quantity of homework prevents me from finishing this soon, but he's got arms and legs now. No body yet.

And thanx for the pointers.

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:23
  Old Post 27-11-2002 11:40
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Yep, it's only a game...

But if allmost all other aspects are done in the way "it could be possible - even reasonable", the walking mechs just don't fit in quite well...

Michiel is offline Michiel
Chieftain

Nov 2002
time: 05:23
  Old Post 27-11-2002 11:55
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Lose 30 kilos (of popups)

Ok, well, I'm finishing it anyway. Do with it whatever you want. Like in the star-trek argument, I totaly agree the game should be as realistic as possible. But now that I started I'm finishing it.

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:23
  Old Post 27-11-2002 12:18
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Got spare money?

Please do finish it. Maybe it could be used as an alien unit (we certainly don't know their preferences/likings). And when you're done, please show it to us..

Michiel is offline Michiel
Chieftain

Nov 2002
time: 05:23
  Old Post 30-11-2002 00:20
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I'm done. Sorry it took so long.

It'll take some time to match Aaglo's graphics (you make really cool stuff with Pov-Ray), but I think it isn't bad for a beginner. If you have any ideas for extra bells and/or wistles for this design, please tell me.

The orthogonal camera makes it ugly though. That's too bad.

I have 8 images of 8 different angles, but I have no place to upload them. Maybe someone else can upload them for me? I can send them by e-mail.

One other question: What's a good way to use lightsources in graphics like this? I just give 1 lightsource the exact same location as the camera and let it rotate around the Y-axis together with the camera for different angles. Is this a good way?

Anyway, this forum allows me to attach 1 image, so I'm gonna show a non-orthographical image.

Attachment: mech_warrior.bmp
This has been downloaded 22 time(s).

Last edited by Michiel on 30-11-2002 at 01:04

Rasbelin is offline Rasbelin

Emperor
Tampere (Tammerfors), Finland
Nov 1999
time: 07:23
  Old Post 01-12-2002 21:59 Visit Rasbelin<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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First of all I ask you not to post more BMP files as attachments because of their size. Avoid them and use PNG files instead. You can send the rest of the images to me by e-mail.

Michiel is offline Michiel
Chieftain

Nov 2002
time: 05:23
  Old Post 01-12-2002 22:27
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Ok, sorry. .png it is.

I'm gonna send them now.

And feedback would be nice. I'm sure my design is not perfect.

Michiel is offline Michiel
Chieftain

Nov 2002
time: 05:23
  Old Post 10-01-2003 18:42
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Sorry for reviving an ancient thread, but Rasbelin finally decided to mail me the URL's to the mech-warriors I sent.

Well, here they are:

(See edit)

I did make these months ago, but please give me some hints on how to improve them. I tried to make them like the one in the original post, but somehow they don't look good.

Edit:

I tried to just place them on the forum, but for some reason I left a lot of white space around them and they're too big. I'm just gonna give you the URL's.

http://www.stellapolaris.info/img/Mech_Warrior1.PNG
http://www.stellapolaris.info/img/Mech_Warrior2.PNG
http://www.stellapolaris.info/img/Mech_Warrior3.PNG
http://www.stellapolaris.info/img/Mech_Warrior4.PNG
http://www.stellapolaris.info/img/Mech_Warrior5.PNG
http://www.stellapolaris.info/img/Mech_Warrior6.PNG
http://www.stellapolaris.info/img/Mech_Warrior7.PNG
http://www.stellapolaris.info/img/Mech_Warrior8.PNG

targon is offline targon
Prince
Dolgoprudny, Moscow region
Nov 2002
time: 08:23
  Old Post 13-01-2003 13:03
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Er... I think we're now using .3ds as our model format
OK, what is the red thing on you mech arm? Shield?
Besides, this mech guy is really pretty

Jeremy Buloch is offline Jeremy Buloch
Prince
Apparently on the computer
Jan 2002
time: 21:23
  Old Post 13-01-2003 14:24 Visit Jeremy Buloch's homepage!
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Looks good and I have no further comment than that to make.
-J.B.-

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