Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Courthouses...are they broke???
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
shclo is offline shclo
Settler
texas
Nov 2001
time: 05:24
  Old Post 18-12-2002 02:37
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Courthouses...are they broke??? Support Apolyton or Terrorists Win

I decided to see how much corruption having a courthouse would remove, so I took note of a city that had a total of 17 production, but only 3 blue shields (the rest were red). I hurried up the improvement and checked back on the city the following turn. I was very happy to see that I now had 9 blue shields. I thought "that's great!" so I hurried production on some other cities relatively nearby and checked up on them the following turn. To my surprise there was NO improvement at all in either of the 2 cities -they both still only had 1 blue shield and 8-10 red shields. Are there other conditions for the courthouse to remove some corruption? Admittedly, the first city had a lot more people than the second two cities, so I'm wondering if courthouses only remove corruption after a base number of shields is produced...no?

FNBrown is offline FNBrown
Prince
of the Sierra Nevada foothills
Dec 2001
time: 21:24
  Old Post 18-12-2002 03:29 Visit FNBrown's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

I'm not sure of the exact formula for how Courthouses reduce corruption, but I know in large empires with distant cities, they're the effective equivalent of urinating on a forest fire.

If I really want to play a game with productive cities that are far away from my capitol, I add the "reduces corruption" flag to granaries, barracks, and temples. These are basic improvements that I usually put in all my cities and I can rush fairly cheaply. Usually, it's enough to pound the corruption levels down to make a far-away city actually worth having.

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:24
  Old Post 18-12-2002 04:13
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization 2

Courthouses slightly reduce the corruption. but not much. You should not build Courthouses in cities, that aren't at least 33% effective. One shield cities will in most cases remain one shield cities, Courthouse or not. Later in the game, when you connected luxuries, the cities grow beyond size 12 (given you spend them a hospital, I would not) and you're a democracy, they eventually will make a couple more shields, say 3 or 4. But in this game state you'll have a very productive core and won't need to improve some crappy cities.

Nor Me is offline Nor Me
Prince

Oct 2002
time: 05:24
  Old Post 18-12-2002 04:24
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Sir Ralph
You should not build Courthouses in cities, that aren't at least 33% effective.


Not sure about that.
If you want exact formulae:Everything you wanted to know about corruption

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:24
  Old Post 18-12-2002 10:26
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Courthouses are not the panacea that you would expect them to be. They need to be bolstered by all of the other corruption / waste reduction tools... I find WLT?D to be the best.

Major Guz is offline Major Guz
Warlord
Nijmegen, The Netherlands
Feb 2002
time: 06:24
  Old Post 18-12-2002 12:42
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Help yourself to an AD-FREE life

I thought court houses just reduced corruption in the city they were built in, and the FP reduces corruption as if it were your original palace.
If this is true, that makes a courthouse much more effective, cool!!!

FNBrown is offline FNBrown
Prince
of the Sierra Nevada foothills
Dec 2001
time: 21:24
  Old Post 18-12-2002 22:15 Visit FNBrown's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by Nor Me


Not sure about that.
If you want exact formulae:Everything you wanted to know about corruption


Thanks for sharing that link... very helpful!

Big_Fish is offline Big_Fish
Settler

Dec 2002
time: 05:24
  Old Post 19-12-2002 05:45
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by Major Guz
I thought court houses just reduced corruption in the city they were built in, and the FP reduces corruption as if it were your original palace.
If this is true, that makes a courthouse much more effective, cool!!!


Yes it is, that is why I usualy save my FP for things like other continets, and it is good to have a centralized palace, so don't be afraid to move it!!

swagled is offline swagled
Chieftain

Dec 2002
time: 05:24
  Old Post 19-12-2002 11:00
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Tired of ads?

Courthouses in combination with Police Stations seem to combat corruption reasonably well. But admittedly, that's an expensive fix.

Building cities out in the boonies is tough sometimes. I often make a courthouse the next thing after that first temple.

FWIW, I gave the courthouse 1 point of culture in my games. If you gotta pay for the darn things in practically every city, they should give a little more benefit. And I think it's rational to conclude that rule of law is a part of a strong culture.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:24.
Apolyton Time is 00:24.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0466 seconds (90.37% PHP - 9.63% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net