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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game > C3PtWDG Vox Controli > Opening Strategy
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Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 28-11-2002 20:54
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Opening Strategy Browse Apolyton AD-FREE

How do you thik we should open?

Jon Miller

flash9286 is offline flash9286
Prince

Jul 2002
time: 00:24
  Old Post 28-11-2002 20:56
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depends on starting postitoin

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:24
  Old Post 28-11-2002 20:59
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Browse Apolyton AD-FREE

REX, of course. Is there any other choice?

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 28-11-2002 21:02
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What does REX mean?

I usually build a settler first if no one is near by, warrior otherwise

Jon Miller

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:24
  Old Post 28-11-2002 22:32
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Avatar Enlargement: We've got the solution

Rapid Early Expansion. Getting as many cities as possible as early as possible.

We should build a warrior first(unless we already have a scout) to find a place for the second city, get a general feeling on our surroundings and open the nearby huts.

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 29-11-2002 05:31
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you think warrior first?

I sometimes do that, but settler first also seems to work

Jon Miller

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:24
  Old Post 29-11-2002 09:33
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I dont think the city gets to size 3 quickly enough to build a settler ASAP.

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 29-11-2002 12:54
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Lose 30 kilos (of popups)

it depends on where the starting location is

JOn Miller

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:24
  Old Post 29-11-2002 14:31
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Full PM-box? Change here!

Ok, we'll settle all those details when we see the location.

Btw, what do you think of simulating our starting location(and later expansion squares) in the editor? To plan the turns ahead food and production wise. This way we can play more efficiently.

This is not illegal, because the same can be done with a pen and a paper. It's just easier.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 01-12-2002 00:37
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Intersting point Eli....though I myself have zero experience with using the civ editor....

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 01-12-2002 01:08
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Help yourself to an AD-FREE life

it would be fine to do so Eli

Jon Miller

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 01-12-2002 12:22 Visit Dis's homepage!
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#12 Report this post to a moderator
Got spare money?

here's when I like to build a settler first. First of all you have to be able to grow to size 3 before settler comes to be. And second I like to have a river extend past the city radius. The river should provide a direction to send a settler.

But without these conditions a warrior is best.

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:24
  Old Post 01-12-2002 12:54
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Dissident :

In the vast majority of my games I build a warrior first and then a settler and still wait for 1-3 turns until the city gets to size 3.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 01-12-2002 13:38 Visit Dis's homepage!
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Get a bigger avatar today!

Occasionally you do get lucky though. It all depends on getting the wheat resource that can be irrigated right off the bat.

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