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Maniac
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Gent, Belgium
Jul 1999 time: 06:24
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Jedinica Vrijstaat Orders
Formers
Pandemonium former on square (10,88)
Finish task of removing fungus, then move one square west to Tacticus Academy and rehome former.
Sheathed Sword former on square (13,59)
Build road, then move one tile south to help build the condenser to help the other former. Should twose two formers be finished before the end of the chat, build farm&condenser on (13,59).
Pandemonium Former on (14,62)
Move one tile SE and First build road, followed by a forest and sensor array. Should it be finished before time, help the previous two former with their condenser job.
Two formers on (17,63)
Both build road on current tile. After a road has ben built by that other former on (15,63), move one tile west and builld forest and sensor array. If finished before time, these two build a forest on (18,64).
Concordia former on (19,65) - nutrient forest
Build road on its current tile. Then build roads on the flat&moist tiles in the SE and S.
Formers built in Concordia
Farm&solar those high-elevated rolling&moist tiles. The roaded one seems a good first choice.
Formers built in Pandemonium
Build roads on the three unroaded rainy tiles directly around Pandemonium.
Formers built in Sheathed Sword
Help build farms&condensers.
Formers built in Terminal Dogma
Help build roads in the SE.
Crawlers
Crawler currently in Antioch
Move to the minerals NE of Concordia and convoy minerals. I presume a Concordia worker will have to be changed into a Technician due to lack of enough productive tiles.
Crawlers built in Sheathed Sword
Convoy minerals on the rocky minerals. Convoy nutrients on farmed condensered tiles. Workers should be moved to forested or rolling&rainy tiles then.
Worker allocations
Don't forget to move the Terminal Dogma worker back to that energy bonus tile when the mind worm has disappeared!
Build queues
Concordia
Network Node - Former - 1-2t-2 military unit to be stationed centrally in Pandemonium (DBTS?)
Pandemonium
Children's Creche - Former - Crawler
Sheathed Sword
Crawler - Crawler - Former
Terminal Dogma
Change build queue!!!
First that 1-2t-2 Skirmisher. I request a hurry of 68 energy credits. I also request the DPO, if the mind worm stays in its current location, to attack the mind worm with the skirmisher unit in MY 2205. If that unit is killed, attack with the scout patrol.
So the build queue is:
1-2t-2 - Former - Crawler
To clarify my terraformation requests a little:
Attachment: legend.jpg
This has been downloaded 42 time(s).
Last edited by Maniac on 07-12-2002 at 22:38
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Method
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/me goes to France
Feb 2001 time: 00:24
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General Tacticus
quote:
Yes, I probably can; I'll deal with this ASAP.
quote:
[DBTS wants ] 5-1t-4's and probes. think you could fit a few into your queues for him?
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Same message sent to voltaire.
Maniac:
quote:
TKG,
Ouch, I don't know if that will be possible, or even is desirable by DBTS himself. ...my resources are rather stretched now with the mind worm invasion. The military units I build will be land type ,as requested by DBTS himself btw, and used to defend against mind worms, to explore new territory, or to escort colony pods. At the same time I'm faced with drone problems in my bases. Really, I'm sorry for DBTS but I don't see how I could fit in ships into my region's build queues.
Maniac
quote:
TKG wrote on 06-12-2002 20:35:
[DBTS wants] 5-1t-4's and probes. think you could fit a few into your queues? your region doesn't necessarily need to as much as others, being sort of frontier, but if you could help out our good old DPO? 
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DBTS' Orders:
quote:
governer:
formers:
W of DEM:
finish clearing
build road/solar/farm W of DEM
Build N of DEM road/forest
clear NW,NW of DEM
build road/solar/farm NW,NW of DEM
2 S,SE of DEM:
build road to (5,113)
build Sensor array on (5,113)
clear E of (5,113)
build road/farm/solar E of (5,113)
2 S of NT:
clear and build road/farm/solar S,SW of NT
build farm/condesor NW of NT
build road to highway (5,113)
3 east of NT:
(if under my control)
2 move to Mysidia and give over control to governer there
1 build road to where ever new base is being build in the neighbourhood
(i copy pasted this from last session orders so positions of formers arent correct if they are not understandble PM me)
new crawlers:
from DEM first on on the nutrients
the rest on forests.
for ZG the same.
all other new crawlers priority:
minerals
enegry
nutrients
buildingqueues
ZG:
3 queue = network node
4 queue = crawler
UNPD:
5 queue = energy bank
6 queue = crawler
DEM: keep old orders
NT:
last queue = scout patrol + trance
rushing:
ZG: make partial payment of 30 Ec
DPO:
i order/demand
one (5-2t-4) CHANGED TO 5-1T-4 on each coast in the buildingqueues and
one probe ship on each coast in the buildingqueues
a (1-1t-1) in TD builing right now
we need these troops right now i want the ships to be started on next session and i want the trance scout to be finished in 2205 or 2206....
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