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Talwyn
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I'm kicking around the idea of a scenario/mod covering the American War of Independence (Great Rebellion for you UK people) through the end of the war of 1812.
Years ( 1763 - 1820 ) Turns in weeks
Some Ideas:
Units
Militia Units
Minuteman
Rifleman
Cannon
Scouts/Sniper (Kentucky Rifle)
Regulars
Musketeers (NOT the Swords man!)
Infantryman
Dragoons
Artillery
Naval
Armed Merchantman (Smaller Cargo)
Frigate
Ship of the Line
Advanced_Frigate( ol 'Iron sides)
Clipper_Ship (Cargo)
Special
Sabotuer
Dispatch_Rider
Diplomat
Wagon_Train ( settle city size 2)
Governments:
Monarchy
Fuedalism
Crown_Colony
Republican_Colony
Republic
Confederation_Member ( Possibly treat as a diplomatic treaty )
Federal Republic
Civilizations
England
France
Spain
Five_Nations (Iroquois)
Cherokee
Georgia
South Carolina
North Carolina
Virginia
Pennsylvania
Maryland
Delaware
New Jersy
New York
Massechusetts
Connetticut
Rhode Island ( and Providence Plantation)
New Hampshire
Wonders
Tea Act
Stamp Act
Liberty Bell
Declaration of Independence
Articles of Confederation
Constitution
Tech
Rifle
Modern Metallurgy
Advanced Ship Design
Tile Imp
Fortress +100% with cannon +50% without
Fort (Wooden fort) +50% with Cannon +25% without
(Act as resupply for Militia Units)
Diplomacy
Declare Independence from Sponsor State
Defense Pact
Join Confederation
Ratify Constitution
Secede from Confederation or Fedeeral Union.
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Talwyn
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quote: Originally by HuangShang
whats the dif b/t Minuteman and malitia? |
Well nothing. In more detail....
A Minuteman is a Militia Unit corresponding to the Musketeer regular.
A Rifleman is a Militia Unit corresponding to an Infantry regular.
Militia Units will require logistical support or they die on the other hand they don't eat production or food from a city.
In general Militia Units are less effective than their regular counterparts in attacking but slightly better in defense. They also will (in general) have less hitpoints than a regular.
So for example:
Warrior
Attack 10
Defense 10
MaxHp 10
Shield Hunger 1
Power Points 100
Militia Warrior
Attack 8
Defense 12
MaxHp 8
Shield Hunger 0
Power Points 80
The stuff I am playing with now allows a militia to stay in the field for 12 turns (12 weeks in the scenario-to-be) without re-supply.
The Wagon Trains, cities, Forts and Fortresses provide re-supply to Militia Forces.
Another aspect of Militia that I have not developed yet .. but am working on... They won't be built but will be called.
Militia Units will appear in a city that has an armory when an enemy unit is inside the city resource radius.
If The city has a Bell Tower Militia can be called when a foreign military unit is visible from the city.
A dispatch_rider will be able to call Militia from a friendly city.
A city can produce Militia Units = City size.
Producing more will reduce a pop from the city.
So a size 3 city can produce 3 + 2 = 5 units and remain a size 2 city.
Rioting Cities without any active Militia Units may rebel and form rebel Militia Units to protect the City.
I will probably cap off the pop reduction at 1 reduction. I'm still playing with ideas ... haven't coded this yet. What do you think?
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Talwyn
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quote: and the british/ indian/french should have wonders too... |
The Tea Act and Stamp Act are both British...
At the moment I am inclined to have them increase Gold
for the builder and Decrease regard in all possessed Colonies.
I am certainly open to more suggestions for wonders for other civs and which ones from the standard game are appropriate for this scenario.
I am also interested in thoughts on the tech tree for this scenario.
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Peter Triggs
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Gone Fishin, Canada
Jan 2000 time: 05:24
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quote: (Talwyn)
I thought I read that the power points help figure military power on the graph.
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That's a sort of Urban Myth that's been floating around here for ages. But actually Mr Ogre cleared it up a couple of years ago:
quote: (Mr Ogre)
It's for luck!
No, just kidding, it doesn't do anything. It was supposed to be a multiplayer option, you'd get X "Power Points" at the start of the game with which to purchase initial units and cities. It would have sped the start of the game a little bit, but there's a lot of stuff in this game and it was a bit unwieldly. Being able to set your starting gold is not quite as fast or cool, but works out about the same in the end.
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quote: (Talwyn)
So I think the answer is : They'll be proposals.
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In that case I guess you're planning on recycling some of the existing proposals (Not a lot of need for bio/nano weapons agreements c1800.) An alternative would be to figure out how to add New Proposals. The Type variable in a proposal seems to be the name of a SLIC object but I've never been able to get any further than that. I keep thinking that either it's impossible or, more likely, there's something trivially simple that I've overlooked.
quote: (IW)
Perhaps a special effect sprite
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What with my artistic ability? No, I was thinking of timers and special effects. Something like this:
code:
HandleEvent(CaptureCity) 'WhiteHouseSpecialEffects' post {
city_t tmpCity;
location_t tmpLoc;
tmpcity = city[0];
if(CityIsValid(tmpCity)) {
tmpLoc = tmpcity.location;
if (tmpLoc == WashingtonLoc){ //WashingtonLoc being pre-set
if (player[0].owner == 2){ // 2 being the British
AddEffect(tmpLoc, "SPECEFFECT_FIRES", "SOUND_ID_PILLAGE");
StartTimer(1,2);
EnableTrigger('WhiteHouseAfterEffect');
DisableTrigger('WhiteHouseSpecialEffects');
}
}
}
}
HandleEvent(TimerExpired) 'WhiteHouseAfterEffect' post {
if(value[0]==1){
AddEffect( WashingtonLoc, "SPECEFFECT_EXPLOSION_LAND_1", "SOUND_ID_EXPLOSION_LAND_2");
// and send a message to player 1 about how the Red Coats have burnt down the White House
DisableTrigger('WhiteHouseAfterEffect');
}
}
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child of Thor
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My american history isn't great - did the 'white house' actually exist at this time to be burned down? I think it was more likely a barn thing rather than the big white palace, might need to keep that in mind for any graphical creation?
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Maquiladora
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quote: Construction began when the first cornerstone was laid in October of 1792. Although President Washington oversaw the construction of the house, he never lived in it. It was not until 1800, when the White House was nearly completed, that its first residents, President John Adams and his wife, Abigail, moved in. Since that time, each President has made his own changes and additions. The White House is, after all, the President’s private home. It is also the only private residence of a head of state that is open to the public, free of charge...
... The White House has a unique and fascinating history. It survived a fire at the hands of the British in 1814 (during the war of 1812) and another fire in the West Wing in 1929, while Herbert Hoover was President.
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Honestly, that looked like a website for the royal family or something.
edit: i reckon ol' Herbert fell asleep while smoking 
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Peter Triggs
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Gone Fishin, Canada
Jan 2000 time: 05:24
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Where's Talwyn gone? He needs to get this thread back on topic.
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All times are GMT. The time now is 05:24. Apolyton Time is 00:24. |
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