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Omnipa
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Part of the Game.
This is part of it, being a ruthless leader will serve your Civ well. Being smart helps too, and I think you have that atribute as well CiverDan.
Looking forward to a rematch, beware...I am knocking the rust off my MadSkillz!
Om
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quote: Originally posted by reefer addict
i would expect you or anyone else to attack at all times, this is a game of conquest (if i see a settler walking around alone, its dead. no regrets).
if you pull this on me i'll be laughing and talking sheet, and you better bring more men |
EXACTLY!
LOL!
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CiverDan
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Yeah I agree I need more challenging opponents. 60-70% of the games I have played I have have had multiple cav armies while my oppponents still have pikemen.
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delmar
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quote: Originally posted by CiverDan
I think backstabbing is just part of the game. |
I wouldn't even call it "backstabbing" what you describe here. Maybe it's just my English, but I thought backstabbing is when you promise to do X and then you do Y with the intention to harm the other party. Trading tech for tech or for lump sum is not something that promises ethernal peace and friendship. If you get tech for gpt, and then you attack before the 20 turns are over, that's backstabbing. But as you said, even that's part of the game (with all the consequences of receiving similar treatment in subsequent games).
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Gregi
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Why don't you look at it from a purely pshycological view. The guy was being constructive, trying hard to rid the map of AIs. Along comes the only ally for the job to be done and demolishes his "work". I also do not agree with what he did, but I know it would be the alst game I would make a trade with you that wasn't heavely in my favour...
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purvisxiii
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Great Plains
Mar 2002 time: 23:24
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In most games I've played, convention is to handle AI first, THEN start smacking each other.
But all's fair, you just took a bit of a lobbyreputation hit.
No biggie.
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DrFell
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Ais really just get in the way. Might as well play without them unless you want some kind of a buffer... 1 on 1 human games should really be just that, 1 on 1.
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Gregi
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The funniest thing I've come across in PTW MP is when someone came up to me and said... "allright, gimme all your tech or I'll tear you to pieces, I've got 15 unit just outside your capitol borders"... My reply "Fine... no techs, just do your thing"..
And his reply... "Darn!"
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Gregi
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Although I quiet agree with Calc, just please note that there are players who want opponents who play a gentlemans game. Yes, backstabbing is part of the game, but not all player like to play backstabbers. That's what it's about...
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Pyrodrew
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quote: I traded tech with human opponent so I could then trade with AI. Then I backstab him by attacking his capital with 18 vet swords. The city had GL and Pyramids. Then he quit on me and says He wont play with me again (we've played about 25 games together, he was a reg playing partner for me). |
I agree with Delmar & various others. This is NOT backstabbing. A RoP Rape is not backstabbing either... a "Right of Passage" is just that "Right to Pass", not a Peaceful Alliance. Everyone knew that even in SP. If he had verbally agreed not to attack him & then did claiming he was only backstabbing "in character roleplaying" than that would be different.
Unless both players agreed not to battle each other, than he should have no reputation hit. Fear of this player should develop from his skill, as his tactics were fair. When I play MP, no one ever attacks another human (per their request, not mine) - but this is always clearly announced before the game starts.
The flaws with this unspoken "Gentleman's Agreement" philosophy is that NO agreement was officially made & everyone has their own opinion of what is included in this "Gentleman's Agreement". Good communication between players before a game is started is a better philosophy than hoping another player is following the same unspoken "Gentleman's Agreement" as you.
Last edited by Pyrodrew on 13-01-2003 at 12:33
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DrFell
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If you made an agreement before the game not to attack each other (say you were going for space race), then sneak attacking your opponent might be wrong in that case. Otherwise there's nothing bad about breaking treaties... in the cutthroat world of civ MP a treaty is not worth the bytes of RAM it's stored in (except perhaps an alliance).
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