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16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

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Acererak is offline Acererak
Chieftain
Newtown, CT, USA
Jan 1970
time: 00:23
  Old Post 26-01-2003 19:23
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#151 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by UberKruX
notable things:

the "we love the king day", "cultural expansion" type news should have the city associated with them in MP.


I second that!

mrknightly is offline mrknightly
Settler
Australia
Aug 2001
time: 17:23
  Old Post 27-01-2003 08:08
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#152 Report this post to a moderator
mutiplayer crash Support Apolyton, buy Civilization: The Boardgame

Noticed that there is a resync error every time one takes over a city using berserkers via amphibous assult. These may or may not occur through other amphibous units.

twoflower is offline twoflower
Chieftain

Nov 2002
time: 05:23
  Old Post 28-01-2003 22:11
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#153 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

damn thing won't load! I have the CD in the drive and no video driver relatred poroblems! I have 1.14 so that might be thecause

SuperCiv is offline SuperCiv
Settler

Jan 2003
time: 05:23
  Old Post 29-01-2003 20:23
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#154 Report this post to a moderator
Tired of ads?

1) civ3 ptw patch 1.14 problem with menus....

the picture...did'nt work. the problem is: when I enter civ3 main menu, there is NO MENU!!! I just press ENTER cause I know the position of the mark is at "New game", then I enter the landscape select-menu seem like before. But when I begin to play it is all these strange menu-names

Instead of "zoom to city" I get "Give off [city name]"!

Really strange.

2) The games crash now and then, The message is that civ3 do not find a file like for example "WorkerModernunit.flc" or something.


Anyone has a solution? I have also uninstalled the game.

Superciv

Last edited by SuperCiv on 29-01-2003 at 20:32

marcmfs is offline marcmfs
Settler

Dec 2001
time: 05:23
  Old Post 01-02-2003 12:15
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#155 Report this post to a moderator
Help yourself to an AD-FREE life

whoa.... I use a 512mb ddr nforce with 1700xp, and havn't had a major slowdown even in those conditions.
Could this be a "bug" in the progrmaing for the P4 threads? or is the game not setup to actually use different code for PIII, Athlon, and P4? if that is the case, and since both the PIII and Athlon are "bad" coding friendly and the P4 isn't then its not a problem with your memory amounts or even type of memory.
Of course if your using SDRAM with that P4 that would only make it worse but is not the principal cause for the slow down.
I think youll find that as they bring other patches up your wait for turn will be less.
BTW the other system I run a HUGE map and ALL civs available to play is a 366 PII with 64 mbs of memory, and even then I don't get 5 minute waits in the worst of circumstances. At most its close to 3 minutes.
I don't have a P4 system to check to see if what I said above could be the case.

marcmfs is offline marcmfs
Settler

Dec 2001
time: 05:23
  Old Post 01-02-2003 12:25
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#156 Report this post to a moderator
divide by zero error Full PM-box? Change here!

my nice new wonderful game of PTW, is bugged. not knew news to anybody in this forum.
I get a divide by zero error in the civilization3x.exe when my civilization is getting to big and I might just win the game. Drives me nutz.
Hopefully they will repair this problem soon.

Timor is offline Timor
Settler

Feb 2002
time: 00:23
Angry  Old Post 04-02-2003 10:16
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#157 Report this post to a moderator
Bugs Browse Apolyton AD-FREE

Here is some bug that appears:

- Automate bomber may occurs lost synch
- Nuclear War with AI freeze game (It's seem that I received at least 50 nuke missile on the same city.

All this with the last patch..... doh!

tonyhaug is offline tonyhaug
Chieftain
Columbia, MD
Nov 2001
time: 00:23
  Old Post 04-02-2003 18:14
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#158 Report this post to a moderator
Several bugs in single player mode Get a bigger avatar today!

I'd like to report a few bugs in the single player mode.

I only play single player because I've given up on getting into a multiplayer game. I've tried over 20 times and have NEVER been successful on Gamespy. My computer ALWAYS freezes up. And yes, I have the latest patch!

First, After getting the Leonardo's Workshop wonder, In one city I upgraded a horse to a knight. The picture upgraded OK but the when I right clicked on the city to see what units were in it, it still showed a horse. This continued, even after I upgraded it again to calvary. One note, this was in a captured city. Had no problem with upgrades in any other city.

Next, when I eliminated one of the civilizations, I didn't get the civilization eliminated message. They had NO other cities on the map (I had explored the entire map). Later in the game, one of the cities I had captured from them reverted to them!!! I went back several turns and replayed so that it would not happen again. Later in game the phantom civilization wanted to trade World Maps, which I did. The map still showed that they had NO cities!! They also finally signed a peace treaty with me.

I'm still playing this game, so we'll see how it turns out! Myself and the Chinese are the only two civilizations left showing on the map.

marcmfs is offline marcmfs
Settler

Dec 2001
time: 05:23
  Old Post 04-02-2003 23:01
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#159 Report this post to a moderator
Re: Several bugs in single player mode Support Apolyton buy from Amazon

quote:
Originally posted by tonyhaug
I'd like to report a few bugs in the single player mode.

I only play single player because I've given up on getting into a multiplayer game. I've tried over 20 times and have NEVER been successful on Gamespy. My computer ALWAYS freezes up. And yes, I have the latest patch!

First, After getting the Leonardo's Workshop wonder, In one city I upgraded a horse to a knight. The picture upgraded OK but the when I right clicked on the city to see what units were in it, it still showed a horse. This continued, even after I upgraded it again to calvary. One note, this was in a captured city. Had no problem with upgrades in any other city.

Next, when I eliminated one of the civilizations, I didn't get the civilization eliminated message. They had NO other cities on the map (I had explored the entire map). Later in the game, one of the cities I had captured from them reverted to them!!! I went back several turns and replayed so that it would not happen again. Later in game the phantom civilization wanted to trade World Maps, which I did. The map still showed that they had NO cities!! They also finally signed a peace treaty with me.

I'm still playing this game, so we'll see how it turns out! Myself and the Chinese are the only two civilizations left showing on the map.


I am not sure if this is a bug or not.... the phantom civ that is. The reason I say this is that I have had a mixture of civs that get eliminated from the game and some that don't. The key here is that I don't know if the civ in question still has some units (?settlers?) if that will kill it or not. Also I have not been able to determine a pattern, it could be that the civs that are "principal" to you, that is the ones that in the original civ whre the only ones you saw in the foreign advisor screen, that those will show as eliminated but that the ones that aren't will not. In which case it definetly is an unintended feature.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:23
  Old Post 04-02-2003 23:55 Visit Inverse Icarus's homepage!
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#160 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

being as i found so many bugs, i'd like to be listed as a beta tester, please

well, at least my name is in ptw in the scenario's section

JRWMD is offline JRWMD
Settler
US
May 2002
time: 22:23
  Old Post 05-02-2003 03:59
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#161 Report this post to a moderator
Hotseat crash Support Apolyton, pre-order Civilization IV

Hotseat crash

I am able to play and host games on Gamespy (yes it took some doing...)

My Civ buddy is not able to connect to me, however, either via Gamespy or direct IP.

We found that he cannot even host a hotseat game; the game immediately crashes when he tries to set it up. Civ3X has to close, please send info to MS etc.

This does not sound like a firewall problem, but I just thought I'd ask here if anyone had any ideas.

TIA, JR

Last edited by JRWMD on 09-02-2003 at 23:27

tonyhaug is offline tonyhaug
Chieftain
Columbia, MD
Nov 2001
time: 00:23
  Old Post 05-02-2003 16:22
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#162 Report this post to a moderator
Help yourself to an AD-FREE life

See my words above. I found out why the phantom civ was still alive!! They still had a settler on a boat out in the ocean just sitting there. Much later in the game, the Chinese eliminated the last city of another civ and left the spot vacant. The phantom civ's boat went over, unloaded the settler and built a city. Then the Chinese just came in and eliminated them!!!! So, problem solved. Civilizations are not eliminated till all cities AND settlers are eliminated. AND your captured cities CAN revert to their old civilization even if that civ has NO cities on the map!!! Although it's not a bug, this should be eliminated!

craig71l is offline craig71l
Settler

Jan 2003
time: 00:23
  Old Post 08-02-2003 01:17 Visit craig71l's homepage!
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#163 Report this post to a moderator
Re: Re: Fighter intercept crash Support Apolyton

quote:
Originally posted by Catt


In vanilla Civ 3 there was a known bug involving air intercept missions near the edges (east-west) of the map. Don't know if it was ever fixed.

Like WarpStorm, I just finished a 1.14f game that ended via spacerace in the modern era -- I had numerous intercepts without problems.

Catt


I am having the same p[roblem with this over and over and over again. HAs anyone that had this problem found a solution?

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:23
  Old Post 09-02-2003 20:43
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#164 Report this post to a moderator
Put an end to popups!

nm

Last edited by The Mad Monk on 10-02-2003 at 10:07

ranchodj is offline ranchodj
Settler

Feb 2003
time: 05:23
  Old Post 12-02-2003 12:20
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#165 Report this post to a moderator
biggest Put an end to popups!

I bought Civ3PTW about a month ago and have no played about 20 games. The biggest problem I have more than ANYtHING is quitters. I address two ways to fix this: 1) Have AI take over the quitters spot 2) Have the ability to have someone jump in that spot (like Yahoo games)...

Just a thought....

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:23
  Old Post 14-02-2003 00:14
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#166 Report this post to a moderator
Get a bigger avatar today!

Edit : never mind.

Last edited by Spiffor on 14-02-2003 at 00:27

Roadrunna is offline Roadrunna
Settler

Nov 2002
time: 05:23
  Old Post 25-02-2003 17:34
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#167 Report this post to a moderator
Help yourself to an AD-FREE life

quote:
Originally posted by Traelin
This weekend I found a bug in the AI pathfinding. Germany had a bunch of troops fortified throughout its territory, and I had a RoP with them and Greece. Germany was in the middle of my empire, and Greece was to the south. There should have been a ton of ways to use the "Go To" option to move my workers around, but for some reason the AI pathfinding got stuck in an infinite loop. The workers kept bouncing back and forth between two spots, instead of taking the long way around to get where I requested them to go.

I had to kill Civ, restart the CPU (cuz apparently when I killed the process it wouldn't restart properly), and move the workers manually. I'm pretty sure this bug never existed, because I've never had any problems with the AI pathfinding before.


That happened to me today. I thought I had autosaves turned off, but apparently not

MosesPresley is offline MosesPresley
Warlord

Dec 1999
time: 00:23
Exclamation  Old Post 28-02-2003 22:10 Visit MosesPresley's homepage!
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#168 Report this post to a moderator
Unable to build Military Academy Support Apolyton, buy GURPS/ Alpha Centauri

Although I have the prerequisite technology, I am unable to build the Military Academy. I have attached a saved game file.

Attachment: military acad bug.sav
This has been downloaded 0 time(s).

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:23
Question  Old Post 28-02-2003 22:26
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#169 Report this post to a moderator
Re: Unable to build Military Academy Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by MosesPresley
Although I have the prerequisite technology, I am unable to build the Military Academy. I have attached a saved game file.


Moses, have you had a victorious army yet? In another words, did you build an army and win a fight with it? The only way to build the Military Academy is after your army has won a fight - and you have the prerequisite tech, of course.

MosesPresley is offline MosesPresley
Warlord

Dec 1999
time: 00:23
  Old Post 28-02-2003 22:58 Visit MosesPresley's homepage!
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#170 Report this post to a moderator
Put an end to popups!

Wittlich,

First, thanks for the response.

From what I understand from the civlopedia, I read it again last night, so maybe I misread it from being a little groggy, is that you can build the military academy, regardless of a victorious army, once you have discovered Nationalism. If I am wrong please correct me. I just tried to load up PTW to check the civlopedia to make sure, but the stinking thing crashed and I don't want to reboot to correct it yet.

I'm going to have to sign off, reboot and sign on again later to double check my facts.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:23
  Old Post 28-02-2003 23:12
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#171 Report this post to a moderator
Enter the AD-FREE zone

Actually, it is "Military Tradition" you need - not "Nationalism." And you still need a victorious army before it will let you build it.

Go to the science advisor and click on Military Tradition. It will show the Military Academy as an improvement. Click on the Military Academy picture. This will bring up a screen telling you what is required for it. I hope this helps.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:23
  Old Post 28-02-2003 23:14
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#172 Report this post to a moderator
Support Apolyton, buy Call to Power 2

As a rule of thumb, I trust the Science Advisor over the Civlopedia, since I know there are a few errors in the Civlopedia (which have been reported in the past).

MosesPresley is offline MosesPresley
Warlord

Dec 1999
time: 00:23
  Old Post 28-02-2003 23:15 Visit MosesPresley's homepage!
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#173 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Wittlich,

Just call me Mr. Dumas.

You are absolutely correct. I rebooted and checked the civlopedia. That's what I get for thinking at 3am and then posting about it the next day without double checking. Thanks for your help.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:23
  Old Post 28-02-2003 23:18
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#174 Report this post to a moderator
Avatar Enlargement: We've got the solution

Just checked the Civlopedia - It states the same thing as the Science Advisor. I guess you just missread it.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:23
  Old Post 28-02-2003 23:19
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#175 Report this post to a moderator
Support Apolyton

Cross post. No problem Moses. Glad I could help.

 
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