 |
|
Yolky
|
|
Ontario Canada
Oct 2001 time: 00:24
|
|
I have been reading the custom race threads and keep seeing that the spying to the negatives to get more pick points.
Why do you guys do that? I love the spying aspects of the game and grab the +20(6 points) for spying. I love to steal the techs and sobotage the aliens planets.
Don't people play the spy game?
Please explain so I can understand better.
Thanks
Davor
|
|
|  |
 |
|
originalbork
|
|
From a MP perspective, spying will get you killed. Unification gets a +15 defensive spy bonus so you need to have +20 to have an advantage. Considering you just kissed off points that could have been applied to production you won't have as many spies anyway...and less ships...and less tech and you lose.
From my SP perspective, I tried to kill the computer as quickly as possible. Whether you take tech through spying or capturing planets or ships shouldn't have any effect on whether you win or not. It can effect how fast. For example powered armor will help speed my onslaught because I need less troops to get the job done.
|
|
|  |
 |
|
Yolky
|
|
Ontario Canada
Oct 2001 time: 00:24
|
|
I love to play the spy game. If I don't pick and spy traits, I never win in the spy game aspect, I get my ass kicked all over the place. When I use the + modifiers I usually do good and steal and sobotage alot.
I am going to try a game without spy modifiers and see what's it like but if I am not having fun onto a new game again with it.
Thanks for your answers
Davor
|
|
|  |
 |
|
Gilgamensch
|
|
France
Jun 2002 time: 06:24
|
|
Correct me If I am wrong, but I thought getting tech through capture only worked in MoO1???????
OK Sabotage can be quite efficent to blast away a Starbase, which you can't destroy yet.....
On thing though, can't remember the name of the game, but there you had some more options for spying: like revolt of a ship, planet. Stealing tech and some others. Was quite frustrating to see one of your best ships changing sides This is an option I am missing. In MoO you can only say steal or sabotage.
Don't know if it had been mentioned here, but I have the feeling that in MoO1 it works best to steal, hide, sabotage, hide, steal ..... continue like this.
In MoO2, it didn't matter, once you had more spies, that's it, a bit sad........
|
|
|  |
 |
|
vmxa1
|
 |
Oviedo, Fl
Nov 2001 time: 21:24
|
|
quote: Originally posted by Gilgamensch
Correct me If I am wrong, but I thought getting tech through capture only worked in MoO1???????
OK Sabotage can be quite efficent to blast away a Starbase, which you can't destroy yet.....
On thing though, can't remember the name of the game, but there you had some more options for spying: like revolt of a ship, planet. Stealing tech and some others. Was quite frustrating to see one of your best ships changing sides This is an option I am missing. In MoO you can only say steal or sabotage.
|
Not sure what you mean by capture, but you can capture ships in Moo2 and scrap them with a chance to learn new tech. Spying will allow stealing tech in Moo2
It sounds like you are talking about Pax Imperium, You can run ops to cause revolts, assassinations and the like. It was too powerful, you could get a revolt on a planet that was not even known to you.
Moo1 allows you to trigger unrest, which can lead to a revolt.
|
|
|  |
 |
|
Gilgamensch
|
|
France
Jun 2002 time: 06:24
|
|
YES, that's the one........
OK I agree, it was a bit too powerful, but it was nice to see one of your planets leaving your glorius empire and you had to fidle bringing up a 'task'-force to retake it. But the point about not known: It doesn't really matter, if you see it like: This planet is 'bored' with the politic of their current empire and decides to join you in the task of fighting against them.
In MoO2 this option is completly missing. Yes, in 1 it was there, but the AI was 'never' using it. The AI concentrates more on actual spying, then on sabotage, which I think is correct. If you are leading, it's better trying to take care of the advantage, then trying to 'convert' you, the chances are far lower anyway.
For the capture:
In MoO1, you captured a planet and you have a good chance of learning new techs. In 2, you capture and get: NOTHING.
Hey, doesn't sound logical, you capture a planet having new technologies and you are not able to learn from those????? That doesn't make sense at all!!!!!!!!! Also in MoO1, didn't matter so much if you are behind, take a planet, get 'even', make peace or fight. Works even for the AI. Espacially the Bulrathi, damned good ground-fighters...........
|
|
|  |
 |
|
Yolky
|
|
Ontario Canada
Oct 2001 time: 00:24
|
|
quote: Originally posted by Gilgamensch
YES, that's the one........
For the capture:
In MoO1, you captured a planet and you have a good chance of learning new techs. In 2, you capture and get: NOTHING.
Hey, doesn't sound logical, you capture a planet having new technologies and you are not able to learn from those????? That doesn't make sense at all!!!!!!!!! Also in MoO1, didn't matter so much if you are behind, take a planet, get 'even', make peace or fight. Works even for the AI. Espacially the Bulrathi, damned good ground-fighters........... |
HHMMM If I remember correctly you do get new tech when you capture a planet. I have done it a few times. I don't know what the formula is but it is possible.
Are you shure you don't already have the tech or destroyed any buildings due to bombing, when capturing the planet?
Davor
|
|
|  |
 |
|
Gilgamensch
|
|
France
Jun 2002 time: 06:24
|
|
Actually I have given up taking planets in MoO2, as I don't play it for score, just for fun, I just destroy the colony and build a new one. Too much hassle for a good idea (multi-race).
But before I used to conquer and still got nothing. If it is building related, it would be even worse, as the AI doesn't build them like 'we' do.......
For this MoO1 was far better, but again less MM...........
|
|
|  |
 |
|
Yolky
|
|
Ontario Canada
Oct 2001 time: 00:24
|
|
That's right bakalov. I am trying that now with tele and +20 spy. I don't get much other bonus but will try and see what happens.
At Imposible level you fall behind tech anyways so I just steal what I am missing, I just wish that when you sabotage sometimes I would like to choose what I do as in Moo1. To destroy a starbase of my choosing would make a better strategy than a random destruction.
Davor
ps lets hope the spy game is even better in moo3
|
|
|  |
 |
|
Gilgamensch
|
|
France
Jun 2002 time: 06:24
|
|
would be nice if you would have an option to turn it off, doesn't matter in which game.... Sometimes it can be quite anoying....
But I think it was more fun in MoO1, as mentioned, you were able to choose. This would make fare more sence in MoO2, as the starbases are sometimes hard to crack down......
But in Pax2, to much MM???? you had the nice pre-set queues????
|
|
|  |
 |
|
Gilgamensch
|
|
France
Jun 2002 time: 06:24
|
|
For stars: I liked to play with the race-attribute, which lives in the starbases, only thing I can remember in the moment, too long ago......
Shanky,
that's what is far easier in MoO1, you just had sliders for the spying. You actually are able to produce ships and increase your spying in the same time, for me far better and more ' reallistic'....
In MoO2, it is too much MM.....
|
|
|  |
 |
|
granid
|
|
This strategy reminds me of the Pakled race from Star Trek. They just run around, stealing tech to survive, while looking vaguely mentally retarded. Some choice quotes:
"We are Pakleds. Our ship is the Mandor. It is broken."
"We look for things." - "What things?" - "Things that make us go."
|
|
|  |
 |
|
Yolky
|
|
Ontario Canada
Oct 2001 time: 00:24
|
|
quote: Originally posted by granid
This strategy reminds me of the Pakled race from Star Trek. They just run around, stealing tech to survive, while looking vaguely mentally retarded. Some choice quotes:
"We are Pakleds. Our ship is the Mandor. It is broken."
"We look for things." - "What things?" - "Things that make us go." |
Don't forget
"You are smart. Make it go"
I say that to the guys at work all the time when something is broken.
Davor
|
|
|  |
All times are GMT. The time now is 05:24. Apolyton Time is 00:24. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|