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I would say it's a cheat. You letting the crawler do more than one thing in a turn (move and crawl). It would be the same with a terraformer (move, then start forming).
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Yours Truly
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Not if it still has movement points left.
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Yours Truly
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Ned
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of Aptos, CA
Oct 1999 time: 21:13
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I believe it does work on terraformers - or any unit for that matter. You can click on a unit after it moves are complete and give it new orders for the next turn. If a former has stopped, you can click on it to direct it to terraform the next turn, and it will, as far as I know. If a unit has stopped in a city, you can, by clicking on it, immediately place it in standby mode so that it can be loaded onto a ship in the same turn it stopped. And so on.
In the larger view, all this is merely a sympthom of being able to change an units orders after its movement is compete. One really needs this capability to stop units on automatic or to correct a mistake (i.e., you hit N instead of M). Once we understand the way the game actually works, it is not cheating to play the game that way unless the written rules expressly say the opposite or the cheat fundamentally alters the game.
I do not know whether this is against an espressed rule. I do know that it does not alter the game in any fundamental way.
It would be different if, as in, Civ, one could ask a settler to build something, which he did at least partially in the same turn, click to give it new orders, repeat the orders to again partially build something, and by repeating, complete any improvement in one turn. If I could harvest minerals in the same turn that a crawler was given orders, and by repeating, harvest as many minerals as I wanted, I would call it a cheat. However, the procedure described here by Googlie is not a cheat.
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Red Archer
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I do not think it is a cheat either.
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Enigma
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Midland, MI, USA
Feb 2000 time: 05:13
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I *always* re activate my crawlers after they are done moving to get the extra minerals. I do not really consider it a cheat for Jam's above reasons, and besides that either way the difference is not large enough to be a major concern. The stockpile energy bug is a lot more major in my opinion since it is energy out of nowhere, the extra minerals energy or food from re activating crawlers is still using up a square 1 turn earlier.
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-- apparently I'm heavily outnumbered here. What would you responce to whether or not it was a cheat be if that crawler on a borehole allowed someone to snag an SP one turn earlier, and you were ready to get it the next turn?
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Yours Truly
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I give in in the face of overwhelming opinion and a quote from the rules (good find Brother Googlie). 
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Yours Truly
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All times are GMT. The time now is 05:13. Apolyton Time is 00:13. |
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