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joncnunn
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Maryland Heights, MO
Sep 2002 time: 23:24
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This is an unoffical poll for advisement on science.
Plan A will involve discovering Scientific Theory in the minimum 4 turns from when it started, followed by resarching Atomic Theory at 100% initally which will take either 6 or 7 turns from the time ST is discovered. (Tweaking down if benifital without increaseing discovery time.)
Science would then be turned off waiting for Theory of Evolution to Completion (probably only 1 or 2 turns) to get Electronics & Radio for free. The long range from this would be discoverly of Tanks & Bombers in either order and then direcly entering the modern era.
Plan B: Scientific Theory research taking 5 turns from when it started, and then researched turned off for several turns awaiting for Theory of Evolution to complete. (Or alternatively Scientfic Theory taking even more turns to reserach with fewer turns of no research). We'd then get Atomic Theory and Electronics for free. The long range plan for this would be discoverly of Tanks & Bombers in either order, then going back and getting Radio to enter to the modern era.
Last edited by joncnunn on 18-12-2002 at 23:26
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joncnunn
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Maryland Heights, MO
Sep 2002 time: 23:24
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E_T, under 1.21f, you have a choice of what you get with Theory of Evolution. (I know because I still have 1.21f on my machine, and always build it.) In the earliest versions of Civ III it was always the cheapest, but that's no longer the case.
The first tech under 1.21f is always whatever you happen to be reseraching. (Which you should do by setting science to 0 so you don't waste beakers.)
You can then decide what you what to "research" for the second. They'll probably be some faulty messages saying you grabbed both techs from 2 ciivs under 1.21f, but neither of them will have that tech.
The AIs have had a lot of time to partually reserach Refinery and/or Steel by now. It may so happen that one of those techs isn't being reserached, but it's impossible to telll which one.
If we're so cash poor due to the war that we can't reserach Atomic Theory before Theory of Evolution is complete at current pace, I think we're better off slowing down the Theory of Evolution build.
quote: Originally posted by E_T
I think that we should wait an see what the actual times for Atomic will be (and other techs).
If it takes 9 turns to get ToE (from now) & it will take 4 turns to get one of the lesser Techs (I suggest Refining for Oil) then I say do the Research on Refining and then set the Sci Rate to 0% while waiting for ToE to come online.
IF ToE is going to take 8 turns from now AND the TOC's on either Refining & other tech (can't remember its name) takes 4 turns, then we should go for Atomic at the highest rate that we can.
It had been my experiance, that ToE will give you the CHEAPER Technologies first, so we are likely not to get Atomic unless we have atleast Refining before ToE activates.
THis is something that will have to be decided during the Chat. We can do some planning ahead, but we will have to make the final desision based on the actual Reality, when the time does come.
E_T |
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joncnunn
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Maryland Heights, MO
Sep 2002 time: 23:24
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It works beautifully in the Emperor level as well.
(Athough on my last Emperor level game, I got such a big tech lead during the late middle ages thru early mid indutrail that I ended up having to go back and reserach Corporation after the Theory of Evolution was compelete.)
quote: Originally posted by Arnelos
FYI: I believe the v1.21f patch allows us to PICK techs rather than have them picked for us. This means, as I've practiced repeatedly in single-player, you can use ToE to bee-line for Electronics and Radio by getting Atomic Theory just before ToE's completion. Once you've finished Hoover's Dam, you techwhore Atomic Theory and Electronics for any techs on the Refining+Steel side of the tree that hte AI already has.
I'm the one that suggested this in the turnchat because I've used it so many times in single-player (it works beautifully on Regent level... I'll admit that I don't have any experience with it on Emperor level). |
Last edited by joncnunn on 19-12-2002 at 01:49
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E_T
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Orlando, Florida
Mar 2001 time: 00:24
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What I'm saying is, IF we can get Refining in 4 AND ToE (at that time in the chat) takes 5 more turns to complete, We Should go for Refining and get that, then We might be able to trade it for Steel and have ToE be used for Atomic & Electronics.
I am completely against selling Electronics (or even Atomic) until we have completed US AND the AI's have had to change to something else. An I think that we sould only sell Sci Meth the turn before we have completed ToE, no sooner.
IF we delay ToE any further, WE WILL NOT GET IT, as the AI will get it by switching from US to ToE when we have gotten US. THe timing of both of the Wonders (due to switching to HE at TFC), is almost Perfect. The only thing that will change any of this, is if the other Civs get a GL & use it for US. THe US build is cgoing to be close, but we should get it.
E_T
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