 |
|
CiverDan
|
|
For those who has not seen 4000BC start loc, its on a river (settler was on hill) moved Settler SW to reg. grassland on river and moved worker due south where it will (mine I assume) shield grassland next turn when we make city.
City radius specs:
Grassland - 3/4 - 1 river
Grassland Shield - 2/3 (one grassland obscured) - 1 river
Grassland Forest - 2 - 2 river
Grassland Forest w/spices - 1 - 1 river 
Plains - 5 - 1 river
Plains Forest - 1 - 1 river
Hills 5 - 4 river
Total squares with river bonus: 11
Last edited by CiverDan on 02-12-2002 at 07:24
|
|
|  |
 |
|
Vlad Antlerkov
|
 |
Do you have Matt Stairs in your house?
Mar 1999 time: 23:24
|
|
At the time, Trip wasn't in the room, and the only other person from LI online who had PTW was CiverDan, so responsibility fell to him. (EDIT: AFAIK, that was the case. I was in the room before and after Dan played, but not during. Trip had handed off responsibility for playing the first turn to Dan beforehand.)
In the chat, I found out that the hill was, in fact, on the river (so was the new site). The reason for moving was because there was a hut that would have been popped immediately upon settling. It's no closer to the luxury (NW-NW before, N-NW after).
If someone has webspace somewhere, contact Trip, CiverDan, or Admiral PJ (all three have the start image), then upload it. In the meantime, bug MarkG so he'll allow us to post attachments in the team subforums. 
Last edited by Vlad Antlerkov on 02-12-2002 at 19:37
|
|
|  |
 |
|
WarriorPoet
|
|
Yeah, I would have like to have known...just to witness the event, if nothing else. There is no military...but I would like to @$^%#$^% know about #!$^%@#$ like this in the !$%#$% future! :doitnow:
|
|
|  |
 |
|
CiverDan
|
|
I made the move after consulting with Trip. No one else from the team was present at the time so I followed Trip's orders. As far as I understood there was no one esle from our team available to play and Trip didn't give me instructions to wait for other team members before moving. As far as the "acc prod" problem I dont know if it was me thought all recent MP games I have played had used acc prod and it was undoubtedly on when I loaded the save. This shouldn't have caused the setting on the save to change though. It may be a bug that I wasn't prepared for since I never played PBEM before, but one we wil have to watch for...
As far as map/save I gave Trip the map and save and vlad and PJ the map only. No one else was around when I had to leave. I didn't know where emails of all team members were (after all I never thought I would have to play the turn, always assumed it would either b be Trip or at least a minister) but if I had known them all I would have sent them. I would have to know though who has PTW also so I dont sent a save you cant use.
If we can post saves now in the main forum I will post it there too.
Last edited by CiverDan on 03-12-2002 at 03:55
|
|
|  |
 |
|
WarriorPoet
|
|
Ok, let me be one of the first to say...we (the team members who feel excluded) may have over-reacted...just a bit. However, I would hope that this kind of "emergency" can be avoided via BFM's communications setup.
|
|
|  |
 |
|
WarriorPoet
|
|
Still onboard, chief!
|
|
|  |
All times are GMT. The time now is 05:24. Apolyton Time is 00:24. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|