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victorhadin
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Outposts seem a good idea, especially for France and Britain, what with their rather extensive empires and so forth. Some outposts around the coast of Africa, the Mediterranean and the Gulf should be useful for forming proper trade routes from the start.
Technologies are still proving iffy though, and each civ wishes to revolt the moment they start playing. I set each enemy civ to be a player (player 2, player 3 etc) and designated a government and treasury value for them to start with, but they refuse to use them and revolt to their chosen governments from the start. They all start at the beginning of the industrial era, as do I, but without any industrial-era technologies.
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