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kt_butts
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Does anyone know the exact effects of expanding past the "bureaucracy" warning? I've noticed an increase in drone activity, but I don't know the formula. Also, in the datalinks the fromula for energy loss due to inefficiency is:
Inefficiency = (Energy * Distance / (64 - ((4 - Efficiency) * 8))
How does is this formula effected after the expansion warnings?
Also, I know the warning message is not generated by conquering bases. Do these affect efficiency or not?
I am currently playing a game as Yang on a standard size map. I am wondering how far I can expand past 6 bases before I hit diminishing returns.
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kt_butts
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Thanks for the tips! I have a couple of follow up questions. Are the random drones generated once or are they generated each turn. For example, I build my 7th base on a standard map, is there one drone that randomly shows up in one of my bases and can change bases each turn? Or is it randomly generated in one of the seven bases and stays there permanently? Also, can the random drones all show up in the same base (I found my 9th base and have three drones in the same base)?
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kt_butts
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Another question would be how do conquered bases work into the equation. For instance, I build my 6 bases and the conquer 4 more. Then I build my 7th homemade base and the extra drones kick in. Do I get 1 drone for the 7th homemade base or do I get 5 drones for the 1 homemade base and the 4 conquered bases?
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Adam_Smith
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The Raisin Capital of the World
Dec 1999 time: 05:13
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I think that as you conquer bases, if you are past your limit, then you will get drones at your home bases just as if you had built them yourself.
On another note. +2 efficiency is very good for this type of drones and -2 efficiency is no worse than null.
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VoodooChild
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Atlanta, Ga. USA
Aug 2000 time: 05:13
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I have found that if I got my warning when I built my 6th base, that when I build my 7th base the drone will show in my new base. If you are running Democracy (no start-up minerals) this can create a nice little delimna.
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Enigma
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Midland, MI, USA
Feb 2000 time: 05:13
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With Yang it is generally easiest to just ignore the drones because of your +2 police rating (with police state). Most other factions have a harder time but the combination of support and police allows you to expand a lot cheaply. Once you get non lethal methods keep 2-3 police units in every base- you can save a shocking amount of energy by not having to hurry drone control facilities and not having to pay upkeep costs.
[This message has been edited by Enigma (edited September 11, 2000).]
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mark13
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Northampton, England
Sep 2000 time: 05:13
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Having played several games as Yang, I have noticed that when you do switch to Police State, the bureacracy warning comes a lot quicker. Could it be that when Yang was made immune to inefficiency the programmers overlooked bureaucracy?
For instance, playing as Yang on a standard sized map, i switched to police state early on (as soon as I had 40 credits to do it with) and on my third base I got the first bureaucracy warning. By the fifth base drones were starting to become a pain, and by ten I had to have Hologram Theatres put in to all bases above size 3. I don't know whether this is unique to my game, but this becomes a severe problem, even with two oplice units, and Police State/Planned becomes an absolute no-go.
If you're wondering, incidentally, my game is version 4.0.
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