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jpinard is offline jpinard
Chieftain

Oct 2002
time: 05:24
  Old Post 30-11-2002 04:58
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What are the best 3 bonuses for a civ? Help yourself to an AD-FREE life

I cannot decide what to use for my civ. "Expansionist" is out since my custom map is not using goody huts or barbarians. Could a few of you give me your opinions?

Thank you so much!

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:24
  Old Post 30-11-2002 08:59
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It depends. It depends on a lot of factors. What kind of game you want to play. Are you more of a builder or a warmonger? Do you like your bonus abilities to favor the early, mid, late, or all game?

There is no 'best'. My personal favorite (especially for MP or when I want a relaxing game at lower difficulties (Regent)) is Expansionistic.

I find Industrious to be the easiest for me to take advantage of, with religious a close second.

Play a few standard games and you'll be able to answer this yourself.

monkspider is offline monkspider
King
banned
Aug 2001
time: 23:24
  Old Post 30-11-2002 09:20
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expansionist, religious and industrious for me too.

ducki is offline ducki
King

Sep 2002
time: 23:24
  Old Post 30-11-2002 12:06
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For me, industrious, but I wish I'd avoided it at first.
Now, any game I play where I'm non-Industrious seems to drag on forever and my infrastructure is weeeeak.

Do yourself a favor - avoid industrious, at least to start with.


That said, My favorites are Industrious, Religious, and Commercial (*dodges the thrown vegetables - )

Jethro83 is offline Jethro83
Prince
Newcastle, Australia
Mar 2002
time: 15:24
  Old Post 30-11-2002 16:02
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Most games, I just have to have the Militaristic trait. That one is my favourite. Cheaper barracks keeps the army fresh and on the move. Cheaper walls and coastal forts gets a strong defensive going quickly. Cheaper Airport makes it cheaper to establish foothold on the enemy continent after forcing your landing. And greater chance of promotions means more elites, and therefore greater chance of getting leaders. Since I've become much more of a warmonger, this is absolutely critical to my war efforts.

Second is Religious. Cheap temples and Cathedrals is enough, but then a mere single turn of anarchy means that setting the right government for peace/war time is quick enough to even make Democracy worth using.

Third is a tie between Commercial and Scientific.

As for Expansionist, it is only any good when playing on large to huge maps, with further limits to its strength on a standard map (the size I usually play)

And while Industrious is a very powerful trait, its nowhere near my favourite (though it used to be).

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:24
  Old Post 30-11-2002 20:25
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quote:
Originally posted by LordAzreal
As for Expansionist, it is only any good when playing on large to huge maps, with further limits to its strength on a standard map (the size I usually play)


I find that on standard maps it is usually a great trait. Where it falls apart is the really high difficulty levels. The computer players will have so many spare units that they will explore most of the world before your scouts get there.

Switch is offline Switch
Prince
This just in, water has been discovered on Mars...
Apr 2002
time: 00:24
  Old Post 30-11-2002 22:18 Visit Switch's homepage!
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For me, it's scientific first. That way I get defensive units right from the start.
Second, industrious. And third is a tie between commercial and Militaristic.

Boracks is offline Boracks
Warlord
Saskatoon, Saskatchewan, Canada
Jan 2001
time: 23:24
  Old Post 01-12-2002 07:39
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Industrious is obvious. For second I like religious (cheap temples helps a lot) or, lately, commercial. I seem to do well with Carthage for some reason so it must be a good combo.

monkspider is offline monkspider
King
banned
Aug 2001
time: 23:24
  Old Post 01-12-2002 08:00
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Ducki- That's exactly how I am with expansionist these days, any game I play with a non-exp civ seems to be just sooooo slow. I am addicted to that extra speed expansionist gives you.

Nakar Gabab is offline Nakar Gabab
Warlord
of Pedantic Nitpicking
May 2001
time: 00:24
  Old Post 01-12-2002 10:26
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So... Industrious and Expansionist...

...and lo, we come full circle to liking the Americans once again?

King_Henry is offline King_Henry
Chieftain
Auburn Correctional Facility
Nov 2002
time: 00:24
  Old Post 01-12-2002 21:12
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First is religious for cheap, early temples. Next is militaristic for the cheap barracks and because I'm a warmonger. And third is a tie between scientific and industrious. I never find many huts so expansionist never works right for me.

Strider_1001 is offline Strider_1001
Settler
Lost in a corn maze.
Dec 2002
time: 00:24
  Old Post 17-12-2002 06:38
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I like religous the most. I care about my culture more than anything. Next is militarieistic, for the cheap barracks. That's for war. Third goes to scientific. I like the free advance at the begining of each new era.

HolyWarrior is offline HolyWarrior
Prince
IL
Apr 1999
time: 23:24
  Old Post 17-12-2002 10:19
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I think the Religious trait is a game-breaker. Since most players change govs at least twice, the civ with the religious trait essentially gets 8-10 bonus turns. That's 1-2 techs, on top of getting cheaper temples which increase culture, good in itself.

planetfall is offline planetfall
Prince
Incoming from CO
Jan 2002
time: 22:24
  Old Post 17-12-2002 21:14
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jpinard,

It depends on your play style. Perhaps this table will help.


Builder WarMonger Half&Half
industrious x
expansionist
religious x
commercial x x
scientific x x x
militaristic x x


Builder needs: cheap culture, cheap scientific advances, and good economy.

Warmonger needs: cheap military, cheap techs, and just a few workers as most is going into military, thus industrious for workers.

Half&Half needs: cheap techs, good economy and military for current Era defensive military units.

== PF

FNBrown is offline FNBrown
Prince
of the Sierra Nevada foothills
Dec 2001
time: 21:24
  Old Post 17-12-2002 22:23 Visit FNBrown's homepage!
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Good chart... I've posted a poll for this question http://apolyton.net/forums/showthre...&threadid=71242

Aramis is offline Aramis
Prince
Not where I was tomorrow, nor will be yesterday.
Dec 2002
time: 23:24
  Old Post 17-12-2002 22:25
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On huge maps I prefer Industrious and Commercial as I like to spend time building my infrastructure, and slowly building my military (I start out as a builder and wind up warmongering later). Smaller maps, I like Industrious and Militaristic. So Industrious has to be the most important, then it is a toss up between Commercial and Industrious.

I have tried all, traits, tho', and every one has its pros and cons.

Traelin is offline Traelin
Prince
Miami, FL, US
Nov 2001
time: 00:24
  Old Post 17-12-2002 22:54
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My playing style is best suited for Militaristic/Religious. To me this is hands-down the best combo, especially considering you'll likely get more GLs. They'll help you in wonder-building bigtime.

PJNagrom is offline PJNagrom
Settler

Dec 2002
time: 05:24
  Old Post 18-12-2002 02:19
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I never got into Expansionist much. With a lot of Civs and a high difficulty it just doesn't help much.

I thought Relgious was THE trait thanks to the Govt switching but Industious and Militaristic can be a powerful combo.

Scientific frustrates me because like expansionist it doesn't seem to help at higher levels and many opponents. I always fell behind in tech early and play catch up later on anyway.

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:24
  Old Post 19-12-2002 09:41
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militaristic/idustrious, or militaristic/religious

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 19-12-2002 09:46 Visit Dis's homepage!
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I think religious goes on half and half.

Relgious is great for wars and for building things like temples/colesuem/chathedrals. And they also allow easy goverment change.

Zero is offline Zero
King
Bouncing back and forth
Sep 2002
time: 00:24
  Old Post 20-12-2002 04:39
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Religious and expansionistic is the best combo.

No, I wont hear any of your other suggestions! lalalalalala!~

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