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H Tower
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just a mod BeBro? no map or placed cities or units?
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BeBro
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of the Krauts
Mar 2000 time: 06:24
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quote: Originally posted by H Tower
just a mod BeBro? no map or placed cities or units? |
Well, ok, I never understood the basic difference between mod and scn, it seems there are a billion of different definitions...
It´ll have an own map ("own" means not created by myself ), preplaced cities, and the usual stuff (10 -12 civs, customized techs, units, civilopedia etc., a lot of new gfx). I just hesitate to call it scenario, because the lack of events, diplo control, civ-specific tech trees - all these things are currently impossible in Civ3. OTOH some things are pretty easy to realize, eg. civ-specific units, which are of course needed to have special units only for xcom or the aliens.
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ravagon
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Australia
Sep 1999 time: 13:24
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quote: Originally posted by Exile
1.) Fircrapsis. When has this company ever been able to get anything right? Nuff said.
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I'd argue that point (none of the others though ) with Smac/X I think. Unit workshops, Social engineering and the multitude of possibilities that just aren't available even with Civ2. The lack of any form of event scripting or modability does let it down though.
I just can't figure out how they managed to fall so far with Civ3. 
quote:
I've been waiting now for several years for a better game to come along, however, and I don't see one on the horizon yet. |
Seen HoI yet? Its out in certain places (Not over here yet though). AI doesn't look to good at the moment and the gameplay is still being tweaked but it shows a lot of promise for WW2 fans. Paradox has become known for their efforts in the patching field so many of its problems should be fixed in short order.
quote: Of course, the lack of something like events language is a huge disadvantage, I just hope Firaxis can add this still with another patch (or another expansion). If not, all you can make is nice modpacks, but not scns. |
I have a bad feeling that this just isn't going to happen. There was a quote (real or attributed - I'm not sure which) from one of the devs that, well, to put it mildly, made light of the value of such a tool and modders abilities to use it. AFAIK this wasn't refuted so I greatly doubt we'll see one in the near future...
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Civfan
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Toronto, Canada
Sep 1999 time: 05:24
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quote: Originally posted by Case
SMAC wasn't a franchise game, so they had to produce a first class product in order to shift units. With Civ, all they needed to do was put out a box bearing the magic words "Sid Mier's Civilisation X' |
100% agree!
With all the screw ups with Civ3, I wonder if Civ2 was actually designed by Sid Meier or just slaped his name on the product because of the license issues?
Last edited by Civfan on 04-12-2002 at 22:01
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Peter Triggs
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Gone Fishin, Canada
Jan 2000 time: 05:24
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Just got pointed at this Gamespy article:
The Shape of Mods to Come
A look at the future of user-made game modifications.
By Tom Chick | Dec. 3, 2002
It's at:
http://www.gamespy.com/futureofgaming/mods/
It's mostly about generalities (and First Person Shooters) but Civ III comes up on page 2:
"The time involved in engineering a game to be friendly to mod makers is significant," says Firaxis' Jeff Morris, the producer for Civilization III, "To be done efficiently, it needs to be done on the front end. Retrofitting a game that isn't mod friendly to be mod friendly isn't a trivial task."
So he's not saying that it will never get done, but it doesn't sound like anyone should be holding their breath.
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CapTVK
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Voorburg, the Netherlands, Europe
Jan 1970 time: 05:24
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Civ3 hasn't lived up to expectations in the MOD community, that's the plain truth. Add to that the fact that Firaxis made it clear in numerous online chats they're no fans of script languages and not planning implementing any for Civ3 makes prospects for proper "Civ2"-like scenarios slim to none. Civ2 started out with a basic script language which was enhanced in CoC and FW. There's no sign of that in the Civ3...
Civ3 maps and mods? Yes.
Proper Scenarios? Not really.
Last edited by CapTVK on 13-12-2002 at 03:51
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H Tower
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i hadn't given up hope, but then PtW came out and still nothing. i tried to be optomistic
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H Tower
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it also prolongs the life of the game, that way fans aren't screaming for the next game in the series while you're still in development.
but what do we know? we aren't a big software company...
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