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E_T
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Orlando, Florida
Mar 2001 time: 00:24
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I'll try to post something about this shortly. For startes, here is a quote from my post in the turchat thread:
quote: Originally posted by E_T
We should be able to beat them to Industrialization. We are both in the starting gate, but We've added a few more Research & Monitary Improvements sence we started on Sanitation. Also, Germany had a one turn head start on us with Sanitation and we both tied, so we are doing it right.
We can get Industrialization in 6 turns if we take a breif income hit of -34 LPT (7 turns @ +68LPT). THis is BEFORE any further tech & other trades. We have 375 in our coffers and we'll get money from the Zulu in 4 turns when we go for peace.
We will also have 1 Bank in 2 turns (which will also allow us to start on building Wall Street); 2 Universities in 1 turn and 1 more in 3 turns (we also had one come online just this turn); 1 Library in 4 turns. We will have 1 city that will grow beyond size 6 next turn, with 1 more in 3 turns and 2 more after that in 4 turns. We should have NO problem tweeking down the slider in a couple of turns time, if we go at this rate. We should beat Otto to Industrialisation and be able to sell it at our leasure.
As for Otto, we didn't renew the Spice deal with him last turn, as it would have been Revenue Neutral if we had, we let it ride. So we are currently 16 turns away from the possible D-day when we have to renew the Peace Treaty with Otto. We have one more Renegote in 11 turns (for Incense & Dyes) that we can let ride, too.
I'm making my plans based on 16 turns.
E_T |
E_T
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