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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Over-sea coruption
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SIV is offline SIV
Chieftain

Sep 2002
time: 05:24
  Old Post 07-12-2002 11:20
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Over-sea coruption Support Apolyton, buy Galactic Civilizations

I thought coruption depends on distance from the capital (of FP) and the number of cities.

I've noticed that my colonial cites over the sea are very very corupted (11 shiled out of 12 or so). The cities are contected by harbor and are not so far away from me (1 turn by foot the the port and 2/3 turns by gallon)

I have cities on the same continent that are farther away and have a lot less coruption.

How does the sea affect coruption?

CerberusIV is offline CerberusIV
King

Oct 2002
time: 05:24
  Old Post 07-12-2002 16:46 Visit CerberusIV's homepage!
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Do your overseas cities have courthouses and/or police stations?

These reduce corruption so a city with a courthouse can have less corruption than one without even if it is further away from your capital.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:24
  Old Post 07-12-2002 17:11
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Do they have a connection to the capital by road, harbor, rail, and airport? I believe that this makes a difference.

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:24
  Old Post 07-12-2002 21:26
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Got spare money?

He said they are connected by a harbor.

I believe that 'overseas' colonies are harder hit by corruption, though I don't have the hard data to back that up.

SIV is offline SIV
Chieftain

Sep 2002
time: 05:24
  Old Post 07-12-2002 22:00
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I've got courthouses, not police stations (don't have tech yet).
It just seems very nice when you have a large Island/small continent just over the shore but then I discover I've got a lot of coruption...

Martinet is offline Martinet
Settler
USA
Jun 2002
time: 00:24
  Old Post 08-12-2002 00:39 Visit Martinet's homepage!
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Unfortunately, in Civ III, corruption is calculated by tile distance rather than by distance in terms of turns. So transportation speed doesn't matter in the least. 3-4 turns by galleon is far enough away to put you in "one-shield hell."

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:24
  Old Post 08-12-2002 05:19
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Actually, now that you mention it, some sort of transit time should be used rather than map distance for computing corruption. Assume that gov't officials have to check up on the far out cities and get there by the fastest possible means. It doesn't work this way but it probably should. Although this would imply that corruption goes down as technology goes up.

badams52 is offline badams52
Prince
near the magic kingdom
May 2002
time: 21:24
  Old Post 08-12-2002 07:56
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Warpstorm, you reminded me of an old Chinese saying, "The mountains are high and the king is far away." A saying I've experienced a time or two. Never thought of it in terms of corruption though, but I think it fits to a tee.

Coracle is offline Coracle
Prince

Feb 2002
time: 00:24
  Old Post 08-12-2002 07:57
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quote:
Originally posted by WarpStorm
Actually, now that you mention it, some sort of transit time should be used rather than map distance for computing corruption. Assume that gov't officials have to check up on the far out cities and get there by the fastest possible means. It doesn't work this way but it probably should. Although this would imply that corruption goes down as technology goes up.


Indeed. In the specious Civ 3 model Hawaii and Alaska would be the most corrupt places in the U.S. being farthest from the capital. Meanwhile, Valdivostok, Siberia, would be less corrupt in the former Soviet Union under Communism.

That isn't reality.

Datajack Franit is offline Datajack Franit
King
Bologna
Aug 2002
time: 06:24
  Old Post 09-12-2002 04:04 Visit Datajack Franit's homepage!
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Vladivostok would be already a chinese city because of cultural expansion

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:24
  Old Post 09-12-2002 05:03 Visit Vlad Antlerkov's homepage!
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Meh. You're overestimating the capabilities of a civ that put their palace and FP in the same city.

MiloMilo is offline MiloMilo
Warlord

Mar 2002
time: 00:24
  Old Post 09-12-2002 10:48
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I know this sounds obvious, but it wasn't mentioned: do you have harbors on the mainland? For corruption to be diminished you need more than just harbors in your island cities-- there has to be a harbor-to-harbor connection.

SIV is offline SIV
Chieftain

Sep 2002
time: 05:24
  Old Post 10-12-2002 22:32
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Milo. I'm not THAT dumb

Brizey is offline Brizey
Warlord
The Republic of Texas
Apr 2002
time: 23:24
  Old Post 11-12-2002 00:13
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SIV:

Look on the strategy forum for a complete discussion on corruption, FP placement, etc. You may have to search a bit.

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