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Peter Triggs
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Gone Fishin, Canada
Jan 2000 time: 05:24
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Some of you might be interested in:
See this post
It's presumably the sort of editing/modification functionality that we could have expected from Civ3 if Reynolds, Coleman, Train, and Kaufman hadn't left.
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MrBaggins
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CtP2 is *it* in terms of modding. Most limits go out of the window. You can do far more more advanced events than you could ever do with civ2 events.
The basic game wasn't very balanced, and the AI sucked... The Ai through mods, have produced a remarkably challanging opponent, and one that can be customized to attack in ways that you want. In factw with a mod/scenario you get to change most anything to your liking. It is a bit of work, but effectively, if you can imagine it, you can (probably) do it.
MrBaggins
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Panda
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Europe
Jan 1970 time: 05:24
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Something that's always bothered me about mods for other platforms: how big are the downloads? How much bigger are they going to be?
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MrBaggins
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Pretty big... you are talking about 10's of megs when you are talking about animated sprites. Now if you include custom wonder animations... the sky is the limit...
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