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16.Sep: 7 NEW FILES
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MattH is offline MattH
King
Go sneer at that cow creamer!
Jul 2002
time: 05:24
  Old Post 15-12-2002 01:09
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Collected Mods: Help yourself to an AD-FREE life

Here is a nice little collection of some of the higher-commented on mods that
I've been using. Note that I was too damn lazy to credit any of the
inventors (many came from several people).

Legionaries:
-add fortress build
-add road build

Guerillas:
-amd of 6.6.2, 6.6.3, or leave at 6.6.1
and/or add
-all terrain as roads
-hidden nationality
-stealth
-detect invisible

Marines:
-adm of 8.6.2
-upgrade to paratrooper

Paratrooper:
-amd of 6.8.2
-amphibious

Artillery (regular):
-deadly bombard
-movement of 2

Artillery (radar):
-deadly bombard
-movement of 2
-range = 3

Aircraft Carriers:
-add one movement
-transport 6 or 8 units

Helicopters:
-load flag checked
-rebase flag checked (?)

Railroad:
-movement decreased to 1/10 or other value, depending on map

What have I forgotten?

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:24
  Old Post 15-12-2002 18:04
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Legionaries are now far too powerful

Bolt is offline Bolt
Chieftain

Sep 2002
time: 06:24
  Old Post 15-12-2002 20:08
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So you can change rail movement now? And not just having it at infinite, have longed for that a very long time.

MattH is offline MattH
King
Go sneer at that cow creamer!
Jul 2002
time: 05:24
  Old Post 15-12-2002 21:51
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I thought you could... anyways, the different ideas are just listed. I only give legionaries the build fortress, but I take add to the regular unit stats to balance.

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:24
  Old Post 15-12-2002 21:56
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I know what you mean about the Legionaries: Roman legions always built fortifications when they set up camp. They kept adding to it, so the longer they stayed the more dug-in they became. Each legionary carried a shovel and pick for this purpose. However, I always thought it was more appropriate that Ancient age units shouldn't be allowed to fortify, bar the Legionary who should. A Legionary spending 24 turns building a fortress on a mountain tile is a Roman UU wasted, and the defense bonus is then too high.

Last edited by zulu9812 on 16-12-2002 at 00:59

Boris Godunov is offline Boris Godunov
King
Portland, OR
Aug 2001
time: 00:24
  Old Post 15-12-2002 23:51
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You can't change rail movement, no. It is still always infinite.

Bolt is offline Bolt
Chieftain

Sep 2002
time: 06:24
  Old Post 16-12-2002 00:56
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I thought so, the Civ team will never change the infinity, *sigh*.

Also giving Legions road building abilities don't work for the AI, you have to set it to build all for the AI to recognice them, *again sigh*. It's a good idea and many have already tried to use it but it dosnet work too good.

Boris Godunov is offline Boris Godunov
King
Portland, OR
Aug 2001
time: 00:24
  Old Post 16-12-2002 01:00
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At first I defended the infinite rail movement as part of the Civ legacy, but I changed my mind. It should be something that is editable. It's ruining the game for enough folks that it could be a huge plus to have the option, at least. And it's not like there aren't other Civ legacies that have been dropped and changed. It should be about making the game good, not senselessly clinging to old ideas for tradition's sake.

Switch is offline Switch
Prince
This just in, water has been discovered on Mars...
Apr 2002
time: 00:24
Lightbulb  Old Post 16-12-2002 02:44 Visit Switch's homepage!
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And I can't think it should be hard to implement, either. Just have a variable in the editor, and if 0 then it is infinite.

I think it should also be editable to what benefits it gives to the terrain when used. I would like it so that they didn't improve terrain value, and were only used to connect two cities together for the faster movement. That way you don't end up with the ugly RR sprawl everywhere.

MattH is offline MattH
King
Go sneer at that cow creamer!
Jul 2002
time: 05:24
  Old Post 16-12-2002 07:58
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Help yourself to an AD-FREE life

You can change the terrain effect... I just forget if it's under terrain or improovements. (or at least you could in vanilla)

Bolt is offline Bolt
Chieftain

Sep 2002
time: 06:24
  Old Post 16-12-2002 14:51
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His talking about the rails, to prevent it to be everywhere.

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