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GreatDane
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I have a problem in singleplayer:
When the AI is making its turns the game just stalls, when an AI bomber is intercepted by my fighter.
I have tried going back to a save and not having the fighter set on interception and then it does not stall.
It does not crash or anything but simply just does not go anywhere.
I have modded the air units range in this game, so it maybe related to that.
I have attached the save game file. End the turn to see the problem.
btw. using the 1.14 patch.
Attachment: savedgame.zip
This has been downloaded 3 time(s).
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BioMedGamer
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Not necessarily a bug, but a complaint: When moving a unit that can move multiple spaces, i.e. Galley that can move 4 spaces...I move it 2, then the game jumps to the next unit...I have to go back and move it the other 2. In SP it does not do this. It waits until you finish with that unit.
Why couldn't they use the SP general game functions with MP?
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Dis
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Las Vegas, Nevada
Feb 2000 time: 21:23
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Has anyone said anything about the PBEM's yet? There are problems with setting those up. Especially when you save them. No way to save the game in the middle of a turn. This is important when a moderater is setting up a game.
There needs to be more safeguards against cheating. and there needs to be battle messages.
I have more detailed bugs with the PBEM's. I just don't want to post them here for security reasons.
How do I get in contact with Firaxis to tell them about this? Or can they contact me?
Last edited by Dis on 03-01-2003 at 07:29
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WarningU2
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1) I've noticed that it is not possible to turn off the chat balloons to enable private chat with specific players. You have to select the chat balloon immediately below the balloon you want to disable. This occurs anytime you have a player leave the game with 3 or more players remaining. It is impossible to disable the last player in the list at that point because there is not a player beneath to select their balloon.
2) I've noticed on occassion that when initiating diplomacy the chat function fails too.
Anyone experienced this bug besides me ?
I have 114f.
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GrendelS
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Europe
Nov 2001 time: 05:23
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Some players have a constant ping of 0 in the hosting screen.
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MyOlde
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Haliburton, Ontario, Canada
Jun 1999 time: 05:23
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Spock,
Yes, my military advisor yesterday was very slow and, at one point, froze up.
Another curiosity: at one point I clicked on a town to see what units were there and the list included, among other things, a "musketman". I thought I'd upgraded everyone to "mech infantry" (that's how far along I was in the game!). I clicked on "musketman" and the mech infantry icon appeared.
Tried it several times but he remained labelled "musketman".
There have been a few other oddities but I can't recall them now.
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Str1der
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There is a bombing bug that causes the game to crash when bombing enemy territory. It crashes when the enemy space is selected to bomb. The OS gives a general protection fault error in civilization3.exe. PTW is version 1.14f, Civ 3 is version 1.29f. Win98se / P4 2GHz / 256meg ram.
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Starfire512
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I have found a repeatable Crash.
I have an Army in a City with 4 Riflemen in it. I take out the Rifleman, move it north of the city, then back into the city and attempt to upgrade it to an Infantry. The game crashs and exits. The city probably has 50 or so units in it.
Windows XP BTW and where should I send the save file?
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WarningU2
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Great quote by George Carlin ... too bad there's an element of truth to it however if it wasn't for the US we'd all be speaking German right now and wearing lots of leather. Hmmm.
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DrChaos
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I would like to know why there are so many instances in the game where a dialog appears where one must double-click on a choice where a single click should suffice. This includes dialogs where there is no "O X" (continue / cancel, I presume) also present. Also, why was it necessary to require DirectX 8.1, eliminate Windows95 as a supported platform, and take over the machine almost completely? It is not as if the game is performing arcade-level graphical feats.
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olaf
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Is there a way to do this? I like the TAB key being used for cycling through my units. I know W works still, but TAB is better IMO.
Anyone know when the next patch is expected?
olaf
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quentin570
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I just recently purchased PTW and am involved in a hotseat game. If I download the latest patch (1.14?), will I lose the game that I'm currently playing?
Quentin
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quentin570
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Also, do you need to download the other patch (1.129), or will dowloading 1.14 pick up any improvements from 1.129?
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olaf
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Auto bombard needs tuning. It only works effectively with units that have 2 range bombard. There also needs to be a stack auto bombard function.
I dont think you need to patch civ3 to 1.29 before installing and patching PTW v1.14. I think PTW and its patch bring the base civ3 up to speed.
olaf
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