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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-Democracy Team Game-Archive > Unofficial: Jedinica Vrijstaat foci
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What should Jedinica first/second/third/fourth focus on?
This poll is closed.
Focus 1: population boom 4 44.44%
Focus 1: maximizing minerals 2 22.22%
Focus 1: infrastructure build-up 1 11.11%
Focus 1: colonization & exploration 2 22.22%
Focus 1: militarization 0 0%
Focus 1: write-in/abstain 0 0%
Focus 2: population boom 2 22.22%
Focus 2: maximizing minerals 3 33.33%
Focus 2: infrastructure build-up 2 22.22%
Focus 2: colonization & exploration 1 11.11%
Focus 2: militarization 1 11.11%
Focus 2: write-in/abstain 0 0%
Focus 3: population boom 1 11.11%
Focus 3: maximizing minerals 2 22.22%
Focus 3: infrastructure build-up 5 55.56%
Focus 3: colonization & exploration 0 0%
Focus 3: militarization 1 11.11%
Focus 3: write-in/abstain 0 0%
Focus 4: population boom 2 22.22%
Focus 4: maximizing minerals 0 0%
Focus 4: infrastructure build-up 1 11.11%
Focus 4: colonization & exploration 4 44.44%
Focus 4: militarization 2 22.22%
Focus 4: write-in/abstain 0 0%
Total: 9 voters 100%
  [Edit Poll (moderators only)]

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Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:24
  Old Post 19-12-2002 01:18
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#1 Report this post to a moderator
Unofficial: Jedinica Vrijstaat foci Support Apolyton, pre-order Civilization IV

This is an unofficial multichoice three day poll for all citizens of the United Nations. Please vote once in every category.

I'd like to know, with the coming election campaign in mind and because the Plan Bureau wants to make its next five-year-plan, what's the opinion of the common citizen about what should be produced in the Jedinican bases. Of course, doing all options would be preferable. But we only have a limited amount of minerals, eg improving our infrastructure would slow down the build-up of our military. So we need to decide what to focus on first before we move on to the next item on the list. The options I could come up with are:

Population boom
by building condensers, nutrient convoying crawlers, children's chreches, drone facilities and perhaps tree farms.

Maximizing minerals
by building mines, forests and mineral convoying crawlers. We would increase the mineral production of each base to the maximum allowed by our clean mineral limit before proceeding to other builds.

Infrastructure build-up
by building all kinds of non-military base facilities that increase our happiness, economy-, research- and psych production.

Colonization and exploration
by building colony pods, police garrisons, perhaps probes and some scout rovers.

Militarization
by building command centres and military units.


My current focuses are:
1. Population boom
2. Maximizing minerals (normally this would be first, but there is too little terraformation to place crawlers on right now)
3. Not decided

As this is an unofficial poll, I guess I can give my personal opinion: I wouldn't colonize anymore to the north. After we have filled the area south of the Freshwater Sea, I think we'll have about twenty bases. This seems enough to me. Also, we are colonizing further and further from our HQ. As a result, due to our inherent PK low efficiency, about all energy is lost to corruption etcetera. Just have a look at Terminal Dogma. It's producing tons of energy, but about all is lost. This will be worse more to the north, a moisty very fungal region. IMO it isn't worth the trouble.

Micha is offline Micha

King
Technical University of Ilmenau, Germany
Oct 2002
time: 06:24
  Old Post 19-12-2002 01:32
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I voted popboom, minerals, militarization, infrastructure
That means some minor military units, not a whole army...
Infrastructure as last because of the corruption you mentioned. We should switch to a green democracy first, so that we have a +3 efficiency. Then it is considerable to build research centres that far away from the capital.

Micha is offline Micha

King
Technical University of Ilmenau, Germany
Oct 2002
time: 06:24
  Old Post 19-12-2002 01:34
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Help yourself to an AD-FREE life

ps: I strongly disagree with you about the northern border!!! As soon as we get the efficiency bonus, we should expand far north, as by then some formers will be free to eliminate the fungus! Therefore we should then upgrade them to independent formers... So they wonīt need any maintenance.

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:24
  Old Post 19-12-2002 02:12
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quote:
Originally posted by Micha
ps: I strongly disagree with you about the northern border!!!


I expect about everyone to disagree with me on that subject. Several polls in the past have indicated a clear majority for expanding until eternity.
Anyway, if we are to expand to the north, I would suggest these bases to become specialist bases (turning all citizens into engineers etc and let crawlers convoy all nutrients & minerals) as these don't suffer from inefficiency.
Another option (I have only tried it out once though) would be to eliminate our HQ (by moving it to a size 1 base and then disband that base by rushing a CP). That would give all our bases the same level of efficiency all over the faction. Technically all bases are considered to be 16 squares away from the HQ. On a huge map with a large faction this is the majority of bases. I don't recommend this tactic though unless we have at least +4 Efficiency with Demo/Green/Knowledge or when you are playing with the Gaians or Consciousness.

Micha is offline Micha

King
Technical University of Ilmenau, Germany
Oct 2002
time: 06:24
  Old Post 19-12-2002 03:26
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Tired of ads?

quote:
originally posted by Maniac
Another option (I have only tried it out once though) would be to eliminate our HQ (by moving it to a size 1 base and then disband that base by rushing a CP).

That would be cheating, wouldnīt it? And I donīt think General Tacticus will allow the disbanding of his Capital!!!
anyway, I donīt mean "expanding to eternity", just to the basenumber-limit given by efficiency. For specialist you need at least (5?) citizens in the base, donīt you? (Iīm not sure... Or was it in civ...?)

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:24
  Old Post 19-12-2002 04:06
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quote:
Originally posted by Micha

That would be cheating, wouldnīt it? And I donīt think General Tacticus will allow the disbanding of his Capital!!!


See it as setting up a confederacy instead of a centralist state. Fits well with the current governor system.

quote:
For specialist you need at least (5?) citizens in the base, donīt you? (Iīm not sure... Or was it in civ...?)


For any other specialist than Doctor/Empath/Transcend : yes.

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:24
  Old Post 19-12-2002 05:18
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#7 Report this post to a moderator
Got spare money?

quote:
That would be cheating, wouldnīt it? And I donīt think General Tacticus will allow the disbanding of his Capital!!!


Well, it wouldn't actually get rid of the NA Govt. Palace, just get rid of the centralized administration. However, I don't want to see our HQ disbanded anyway.

Pandemoniak is offline Pandemoniak
King
of Xanadu, French Section of the Apolyton Must Crush Capitalism Party
Jul 2002
time: 06:24
  Old Post 19-12-2002 13:31
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Avatar Enlargement: We've got the solution

Pop boom / minerals / infrastructure / colonization.

We should let Concordia build more of these nice colony pods, though, the ballooning population of Concordia could move a little northern.

Drogue is offline Drogue
Emperor
Omnipresent conscience
Oct 2002
time: 05:24
  Old Post 19-12-2002 16:26 Visit Drogue's homepage!
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#9 Report this post to a moderator
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Pop-boom/Colonization/Infrastructure/none

We need more people, more bases, more facilities ATM. Minerals yes, but not in excess IMHO.

Comrade Chris is offline Comrade Chris
Chieftain

Dec 2002
time: 07:24
  Old Post 19-12-2002 19:45
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#10 Report this post to a moderator
Lose 30 kilos (of popups)

pop boom/ colonization/ minerals/ infra

Archaic is offline Archaic
King
Washed up SMAC/X University Specialist
Nov 2001
time: 15:24
  Old Post 19-12-2002 21:37 Visit Archaic's homepage!
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#11 Report this post to a moderator
Get a bigger avatar today!

Pop Boom / Minerals / Infrastructure / Colonization

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