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Dominae
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Calc II, great idea! I actually didn't think to start a whole series of these threads when I did the Americans one, but it could be worthwhile. Hopefully this thread will not degenerate into a Corruption or Temple debate (my own fault, I know!).
Having never played the Arabs, I'll skip this one. But I plan to write something about the Aztecs...
Dominae
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CiverDan
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The 2 defense for Ansars does not come into play very much because the 3 movement allow you to rush most cities at the start of war without having to stop in their territory first. They also make defending your territory easier.
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VenomLord
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yeah, i was thinking the 2 defence wouldn't matter that much considering you are retreating from everything but riders when you are using them... true you wont always get out alive but thats why they're cheaper
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Robber Baron
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Commonwealth of Commonsense
Jun 2002 time: 00:24
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Alright, I've just finished playing a very satisfying game, emperor level, small map, old [edit: new] world (mountainous), dry, continents. And Abu "Butchr" Bakr dominated.
I played with a few internal varient rules for the Arabs: first build in any city founded or captured had to be a mosque (temple); and once a city reached a population of 6 a larger mosque (cathedral) had to be constructed. In fact, these buildings had to be rushed if at all possible.
My people were blessed, quickly amassing major culture. In fact, in the early stages of the game, a Babylonian city actually flipped Arab! (a first for me at this level of play).
Attachment: bakr babflip.jpg
This has been downloaded 176 time(s).
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Robber Baron
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Commonwealth of Commonsense
Jun 2002 time: 00:24
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The second component of my strategy for Arabian splendor was conquest: my holy warriors would be the scourge of a vengeful god, smiting enemies on the battlefield, then converting citizens of captured cities by building mosques. The dominant weapon, of course, would be the ansar. I did not manage to snare horses in my first ring of cities. Capturing a source then became an urgent priority -- a command from God. "Butch'r" Bak'r's first crusade was the Horse War, against the Aztecs.
Attachment: bakr horsewar.jpg
This has been downloaded 133 time(s).
Last edited by Robber Baron on 31-12-2002 at 19:28
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Robber Baron
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Commonwealth of Commonsense
Jun 2002 time: 00:24
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Post-Mortum thoughts:
1) Keep it simple. I pared down my strategic objectives to essentials: mosques, mega-mosques, ansars, and an economy to support them. This focussed strategy, coupled with relentless pressure on my AI opponents, kept the initiative in my hands.
I'm still learning how to play competitively at the emporer level, but surely one vital element of any strategy is focus. You can't have it all, so you need to choose what you can have wisely, and maximize its advantages, while being willing to forsake other tempting paths.
2) I now believe the Arabs are one of the most potent civs in the game. The ansar, built in numbers, is very effective -- not just tactically (that 3 movement is very handy) but strategically , since it's cheap to build (both in shields and resources).
3) ansars in combination with energetic mosque builds makes for a powerful one-two combo.
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Robber Baron
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Commonwealth of Commonsense
Jun 2002 time: 00:24
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Charis:
re 10 hrs.... I know, it was a very short game. Partly because (and I think I failed to note this above) I played on a small map with only 5 opponents. And partly because my mm was admittedly messy.
re counterattacks .... On relfection, I think under other circumstances the ansars' low defense might have been costly. In this game, as things turned out, the aztecs lost their horse (to me) early; the ottomans I whittled down before knights or sipahi were available, and the vikings used knights/cavalry sporadically and to little effect -- perhaps because they concentrated on berserkers? I saw a lot of zerks. Slow, stout creatures they were, huffing and puffing as they lugged their big axes. My ansars swept across the battlefields and picked them off easily
Now, many ansars did fall (gratefully, of course, martyred to their Lord). But I made up my losses handily.
Under different circumstances, though, against different foes, I probably would have taken a lot more casualities.
Stuie: nice points: ansars do indeed make lethal pillagers, and prime scouts, and they do manage to get to defensible positions much more easily than other, slower units.
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joncnunn
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Maryland Heights, MO
Sep 2002 time: 23:24
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Yes, since you've built it, try to build the Pyraimds while your in your GA.
Colosus trigures the GA for Irq, Arabia, India, and England.
quote: Originally posted by Robber Baron
I'm playing a game as Abu now, Emporer level. I got a great starting position: river, two wheats. And scouting quickly uncovers two more rivers nearby. Mecca makes a good settler factory. I pop a hut and get a settler within a few turns. This is a fine start! When I get bronze working a few turns later from another goody hut, I decide I will make Medina a wonder city.
When Colossus completes, it triggers my golden age! Ouch! (I probably deserved something unexpected: this start was too good!)
Does Colossus automatically trigger an Arabian Golden Age? |
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joncnunn
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Maryland Heights, MO
Sep 2002 time: 23:24
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On Emperor level with tiny maps:
France: 3 wars against English (Warriors, Horse Men, and Knights) to knock them off my contienant to gain sole control. Game won via Space Race. (A couple of wars against the Russians)
China: Peacefully expanded to 10 cities, 5 river sites, and all but 2 coastal. Didn't fight Japan on my same landmass all game. I did fight a late game war against the Aztecs and took over that entire contienant. Game still ended in a Space Ship victory. (Most Aztec cities were razed and I didn't get around to replacing several of the cities)
Aztecs: Peacefully REXed out to get sole control of the river between me and the Irq. Built lots of Jag Warriors until even under Despotism I was paying maintenance on them. 3 cities in 2 smaller landmasses estiablished just to increase # units I could support. Several Horse Men built following switch to Republic. All of this was simply to insure the peace while the Irq Mounted Warrior was powerful. Afterwords, spent the rest of the middle ages building up my economy including the FP. (Upgrading the Horsemen to Knights and later Calvary.) During the age of defense, the Irqouis attacked me. I drafted a citizen in every city in my empire, upgraded all defenders to Infentry, and sent all military units on the mainland to the two border cities, leaving all others empty. Irqouis Calvary charge broke against my Infentry, but the Irq then sent waves of Riflemen and Infentry in.
2 Military units sent to one slightly further out city, with all others kept devoid of units. AI decided to march next to my 15 unit pop 13 city and keep moving south. When the AI got 2 tiles away from the cloest empty city, a short stack of 6 units sent there. AI decided to move further south thru the jungle outside all Citry Radius.
In the mean time, a few Artilerry units finished completion and a few Irq units outside stacks got weakend enough via bombardment for my Calvary to rush in, finish them off, and return to safety.
Evenually the Irq called up and asked for peace in exchange for 24 of my workers. I counter offered that the Irq give me St Louis & 7 GPT for peace, which they accepted. I then spent the next several turns watching the Irq march back home. Just prior to me getting Tanks, the Egyptains demanded Atomic Theory. I refused and they declared war. I landed 5 Elite Calvary, 2 Elite Infentry, and 1 Vetran Tank onto the island which we shared and sacked the city with 2 Elite Calvary with no losses. (After a bombardment the same turn from the Battleship escort.) I then reloaded the transport and picked up the Egyptian city in the island they shared with the Irq, accomplishing all my military goals, but I need to wait a for more turns before they'll talk. (I'm building tanks, but have far too few for a mainland invasion of Egypt: they are on the same landmass as me, but the Irq own a 2 tile bottleneck between the Egyptians and myself. The Americans were just wiped out by the Egyptains)
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