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Mellian
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defence bonuses
-Mellian
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ducki
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quote: Originally posted by BeBro
Well, they also disappeared when you built a colony in the "normal" Civ3 game (before PtW). Perhaps the idea is that you need manpower for operating an airfield, radar tower, colony etc. It is indeed a bit illogical, since you can build mines, forts and irrigations without loosing the guys, but hey - itīs a game |
The reason you don't lose workers to work the mines and fields they create is because your City Citizens are working those.
Colonies, Airfields, Outposts and Radar Towers are all "field" bases for things that do, and should, require manpower to operate. The fact that these can be built nearly anywhere, particularly in neutral territory, dictates that your citizens in cities will not be the ones working these facilities the way they work mines and fields.
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kwpulliam1973
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Actually Ducki,
You can't put radar towers outside of your territory in neutral territory, though I believe you can place them in outside of the city working radius. As long as it's inside your cultural borders.
KP
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Wittlich

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A Wyandot lost in "The City" SF,CA
Dec 2000 time: 21:23
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quote: Originally posted by Usually Insane
what exactly does outposts, and how do radar towers work if they come under enemy culture borders, and... can you pillage enemy field bases, what happens to the poor worker? |
Outposts: pushes back the "fog of war" (line of sight - 2 on flat terrrain, 3 on hill, and 4 on mountain). Can be built within your cultural borders or within neutral territory.
Radar Towers: Gives a defensive and offensive bonus to the host nations units (a 2- tile radious around the tower). Can only be built within your cultural borders.
If either Outposts or Radar Towers end up being located within enemy territory (cultural expansion), they are automatically destroyed.
Yes, you can pillage enemy outposts, radar towers, field air bases.
When building any of these 3 types of improvements, your worker is automatically assimilated into the structure. If the structure is destroyed, so is the worker who build it, since the worker no longer exists (he's now the terrain improvement).
I hope this "cleared the mud" Usually Insane. 
Edit: Typo concerning Outposts (Thanks UberKruX).
Last edited by Wittlich on 28-11-2002 at 00:14
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