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child of Thor
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Yeah it shouldn't just be the size of the city that causes the city walls to disband. I guess the main reason most cities stopped using them was because they were easily destroyed once the gunpowder revolution came along. What was the point in spending the resources when they would(for the most part) just be wasted once a seige was underway? As they became redundant and city populations grew, i guess people just used bits of the walls to build their houses and city buildings(This was partly what happened in Athens after defeat by Sparta). I like your idea and i'm pretty sure CTP2 does have barracks(at least in a Mod or two).
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pa314
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Or if the city walls slowly deteriated over time, so that after 100 turns or so, they would have no effect and you would be able to rebuild them.
Also, I agree that there must be some units in the game which totally ignore city walls, e.g. artillary, aircraft, catapults etc.
Is this possible to incorperate in a mod?
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