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Ken Bregott
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Port Elisabeth, South Africa
Jun 2000 time: 05:13
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What do you think is the best custom map ever made for SMAC? What map did you enjoy the most?
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Lord Maxwell
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Uppsala - Sweden
Dec 1999 time: 05:13
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Googlie: Where did you find a MoP that size? Or did you scale it yourself? (Is there a way to do that?)
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JAMiAM
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Santa Clara, CA, USoA
May 1999 time: 21:13
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Random...always random.
I've tried the MoP. It's okay...once. For me, a key component to my enjoyment is the tension of exploring the unknown. The mindset of being on an alien world, not of your choosing, hostile, yet the only one that you and your ragtag group of followers were able to get to, is one of the reasons that SMAC stays as fresh as it has.
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:13
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Lord Maxwell - you'll need to amend the alpha.txt.
Normal is:
#WORLDSIZE
5
Tiny planet|(early conflict), 24, 48
Small planet, 32, 64
Standard planet, 40, 80
Large planet, 44, 90
Huge planet|(late conflict), 64, 128
I now set my huge at 256,256 (which from trial and error gives me the best games - either for MoP or for random)
you can change to 1000 x 1000 in the "customize random world" settings on the game start screens - you'll get a warning but i always hit 'continue anyway'
Note that you'll need power and memory to run on these huge maps (I'm using PIII 700 with 128 MB RAM, but it used to work OK on a 450 P II I had)
If you go with 1000 x 1000, activate the 'speed enemy movement' option, 'cos the game really drags in the late stages as the AI moves
JAMiAM: - I agree - the randomness of the planet is refreshing. I only use MoP now if i am trying for a record
Googlie
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