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SuperSlinky
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quote: Originally posted by zulu9812
Does this mean that ALL units have to have pedia icons now? Can't I install fan-made units that don't have pedia icons? |
From what I have seen, you won't be able to build the unit without the #ICON_PRTO_Unit entries.
The game will crash of there is no #ANIMName_PRTO_Unit entry. You can reference an existing #ANIMName_PRTO_Unit entry in the editor, but your unit will look exactly like that unit (unacceptable).
The current status of my turret unit is that I can build the unit and it appears to work perfectly (so far). If I go to the civilopedia (by right clicking on it in the build list in the city screen), I get a blank page with the stats of the unit. The unitlarge.pcx, which I assumed was for the civilopedia, does not appear. I just get a black sqare in the upper right where I thought it would end up. Evidently there is more to do there. If nobody beats me to it, I will try to figure out what else we are supposed to do and post the results. But for my purposes, I have no problem with it in this state. I built the unit, so I don't have much use for a civilopedia entry.
But back to your original question, it appears that you need the *.pcx files for the unit to work. If there are units that don't have the *.pcx files, you could make them with a combination of flicster (to export the unit animations frame by frame) and paint shop pro (to make them like the other unit icons).
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SuperSlinky
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quote: Originally posted by zulu9812
I've viewed pedia entries in-game for units w/o icons - it uses what appears to be a low-quality screenshot instead. My point was can I get away with just having #ICON_PRTO_Unit and not have any entries under that key (like I can with non-PTW civ3)? |
Don't know, haven't tried it. If it was me, I would just make the pcx files to make the solution as complete and elegant as possible. Who knows what bugs may be intruduced this way.
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