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Famyn
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Austintown, Oh, USA
Apr 2000 time: 05:13
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Diplomats are probe teams. Supply crawlers are your resource collecting, secret project building units.
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CBH
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Dublin, Ireland
Mar 1999 time: 05:13
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You can get similar reports to the advisors in Civ2 with the Function Keys, F1 is Datalinks (Civilopedia), F2 is Research, F3 Budget, F4 Production Summary, Happiness Summary, Garrison Summary, F5 Secret Projects Built/In Progress, F6 Orbital View (won't need that in the demo), F7 Security Nexus (units built, lost), F8 Score.
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no ****? i did not know that crawlers could do that. i just might start using them...
------------------
i've become impossible
holding on to when
when everything seemed to matter more
the two of us
all used and beaten up
watching fate as it flows down the path we
have chose
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Father Beast
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My head stuck permanently in my civ
Feb 2000 time: 22:13
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Stefu - Thanks for the clue in on SE
LoD - I just have the demo, no manual, though I'm tempted to read through the entire datalinks
RedFred - I have that abominable terran.exe crash all the time. I thought it was just a problem with the demo, but it goes with the whole game!?!. I can't go ten turns without it kicking me out, and then the whole system locks up and I have to reset without shutting windows down. that single bug has discouraged me from playing the demo even very often.
so, what is that fake drones bug, anyway?
On the up side, I have to say that I think the units workshop is cool, and allows me to build cheaper, weaker units if I want. how many times in civ 2 I wished I could build a 1-6-1 defensive unit for my cities. and the build queue is just wonderful! If there's one thing that HAS to make it into civ3...
You mentioned regional terrain specials. I just discovered a crater, would that be one of those?
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Basil
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Vancouver, B.C., Canada
Apr 2000 time: 21:13
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"terran.exe" is the game's main code file, so a lot of different crashes might come under the heading of "terran.exe crashes". I find, playing SMAC 4/SMACX 2 on Win NT, that I get a terran.exe crash maybe once every 150 hours of play. You definitely want the patches though.
To expand on the comments above about SE choices... you kind of mix and match SE choices to produce societies that may be like, but are not restricted to, Civ II governments. You could compare Democracy + Free Market to Civ 2 Republic, and Democracy + Free Market + Wealth or Knowledge to Civ 2 Democracy, for instance. When people talk about the Hive, think of a civ running (a play-balanced) Fundamentalism... all game!
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