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skrobism
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Is there anyway to disband a city besides starvation?
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"Bonjour, you cheese-eatin' surrender-monkeys."
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Tizzy
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Build lots of settlers.
Each one you build takes away one population point from your city (except your capital, which you can't disband once it's founded, I'm told)
Eg, if you have a size 2 city, build 2 settlers before it grows again, and it will disband.
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skrobism
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wow that was quick. Thank you.
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"Bonjour, you cheese-eatin' surrender-monkeys."
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Tizzy
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Thanks for clearing that up, rah.
I wasn't sure about that - it was something I'd read here.
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Sieve Too
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New Hampshire, USA
Jan 1970 time: 05:12
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Actually this brings up a sort-of cheat you can pull off. Find an island or isolated part of a contintent that is nearer to an AI city than to you. Cycle through your city supported Engineers one or two at a time. Take them to a Transport or train of Transports to the isolated area. Build city. Start building an Engineer. Wait one turn to get at least one shield in the box. Rush buy the Engineer. Viola! A NON Engineer that is much cheaper than the cost of bribing an AI Engineer. This is especially good to do if you didn't get Leo's Shop but would like to upgrade your Settlers to Engineers without the annoyance of population loss or disturbing your city's production.
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Ken Hinds
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I can see another advantage to doing that. As soon as you built the city you would get the both the shield and food support back in the home city. Depending upon the city and your level of government this could be enough to kick in a We love day or knock several turns off the completion of a key wonder or other essential item.
Ken
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All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
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