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Zaxxon
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San Francisco, Ca.
May 2000 time: 05:13
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I was just thinking to myself that it might be a challenging game if you didn't build any formers for the entire game. Say on Transcend level with a standard size planet. Has anyone tried this before?
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VulturesRow
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Oak Harbor, WA
May 2000 time: 05:13
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That is an interesting challenge. Id say its probably damn near impossible to do it taking the builder or hybrid approach. In my opinion youd almost have to go momentum..interesting to say the least though.
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Enigma
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Midland, MI, USA
Feb 2000 time: 05:13
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Normally the AI's land is completely useless as far as terraforming. But this would really turn the tables as to effective use of land. The AI would probably have a few farms/solar collecters which is better than just nothing.
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JoJoTheDogFacedBoy
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How about SMAX fungal payload? It comes pretty late (C8), but it would help to make more squares fungus without terraforming.
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Lord Maxwell
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Uppsala - Sweden
Dec 1999 time: 05:13
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Well, my game this far. (I played on a large world instead of a normal one.) Pods on. (I got one, count em, one forest pod out of the 50 landpods I've popped. Exactly 0 farm, solar or mine pods. Hurray!)
I play as Gaia on a large world, abundant fungus, dense cloud cover. Average rockiness, average land.
2115 - I eradicate dataangels. They simply lived to close.
2132 - Consciousness entered an submissive pact with me. I found university this round as well.
2140 - University get the same deal as consciousness. Only me and my two allies on the largest continent. (The only continent, everyone else must be on islands.)
2150 - I finally take the lead in all categories. 12 cities. (2 lost to worms.)
2180 - 21 cities, 10 mindworms, some lost.
2201 - Lal agrees to serve me.
2230 - Morgan agrees to serve me. He would have surrendered about 16 years ago had it not been sunspot activity. I now have 53 cities and about 2000 cash lying around. (I spend a few hundred on each start-up base, will spend like 1200 in the next couple of rounds.)
I have two IoD that are demon boils. A ton of land locked mature-demon boils.
Conquest of the remaining faction (Fung boy) will be easy, I am the only person on planet with air power right now.
I snagged about 60% of the secret projects. Only one I regret missing is Planetary transit system. I could easily take it from morgan, but it would cripple him. He is better of teching for me.
I get one tech every 8 turns on a 50/50 spread, running green/wealth.
A quick look at the map tells me that there is room enough for another 27 land bases on the map, all little islands counted. (Cept the four that are completely covered in fungus.)
My power bar is twice as high as the others combined.
Also, if you want to feel good about having done this challenge, play as Gaia on a tinư world, max land, max fungus. You should be able to win a military victory in 40 years if everyone start on the same continent.
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Lord Maxwell
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Uppsala - Sweden
Dec 1999 time: 05:13
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I played with random factions for all computer slots. Ended as you noted up with a perfect spread of enemies.
I'd recommend that any late commers either play smac-classic (and then turn pods off, as you get an obscene amount of AAs in classic smac) or set the other factions to: Both Aliens, Yang, Cha Dawn, Drones and Spartans. (Might exchange Cha Dawn for Miriam.)
On base placement: I went with a borg spread of bases, when fungus allowed it. The base square is the best square you will see in the entire game, so use it and use it well.
I think I used demo/planned for the entire game since I got it. Drones were generally not a big problem, sans small bases, and distances weren't huge, as every base had a single squares gap to the next one. This configuration lets you keep +2 eff as gaians, which is pretty good.
Playing a builder game early can get you into some pitfalls, you can easily end up having every base spending more energy on maintenance than it pulls in. (A major reason to do this in smac-x as normal smac is bugged for maintenance at thinker and transcend. It costs 1/3rd of what it should on transcend in normal smac.)
With 2 food coming of every fungus square you might as well put crawlers out all around for specialist bases. 5 of em lets you get an all librarian base. Even with little infrastructure you still cash in big time on the techs. (Esp as you don't need no stinking drone control facilities.)
And, as the final twister, play double blind. (Blind research, all squares checked.) And with steal tech when conquer base turned off. I'll have to try it again, sounds damn close to impossible now. 
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