 |
|  |
 |
|
Gooberman32
|
|
IGN has responded to its blooper about its preview...
A MOOing Mistake
Hey Ivan,
Trying to keeping it short here.. I don't suppose you want to answer this in the mailbag, or you should have more than enough alternate mails to answer it there, but maybe you have a minute to tell me what was the real reason why you had a certain information about MOO3 in your preview, and then had to edit it out. Did no one tell you not to say what you did? Or that previewer screwed up?
I like PC.IGN, and presently it has a pretty bad rep at certain official MOO3 discussion places for doing what it did. No doubt people are oh so eager to jump to conclusions. So if you do decide to enlighten me, please also mention if I can directly tell people there what really happened, just spread rumors about the truth, or keep it to myself.
-- Gamble
This was a nice little surprise. Basically, the MOO3 preview contained some information that the team did NOT want released. Usually in those cases, the folks who hand out the playables will tell you what you can and can't write about, but for whatever reason, no one told us that this information was off limits. So we wrote what we wanted.
The next morning the creative director for MOO3 called me and asked us to cut three sentences from the preview. He and the team had been keeping the information in question a secret for nearly three years now so he was understandably upset to see it blown so close to release. Since we're not in the habit of ruining dreams and killing children, we were a bit upset as well.
We dig the series and respect the work that Quicksilver is doing, so we were completely happy to cut the spoiler info from the article. While there are some for whom the game is a bit spoiled now, the revelation wasn't anything along the lines of "Bruce Willis realizes that HE'S the one who's dead!" or "Hey, wait! My prom date has a penis!" It sucks that the surprise is ruined for some of the fans but we're not in the habit of screwing developers just to get page views. Since this was an accident, we're just going to put it all behind us and get on with our lives.
In much the same way as the sun never set on the British Empire, there's probably not a free minute on any given day in which someone isn't posting @#!&$ about us on a message board somewhere. If you want to set them straight, feel free. But don't lose too much sleep over it. Lord knows we certainly don't.
Thanks,
-- Steve Butts
they acknowledge they screwed up...
|
|
|  |
 |
|
Gooberman32
|
|
i guess it's a mistake on QS's part then either way somewhere along the line there was a screwup.
|
|
|  |
 |
|  |
 |
|
Bleyn
|
|
quote: Originally posted by Kc7mxo
Um, while its neat that they want us to be surprised by something in the game . . . . why?
I mean, it'll only be a surprise the first time. And how many times are we likely to play the game? Even those of us who don't like it will probably play a half dozen campaigns. . . I think I played civ3 at least 10 times before I decided I really didn't like it.
it just seems kinda silly. Its not like its RE or something . . . |
I suspect they wanted the surprise to be there just to have the surprise there.
Its sort of like the trailers for a comedy movie. How often have you seen the trailers for a comedy movie, thought it would be pretty funny, gone to watch it, and left at the end of the movie feeling cheated and robbed because every single funny scene in the entire movie was in that trailer you saw two months previous?
I've had it happen a time or two, and personally, once is too often.
I think it can be the same way with a video game. Its nice to know enough about the game to know if I am even going to be interested in it or not. But I do not want to boot the game for the first time and within five minutes feel bored because I was bombarded with so much information prior to the release of the game I could have practically written the strategy guide including the cheat codes to let me get at the half-naked Darloks and the Hampster-dancing Silicoid.
Which is exactly what can happen if the marketing people aren't watched over with an iron fist to make sure they aren't going too far to sell the game and ruining the fun in the process.
I don't blame QSI or IGN from being upset that this happened. I'm just glad I've avoided (so far as I know) having the surprise spoiled for me.
|
|
|  |
All times are GMT. The time now is 05:24. Apolyton Time is 00:24. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|