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Sikander
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Boulder, Colorado, United Snakes of America
Jan 2000 time: 22:24
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Recently on the Favorite Faction thread I was asked by Hendrik to post some Save games to illustrate my University opening game. Rather than spam up that thread anymore I decided to start another one.
I started this game in order to have great conditions for building, in order to illustrate the speed of my University game vs Hendrik's Morgan. I used Dilithium Dad's Ultimate Builder map, which is a modified Huge map of Planet. (The game is SMACX btw).
Difficulty is Transcend, Look First is on and Random Events are off. I'll post zipped save files with some notes in series of posts to follow.
Last edited by Sikander on 17-12-2002 at 20:51
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Sikander
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Boulder, Colorado, United Snakes of America
Jan 2000 time: 22:24
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Oops!
Last edited by Sikander on 14-12-2002 at 22:16
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Sikander
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Boulder, Colorado, United Snakes of America
Jan 2000 time: 22:24
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Formers are done, and am starting on colony pods. I got Industrial Automation thanks to early contact with Morgan, and am running Wealth. Researching Biogenetics.
Attachment: sikander build of the university, 2113.zip
This has been downloaded 80 time(s).
Last edited by Sikander on 14-12-2002 at 22:23
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Sikander
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Boulder, Colorado, United Snakes of America
Jan 2000 time: 22:24
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I got Biogenetics and Social Psych, working on Secrets of the Human Brain. Three new bases form the classic "Five on the Die" pattern, with University Base at the center. So far I've mainly focused my former time on roads and sensors, thanks in large part to the presence of those monliths. I am finishing up the skeltal forming for my first 9 bases and beginning to turn to forestation.
Attachment: sikander build of the university, 2128.zip
This has been downloaded 54 time(s).
Last edited by Sikander on 14-12-2002 at 22:36
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Sikander
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Boulder, Colorado, United Snakes of America
Jan 2000 time: 22:24
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Demo / FM / Wealth GA pop boom! Psych set to 20%. Researching Progenitor Psych for the Planetary Energy Grid and Hybrid Forests. Nine bases, with plots prepared for 8 more. Buillt the Longevity Vaccine, and am building lots of Clean Formers. I will be converting my terraforming from forests to Condensor / Farms or Boreholes as former power increases significantly.
An earthquake linked my area with Morgans, but we're treatied, and my production is more than a match for whatever he could throw at me in any event. I did build some probes and infiltrated his datalinks. I have also had a couple of unpleasant conversations with Lal and Santiago, which resulted inevitably in Vendetta.
Attachment: sikander build of the university, 2175.zip
This has been downloaded 40 time(s).
Last edited by Sikander on 14-12-2002 at 23:35
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Sikander
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Boulder, Colorado, United Snakes of America
Jan 2000 time: 22:24
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I'm still slogging along building Hybrid Forests in my core bases. I've switched to Knowledge from Wealth, and am concentrating on getting to Fusion Power, which is the holy grail of this style of play. Forming is continuous, with much of my core area completed for now. I have also raised a bit of land, with more to come. Sixteen Bases total.
I researched or traded for Polymorphic Software, Nonlinear Mathematics, Intellectual Integrity, Synthetic Fossil Fuels, and Cyber Ethics. Currently researching Superconductor, with advances still coming every 3 turns.
Attachment: sikander build of the university, 2201.zip
This has been downloaded 34 time(s).
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Sikander
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Boulder, Colorado, United Snakes of America
Jan 2000 time: 22:24
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Finally I am researching Fusion, having collected Advanced Military Algorithms, Pre-Sentient Algorithms, and Doctrine: Airpower along the way. I have also completed the Planetary Datalinks, the Ascetic Virtues, and the Hunter-Seeker Algorithm. I have 18 bases now, and am gearing up for at least defensive battle.
Attachment: sikander build of the university, 2213.zip
This has been downloaded 35 time(s).
Last edited by Sikander on 15-12-2002 at 01:05
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Sikander
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Boulder, Colorado, United Snakes of America
Jan 2000 time: 22:24
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Finally Fusion is reality, and Librarians have been replaced with Engineers. Fusion labs are being built in all developed bases. Research takes a short hit until the Fusion labs are built, when it will resume its former level. Econ is going to really kick up. Researching MMI, and it's due next turn.
Morgan declared Vendetta but I am ready for him, and my impending Air Power is going to be decisive.
That's it for now, if there is any interest I can post further saves and description, but the game is in the bag at this point. It's time for Chop and Drop, Superformers and Soil Enrichers, and constant expansion and Pop Boom.
Attachment: sikander build of the university, 2217.zip
This has been downloaded 53 time(s).
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VJ
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Helsinki
Dec 2001 time: 07:24
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Hmmh. Saves don't work on my SMAC... Game played with the expansion pack?
Last edited by VJ on 15-12-2002 at 03:11
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Hendrik
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Hmm, I am currently in the process of writing a paper for finals, I will look over this stuff when I have some time.
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Hendrik
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Hmm well my final paper got delayed, because I decided to look over these saves Thanks for posting it here.
Some observations:
Heavily specialist based research approach tends to be VERY good at generating research or labs, but much less efficient at generating raw energy, thus it doesn't bring in nearly as much commerce income.
You are barely affected at all by efficiency and economy SE ratings.
Argh I need to get back to work, I have to say that this is a very interesting approach, I tend to use very little specialists as a Morganite.
My "best" game so far as a UofP player is about 10 years behind your specialist based approach, I use a more conventional approach with looser base spacing.
Here is the save of where the game gets moving, 2227, I will compare stuff more later when I have time.
Last edited by Hendrik on 15-12-2002 at 10:51
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Hendrik
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Here it is
I compared both save files running FM, I produced about 50 more lab points with this save, but again this is 10 years later. Also I produce about 200 less energy per turn.
Attachment: zakharov of the university, 2227.sav
This has been downloaded 14 time(s).
Last edited by Hendrik on 15-12-2002 at 10:50
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Hendrik
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Wow, it is really interesting to see how different the various playstyles are.
I just finished the first 113 turns of my game as Morgan, on a Huge map (not the DD ultimate builder map). Here is the turn 113 save- I have a completely developed empire, with boreholes in every available square, and full infrastructure in all of my main 20 or so bases. This game was an absolute PIA to manage. Basically I did the conventional biogenetics -> IA opening, then followed up by extremely rapid expansion. I snagged the PEG at first opportunity. Once I got tree farms I used specialist induced golden age pop booms in my most developed cities. Once I had tree farms and hab complexes in all of my bases I started a GA induced pop boom throughout my empire by allocating 20% energy to psych.
I now am running dem/fm/know at 10% econ and 90% labs (infrastructure is finished, I have no need for cash). I make around 3500 tech points per turn, advanced spaceflight next turn (and orbital power transmitters!)
Attachment: morgan of the morganites builder 2213.zip
This has been downloaded 23 time(s).
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Hendrik
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Here is saves showing the development of my empire. They are somewhat random as I haven't had time to look back over them, I was too eager to play to take notes when I was doing this.
Attachment: turn package 1.zip
This has been downloaded 22 time(s).
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