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jdjdjd
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of España
May 2002 time: 00:24
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It sounds like in 5 turns we can get the expansion of of culture and pop the hut. So, we should build anything that has 6 or more turns needed, other than a settler. After the hut pops, hopefully a settler, that would be a big boon, else hope its a tech. Once we pop it, switch the cue back to the settler, which should be ready as soon as we hit the size three. Once we approach size three, however, watch the happiness of the city to make sure we are not throwing it into disorder (I don't think it will at size three, on regent level, but still watch it).
After the settler, I say bang out spearmen until we approach the ability to produce another settler (i.e. turn to size three at about time settler is done). The second city can be used for warriors (how many do we want), until its in sync for a settler.
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ruby_maser
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Fear sunshine!
Sep 2002 time: 23:24
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quote: Originally posted by jdjdjd
Once we approach size three, however, watch the happiness of the city to make sure we are not throwing it into disorder (I don't think it will at size three, on regent level, but still watch it).
After the settler, I say bang out spearmen until we approach the ability to produce another settler (i.e. turn to size three at about time settler is done). The second city can be used for warriors (how many do we want), until its in sync for a settler. |
From the scenario I was running, hitting size 3 did not throw the city into disorder, and the first settler will be done in 3200 B.C. (or basically one turn after we hit size 3).
After that, population increases should be every 5 turns IIRC... due to the wheat bonus being fully up and running. When we are size one, this will hinder production a bit, but due to rapid growth and the fact that Bronze Working should come online in 2950 B.C., we can make our next unit a spearman.
Something interesting which I noted in my scenario that we may want to watch for and verify, whenever there is a population increase, we get a 2-shield bonus to the production queue on that turn only. I had never noticed this in the game before, and I don't know if it is a result of changes that firaxis has made with subsequent patches but I like it 
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